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howest_dae

Digital Arts and Entertainment

🎮 Howest - Digital Arts & Entertainment (BE)
Globally ranked education, specialised in
Game Dev, VFX & Animation
🔻 Explore our programs & student work

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Looking back on 20 years of DAE 🎉

Number 9: celebrating our students and veterans! 💛

This year, DAE turns 20. And we're celebrating by putting 20 years of student work in the spotlight!

From games and animation, to VFX and impressive technology: this expo brings together the most memorable projects created over the past two decades.

Come explore and celebrate with us!

📍 Campus The Level, Kortrijk
🗓 26 - 28 June
⏰️ 10:00 - 18:00
🎫 Free entry

And for our veterans and industry partners: keep your eye on your inbox 👀 Invitations for the official vernissage are on the way!


119
2
1 weeks ago


20 posts to celebrate 20 years of DAE!

Number 11: the people behind the scenes ✨️

While our students always have been at the heart of DAE, none of this would be possible without the teachers and staff pushing them to be their best selves.

From teachers, researchers and administration to community managers, technical support, and cleaning staff. To everyone working behind the scenes: thank you for helping make DAE what it is today! 🙏


299
2
2 days ago

20 posts to celebrate 20 years of DAE!

Number 11: the people behind the scenes ✨️

While our students always have been at the heart of DAE, none of this would be possible without the teachers and staff pushing them to be their best selves.

From teachers, researchers and administration to community managers, technical support, and cleaning staff. To everyone working behind the scenes: thank you for helping make DAE what it is today! 🙏


299
2
2 days ago

20 posts to celebrate 20 years of DAE!

Number 11: the people behind the scenes ✨️

While our students always have been at the heart of DAE, none of this would be possible without the teachers and staff pushing them to be their best selves.

From teachers, researchers and administration to community managers, technical support, and cleaning staff. To everyone working behind the scenes: thank you for helping make DAE what it is today! 🙏


299
2
2 days ago

20 posts to celebrate 20 years of DAE!

Number 11: the people behind the scenes ✨️

While our students always have been at the heart of DAE, none of this would be possible without the teachers and staff pushing them to be their best selves.

From teachers, researchers and administration to community managers, technical support, and cleaning staff. To everyone working behind the scenes: thank you for helping make DAE what it is today! 🙏


299
2
2 days ago

20 posts to celebrate 20 years of DAE!

Number 11: the people behind the scenes ✨️

While our students always have been at the heart of DAE, none of this would be possible without the teachers and staff pushing them to be their best selves.

From teachers, researchers and administration to community managers, technical support, and cleaning staff. To everyone working behind the scenes: thank you for helping make DAE what it is today! 🙏


299
2
2 days ago

20 posts to celebrate 20 years of DAE!

Number 11: the people behind the scenes ✨️

While our students always have been at the heart of DAE, none of this would be possible without the teachers and staff pushing them to be their best selves.

From teachers, researchers and administration to community managers, technical support, and cleaning staff. To everyone working behind the scenes: thank you for helping make DAE what it is today! 🙏


299
2
2 days ago

20 posts to celebrate 20 years of DAE!

Number 11: the people behind the scenes ✨️

While our students always have been at the heart of DAE, none of this would be possible without the teachers and staff pushing them to be their best selves.

From teachers, researchers and administration to community managers, technical support, and cleaning staff. To everyone working behind the scenes: thank you for helping make DAE what it is today! 🙏


299
2
2 days ago


20 posts to celebrate 20 years of DAE!

Number 11: the people behind the scenes ✨️

While our students always have been at the heart of DAE, none of this would be possible without the teachers and staff pushing them to be their best selves.

From teachers, researchers and administration to community managers, technical support, and cleaning staff. To everyone working behind the scenes: thank you for helping make DAE what it is today! 🙏


299
2
2 days ago

20 posts for 20 years of DAE 🤩

Number 10: Projects with external partners - the L'Oréal Group ✨️

At DAE, we don't only create for film or games.

Since 2023, we've been collaborating with @lorealpro and @nyxcosmetics_benelux, exploring how digital art and real-time technology can be used beyond the entertainment industry.

The collaboration includes competitions, creative campaigns made by students, and even internship opportunities at the L'Oréal Benelux headquarters in Amsterdam. 🙌

One of the biggest highlights was the Style & Colour Trophy. DAE student Natalia Grytczuk went on to win not only the Benelux selection, but also the global finals against entries from (among others) China and Brazil 🏆

Also big shoutout to @nyxcosmetics_benelux for sponsoring our 2026 Prom with three amazing MUA's and a happy hour at the bar 💙

Featuring work by Natalia Grytczuk, Valeria Balaneva, and Tatyana Petrova.


252
1
4 days ago

20 posts for 20 years of DAE 🤩

Number 10: Projects with external partners - the L'Oréal Group ✨️

At DAE, we don't only create for film or games.

Since 2023, we've been collaborating with @lorealpro and @nyxcosmetics_benelux, exploring how digital art and real-time technology can be used beyond the entertainment industry.

The collaboration includes competitions, creative campaigns made by students, and even internship opportunities at the L'Oréal Benelux headquarters in Amsterdam. 🙌

One of the biggest highlights was the Style & Colour Trophy. DAE student Natalia Grytczuk went on to win not only the Benelux selection, but also the global finals against entries from (among others) China and Brazil 🏆

Also big shoutout to @nyxcosmetics_benelux for sponsoring our 2026 Prom with three amazing MUA's and a happy hour at the bar 💙

Featuring work by Natalia Grytczuk, Valeria Balaneva, and Tatyana Petrova.


252
1
4 days ago

20 posts for 20 years of DAE 🤩

Number 10: Projects with external partners - the L'Oréal Group ✨️

At DAE, we don't only create for film or games.

Since 2023, we've been collaborating with @lorealpro and @nyxcosmetics_benelux, exploring how digital art and real-time technology can be used beyond the entertainment industry.

The collaboration includes competitions, creative campaigns made by students, and even internship opportunities at the L'Oréal Benelux headquarters in Amsterdam. 🙌

One of the biggest highlights was the Style & Colour Trophy. DAE student Natalia Grytczuk went on to win not only the Benelux selection, but also the global finals against entries from (among others) China and Brazil 🏆

Also big shoutout to @nyxcosmetics_benelux for sponsoring our 2026 Prom with three amazing MUA's and a happy hour at the bar 💙

Featuring work by Natalia Grytczuk, Valeria Balaneva, and Tatyana Petrova.


252
1
4 days ago

20 posts for 20 years of DAE 🤩

Number 10: Projects with external partners - the L'Oréal Group ✨️

At DAE, we don't only create for film or games.

Since 2023, we've been collaborating with @lorealpro and @nyxcosmetics_benelux, exploring how digital art and real-time technology can be used beyond the entertainment industry.

The collaboration includes competitions, creative campaigns made by students, and even internship opportunities at the L'Oréal Benelux headquarters in Amsterdam. 🙌

One of the biggest highlights was the Style & Colour Trophy. DAE student Natalia Grytczuk went on to win not only the Benelux selection, but also the global finals against entries from (among others) China and Brazil 🏆

Also big shoutout to @nyxcosmetics_benelux for sponsoring our 2026 Prom with three amazing MUA's and a happy hour at the bar 💙

Featuring work by Natalia Grytczuk, Valeria Balaneva, and Tatyana Petrova.


252
1
4 days ago

20 posts for 20 years of DAE 🤩

Number 10: Projects with external partners - the L'Oréal Group ✨️

At DAE, we don't only create for film or games.

Since 2023, we've been collaborating with @lorealpro and @nyxcosmetics_benelux, exploring how digital art and real-time technology can be used beyond the entertainment industry.

The collaboration includes competitions, creative campaigns made by students, and even internship opportunities at the L'Oréal Benelux headquarters in Amsterdam. 🙌

One of the biggest highlights was the Style & Colour Trophy. DAE student Natalia Grytczuk went on to win not only the Benelux selection, but also the global finals against entries from (among others) China and Brazil 🏆

Also big shoutout to @nyxcosmetics_benelux for sponsoring our 2026 Prom with three amazing MUA's and a happy hour at the bar 💙

Featuring work by Natalia Grytczuk, Valeria Balaneva, and Tatyana Petrova.


252
1
4 days ago

20 posts for 20 years of DAE 🤩

Number 10: Projects with external partners - the L'Oréal Group ✨️

At DAE, we don't only create for film or games.

Since 2023, we've been collaborating with @lorealpro and @nyxcosmetics_benelux, exploring how digital art and real-time technology can be used beyond the entertainment industry.

The collaboration includes competitions, creative campaigns made by students, and even internship opportunities at the L'Oréal Benelux headquarters in Amsterdam. 🙌

One of the biggest highlights was the Style & Colour Trophy. DAE student Natalia Grytczuk went on to win not only the Benelux selection, but also the global finals against entries from (among others) China and Brazil 🏆

Also big shoutout to @nyxcosmetics_benelux for sponsoring our 2026 Prom with three amazing MUA's and a happy hour at the bar 💙

Featuring work by Natalia Grytczuk, Valeria Balaneva, and Tatyana Petrova.


252
1
4 days ago


20 posts for 20 years of DAE 🤩

Number 10: Projects with external partners - the L'Oréal Group ✨️

At DAE, we don't only create for film or games.

Since 2023, we've been collaborating with @lorealpro and @nyxcosmetics_benelux, exploring how digital art and real-time technology can be used beyond the entertainment industry.

The collaboration includes competitions, creative campaigns made by students, and even internship opportunities at the L'Oréal Benelux headquarters in Amsterdam. 🙌

One of the biggest highlights was the Style & Colour Trophy. DAE student Natalia Grytczuk went on to win not only the Benelux selection, but also the global finals against entries from (among others) China and Brazil 🏆

Also big shoutout to @nyxcosmetics_benelux for sponsoring our 2026 Prom with three amazing MUA's and a happy hour at the bar 💙

Featuring work by Natalia Grytczuk, Valeria Balaneva, and Tatyana Petrova.


252
1
4 days ago

Lectures and students from Howest DAE (Digital Arts & Entertainment) and ERGO (Occupational Therapy) recently were at UBU in Spain for the face-to-face part of the SAP: Video Games and Social Transformation: Co-Creation for Inclusive and Accessible Design.

“We went to visit people with cerebral palsy in Burgos and their inventivity, craftiness, and will to be able to play games was inspiring. Our students all made wildly different and fun games for them, showing that good and accessible game design can take many forms. This was my first SAP and it immediately showed me how diverse backgrounds and expertises can definitely make a difference, not only in terms of the solutions for the patients, but also for both students and teachers,” said Howest DAE lecturer Kasper Geeroms. @howest_dae @kaspergeeroms

“It was once again a really fun and special experience, together with DAE colleagues and game students,” according to Anne Dejager from Howest ERGO @howest_ergotherapie @anne.dejager.710

This SAP is the result of the collaboration between University of Burgos (UBU), Howest University of Applies Sciences (Belgium) and the Polytechnic University of Leiria (Portugal). It arises from the need to address these inequalities by promoting inclusive design practices that place accessibility at the core of the development process. It recognises the importance of involving diverse users, not only as recipients but as active co-creators, in the design of digital tools that respond to their needs. The programme is grounded in a co-creation philosophy that values interdisciplinarity, user-centred design, and real-world impact. @ubu_runeu @howestbe @politecnico_de_leiria

The SAP will be wrapping up at the end of this week online but the collaborations will continue! Thanks to all who took part!



@tus_ire @politecnico_de_leiria @ipca.politecnico @hamk_uas @nhlstenden @fhvorarlberg @universidadburgos @howestbe @tuliberec @universitateagalati @run_europeanuniversity @howest_international



#run_eu #WeAreOneWeAreRUN #run_eu_skate #university #europeanuniversities erasmus erasmusplus europeancommission europeanunion


126
1
1 weeks ago

Lectures and students from Howest DAE (Digital Arts & Entertainment) and ERGO (Occupational Therapy) recently were at UBU in Spain for the face-to-face part of the SAP: Video Games and Social Transformation: Co-Creation for Inclusive and Accessible Design.

“We went to visit people with cerebral palsy in Burgos and their inventivity, craftiness, and will to be able to play games was inspiring. Our students all made wildly different and fun games for them, showing that good and accessible game design can take many forms. This was my first SAP and it immediately showed me how diverse backgrounds and expertises can definitely make a difference, not only in terms of the solutions for the patients, but also for both students and teachers,” said Howest DAE lecturer Kasper Geeroms. @howest_dae @kaspergeeroms

“It was once again a really fun and special experience, together with DAE colleagues and game students,” according to Anne Dejager from Howest ERGO @howest_ergotherapie @anne.dejager.710

This SAP is the result of the collaboration between University of Burgos (UBU), Howest University of Applies Sciences (Belgium) and the Polytechnic University of Leiria (Portugal). It arises from the need to address these inequalities by promoting inclusive design practices that place accessibility at the core of the development process. It recognises the importance of involving diverse users, not only as recipients but as active co-creators, in the design of digital tools that respond to their needs. The programme is grounded in a co-creation philosophy that values interdisciplinarity, user-centred design, and real-world impact. @ubu_runeu @howestbe @politecnico_de_leiria

The SAP will be wrapping up at the end of this week online but the collaborations will continue! Thanks to all who took part!



@tus_ire @politecnico_de_leiria @ipca.politecnico @hamk_uas @nhlstenden @fhvorarlberg @universidadburgos @howestbe @tuliberec @universitateagalati @run_europeanuniversity @howest_international



#run_eu #WeAreOneWeAreRUN #run_eu_skate #university #europeanuniversities erasmus erasmusplus europeancommission europeanunion


126
1
1 weeks ago

Lectures and students from Howest DAE (Digital Arts & Entertainment) and ERGO (Occupational Therapy) recently were at UBU in Spain for the face-to-face part of the SAP: Video Games and Social Transformation: Co-Creation for Inclusive and Accessible Design.

“We went to visit people with cerebral palsy in Burgos and their inventivity, craftiness, and will to be able to play games was inspiring. Our students all made wildly different and fun games for them, showing that good and accessible game design can take many forms. This was my first SAP and it immediately showed me how diverse backgrounds and expertises can definitely make a difference, not only in terms of the solutions for the patients, but also for both students and teachers,” said Howest DAE lecturer Kasper Geeroms. @howest_dae @kaspergeeroms

“It was once again a really fun and special experience, together with DAE colleagues and game students,” according to Anne Dejager from Howest ERGO @howest_ergotherapie @anne.dejager.710

This SAP is the result of the collaboration between University of Burgos (UBU), Howest University of Applies Sciences (Belgium) and the Polytechnic University of Leiria (Portugal). It arises from the need to address these inequalities by promoting inclusive design practices that place accessibility at the core of the development process. It recognises the importance of involving diverse users, not only as recipients but as active co-creators, in the design of digital tools that respond to their needs. The programme is grounded in a co-creation philosophy that values interdisciplinarity, user-centred design, and real-world impact. @ubu_runeu @howestbe @politecnico_de_leiria

The SAP will be wrapping up at the end of this week online but the collaborations will continue! Thanks to all who took part!



@tus_ire @politecnico_de_leiria @ipca.politecnico @hamk_uas @nhlstenden @fhvorarlberg @universidadburgos @howestbe @tuliberec @universitateagalati @run_europeanuniversity @howest_international



#run_eu #WeAreOneWeAreRUN #run_eu_skate #university #europeanuniversities erasmus erasmusplus europeancommission europeanunion


126
1
1 weeks ago

Lectures and students from Howest DAE (Digital Arts & Entertainment) and ERGO (Occupational Therapy) recently were at UBU in Spain for the face-to-face part of the SAP: Video Games and Social Transformation: Co-Creation for Inclusive and Accessible Design.

“We went to visit people with cerebral palsy in Burgos and their inventivity, craftiness, and will to be able to play games was inspiring. Our students all made wildly different and fun games for them, showing that good and accessible game design can take many forms. This was my first SAP and it immediately showed me how diverse backgrounds and expertises can definitely make a difference, not only in terms of the solutions for the patients, but also for both students and teachers,” said Howest DAE lecturer Kasper Geeroms. @howest_dae @kaspergeeroms

“It was once again a really fun and special experience, together with DAE colleagues and game students,” according to Anne Dejager from Howest ERGO @howest_ergotherapie @anne.dejager.710

This SAP is the result of the collaboration between University of Burgos (UBU), Howest University of Applies Sciences (Belgium) and the Polytechnic University of Leiria (Portugal). It arises from the need to address these inequalities by promoting inclusive design practices that place accessibility at the core of the development process. It recognises the importance of involving diverse users, not only as recipients but as active co-creators, in the design of digital tools that respond to their needs. The programme is grounded in a co-creation philosophy that values interdisciplinarity, user-centred design, and real-world impact. @ubu_runeu @howestbe @politecnico_de_leiria

The SAP will be wrapping up at the end of this week online but the collaborations will continue! Thanks to all who took part!



@tus_ire @politecnico_de_leiria @ipca.politecnico @hamk_uas @nhlstenden @fhvorarlberg @universidadburgos @howestbe @tuliberec @universitateagalati @run_europeanuniversity @howest_international



#run_eu #WeAreOneWeAreRUN #run_eu_skate #university #europeanuniversities erasmus erasmusplus europeancommission europeanunion


126
1
1 weeks ago

Lectures and students from Howest DAE (Digital Arts & Entertainment) and ERGO (Occupational Therapy) recently were at UBU in Spain for the face-to-face part of the SAP: Video Games and Social Transformation: Co-Creation for Inclusive and Accessible Design.

“We went to visit people with cerebral palsy in Burgos and their inventivity, craftiness, and will to be able to play games was inspiring. Our students all made wildly different and fun games for them, showing that good and accessible game design can take many forms. This was my first SAP and it immediately showed me how diverse backgrounds and expertises can definitely make a difference, not only in terms of the solutions for the patients, but also for both students and teachers,” said Howest DAE lecturer Kasper Geeroms. @howest_dae @kaspergeeroms

“It was once again a really fun and special experience, together with DAE colleagues and game students,” according to Anne Dejager from Howest ERGO @howest_ergotherapie @anne.dejager.710

This SAP is the result of the collaboration between University of Burgos (UBU), Howest University of Applies Sciences (Belgium) and the Polytechnic University of Leiria (Portugal). It arises from the need to address these inequalities by promoting inclusive design practices that place accessibility at the core of the development process. It recognises the importance of involving diverse users, not only as recipients but as active co-creators, in the design of digital tools that respond to their needs. The programme is grounded in a co-creation philosophy that values interdisciplinarity, user-centred design, and real-world impact. @ubu_runeu @howestbe @politecnico_de_leiria

The SAP will be wrapping up at the end of this week online but the collaborations will continue! Thanks to all who took part!



@tus_ire @politecnico_de_leiria @ipca.politecnico @hamk_uas @nhlstenden @fhvorarlberg @universidadburgos @howestbe @tuliberec @universitateagalati @run_europeanuniversity @howest_international



#run_eu #WeAreOneWeAreRUN #run_eu_skate #university #europeanuniversities erasmus erasmusplus europeancommission europeanunion


126
1
1 weeks ago


Lectures and students from Howest DAE (Digital Arts & Entertainment) and ERGO (Occupational Therapy) recently were at UBU in Spain for the face-to-face part of the SAP: Video Games and Social Transformation: Co-Creation for Inclusive and Accessible Design.

“We went to visit people with cerebral palsy in Burgos and their inventivity, craftiness, and will to be able to play games was inspiring. Our students all made wildly different and fun games for them, showing that good and accessible game design can take many forms. This was my first SAP and it immediately showed me how diverse backgrounds and expertises can definitely make a difference, not only in terms of the solutions for the patients, but also for both students and teachers,” said Howest DAE lecturer Kasper Geeroms. @howest_dae @kaspergeeroms

“It was once again a really fun and special experience, together with DAE colleagues and game students,” according to Anne Dejager from Howest ERGO @howest_ergotherapie @anne.dejager.710

This SAP is the result of the collaboration between University of Burgos (UBU), Howest University of Applies Sciences (Belgium) and the Polytechnic University of Leiria (Portugal). It arises from the need to address these inequalities by promoting inclusive design practices that place accessibility at the core of the development process. It recognises the importance of involving diverse users, not only as recipients but as active co-creators, in the design of digital tools that respond to their needs. The programme is grounded in a co-creation philosophy that values interdisciplinarity, user-centred design, and real-world impact. @ubu_runeu @howestbe @politecnico_de_leiria

The SAP will be wrapping up at the end of this week online but the collaborations will continue! Thanks to all who took part!



@tus_ire @politecnico_de_leiria @ipca.politecnico @hamk_uas @nhlstenden @fhvorarlberg @universidadburgos @howestbe @tuliberec @universitateagalati @run_europeanuniversity @howest_international



#run_eu #WeAreOneWeAreRUN #run_eu_skate #university #europeanuniversities erasmus erasmusplus europeancommission europeanunion


126
1
1 weeks ago

Lectures and students from Howest DAE (Digital Arts & Entertainment) and ERGO (Occupational Therapy) recently were at UBU in Spain for the face-to-face part of the SAP: Video Games and Social Transformation: Co-Creation for Inclusive and Accessible Design.

“We went to visit people with cerebral palsy in Burgos and their inventivity, craftiness, and will to be able to play games was inspiring. Our students all made wildly different and fun games for them, showing that good and accessible game design can take many forms. This was my first SAP and it immediately showed me how diverse backgrounds and expertises can definitely make a difference, not only in terms of the solutions for the patients, but also for both students and teachers,” said Howest DAE lecturer Kasper Geeroms. @howest_dae @kaspergeeroms

“It was once again a really fun and special experience, together with DAE colleagues and game students,” according to Anne Dejager from Howest ERGO @howest_ergotherapie @anne.dejager.710

This SAP is the result of the collaboration between University of Burgos (UBU), Howest University of Applies Sciences (Belgium) and the Polytechnic University of Leiria (Portugal). It arises from the need to address these inequalities by promoting inclusive design practices that place accessibility at the core of the development process. It recognises the importance of involving diverse users, not only as recipients but as active co-creators, in the design of digital tools that respond to their needs. The programme is grounded in a co-creation philosophy that values interdisciplinarity, user-centred design, and real-world impact. @ubu_runeu @howestbe @politecnico_de_leiria

The SAP will be wrapping up at the end of this week online but the collaborations will continue! Thanks to all who took part!



@tus_ire @politecnico_de_leiria @ipca.politecnico @hamk_uas @nhlstenden @fhvorarlberg @universidadburgos @howestbe @tuliberec @universitateagalati @run_europeanuniversity @howest_international



#run_eu #WeAreOneWeAreRUN #run_eu_skate #university #europeanuniversities erasmus erasmusplus europeancommission europeanunion


126
1
1 weeks ago

Lectures and students from Howest DAE (Digital Arts & Entertainment) and ERGO (Occupational Therapy) recently were at UBU in Spain for the face-to-face part of the SAP: Video Games and Social Transformation: Co-Creation for Inclusive and Accessible Design.

“We went to visit people with cerebral palsy in Burgos and their inventivity, craftiness, and will to be able to play games was inspiring. Our students all made wildly different and fun games for them, showing that good and accessible game design can take many forms. This was my first SAP and it immediately showed me how diverse backgrounds and expertises can definitely make a difference, not only in terms of the solutions for the patients, but also for both students and teachers,” said Howest DAE lecturer Kasper Geeroms. @howest_dae @kaspergeeroms

“It was once again a really fun and special experience, together with DAE colleagues and game students,” according to Anne Dejager from Howest ERGO @howest_ergotherapie @anne.dejager.710

This SAP is the result of the collaboration between University of Burgos (UBU), Howest University of Applies Sciences (Belgium) and the Polytechnic University of Leiria (Portugal). It arises from the need to address these inequalities by promoting inclusive design practices that place accessibility at the core of the development process. It recognises the importance of involving diverse users, not only as recipients but as active co-creators, in the design of digital tools that respond to their needs. The programme is grounded in a co-creation philosophy that values interdisciplinarity, user-centred design, and real-world impact. @ubu_runeu @howestbe @politecnico_de_leiria

The SAP will be wrapping up at the end of this week online but the collaborations will continue! Thanks to all who took part!



@tus_ire @politecnico_de_leiria @ipca.politecnico @hamk_uas @nhlstenden @fhvorarlberg @universidadburgos @howestbe @tuliberec @universitateagalati @run_europeanuniversity @howest_international



#run_eu #WeAreOneWeAreRUN #run_eu_skate #university #europeanuniversities erasmus erasmusplus europeancommission europeanunion


126
1
1 weeks ago

Lectures and students from Howest DAE (Digital Arts & Entertainment) and ERGO (Occupational Therapy) recently were at UBU in Spain for the face-to-face part of the SAP: Video Games and Social Transformation: Co-Creation for Inclusive and Accessible Design.

“We went to visit people with cerebral palsy in Burgos and their inventivity, craftiness, and will to be able to play games was inspiring. Our students all made wildly different and fun games for them, showing that good and accessible game design can take many forms. This was my first SAP and it immediately showed me how diverse backgrounds and expertises can definitely make a difference, not only in terms of the solutions for the patients, but also for both students and teachers,” said Howest DAE lecturer Kasper Geeroms. @howest_dae @kaspergeeroms

“It was once again a really fun and special experience, together with DAE colleagues and game students,” according to Anne Dejager from Howest ERGO @howest_ergotherapie @anne.dejager.710

This SAP is the result of the collaboration between University of Burgos (UBU), Howest University of Applies Sciences (Belgium) and the Polytechnic University of Leiria (Portugal). It arises from the need to address these inequalities by promoting inclusive design practices that place accessibility at the core of the development process. It recognises the importance of involving diverse users, not only as recipients but as active co-creators, in the design of digital tools that respond to their needs. The programme is grounded in a co-creation philosophy that values interdisciplinarity, user-centred design, and real-world impact. @ubu_runeu @howestbe @politecnico_de_leiria

The SAP will be wrapping up at the end of this week online but the collaborations will continue! Thanks to all who took part!



@tus_ire @politecnico_de_leiria @ipca.politecnico @hamk_uas @nhlstenden @fhvorarlberg @universidadburgos @howestbe @tuliberec @universitateagalati @run_europeanuniversity @howest_international



#run_eu #WeAreOneWeAreRUN #run_eu_skate #university #europeanuniversities erasmus erasmusplus europeancommission europeanunion


126
1
1 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

20 posts for 20 years of DAE 🎉

Number 8: Creaweek 🎨

One week, no grades, just creativity 💃🕺

Every year, the Creaweek gives students the chance to step away from their usual classes, and get to know other students from all different majors while trying something new. 🙌

From workshops like pixel art, clay modelling, and VFX makeup for the first years to game jams and film jams for the second years.

It's a week full of experimenting, collaborating, learning, and also having fun along the way.

Because sometimes you need a moment to just create.


234
2 weeks ago

Looking back on 20 years of DAE 🥳

Number 7: Game For Thought 🎙

At DAE, we don't just create games. We also question the impact they have on the world around us. ☝️

Since 2020, our podcast Game For Thought has been diving into topics like diversity, sustainability, psychology, and the social impact of games and digital entertainment. 🙌

Curious? 👀 Check out the podcast via link in bio!


110
2 weeks ago

Looking back on 20 years of DAE 🥳

Number 7: Game For Thought 🎙

At DAE, we don't just create games. We also question the impact they have on the world around us. ☝️

Since 2020, our podcast Game For Thought has been diving into topics like diversity, sustainability, psychology, and the social impact of games and digital entertainment. 🙌

Curious? 👀 Check out the podcast via link in bio!


110
2 weeks ago

Looking back on 20 years of DAE 🥳

Number 7: Game For Thought 🎙

At DAE, we don't just create games. We also question the impact they have on the world around us. ☝️

Since 2020, our podcast Game For Thought has been diving into topics like diversity, sustainability, psychology, and the social impact of games and digital entertainment. 🙌

Curious? 👀 Check out the podcast via link in bio!


110
2 weeks ago

Looking back on 20 years of DAE 🥳

Number 7: Game For Thought 🎙

At DAE, we don't just create games. We also question the impact they have on the world around us. ☝️

Since 2020, our podcast Game For Thought has been diving into topics like diversity, sustainability, psychology, and the social impact of games and digital entertainment. 🙌

Curious? 👀 Check out the podcast via link in bio!


110
2 weeks ago

Looking back on 20 years of DAE 🥳

Number 7: Game For Thought 🎙

At DAE, we don't just create games. We also question the impact they have on the world around us. ☝️

Since 2020, our podcast Game For Thought has been diving into topics like diversity, sustainability, psychology, and the social impact of games and digital entertainment. 🙌

Curious? 👀 Check out the podcast via link in bio!


110
2 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
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Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
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.
.
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Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
.
.
.
.
.
Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
.
.
.
.
.
Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
.
.
.
.
.
Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
.
.
.
.
.
Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
.
.
.
.
.
Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
.
.
.
.
.
Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
.
.
.
.
.
Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
.
.
.
.
.
Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
.
.
.
.
.
Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
.
.
.
.
.
Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
.
.
.
.
.
Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

Looking back to 20 years of DAE with 20 posts. 🎉

Number 6: 3D1

3D1 is a course that’s been part of DAE since the very beginning. For a lot of students, these are their first steps into the world of 3D.

From city scenes to dioramas, from old-school tools to modern workflows - this course has grown a lot. But it’s purpose stayed exactly the same: building strong fundamentals 💪

☝️Swipe through 20 years of student work 🤩
.
.
.
.
.
.
.
Student work by Robin Haudenhuyse, Laurens Corijn, Tycho Terryn, Pauwel Nomes, Brecht Verborgh, Gert-Jan van de Put, Erwin van Dieren, Anouk Donkers, Alina Roessner, Lars Maes, Lizzy Verhappen, Stan Verhoeven, Jakob Horváth, Yarina Usenko


396
2
3 weeks ago

20 years of DAE, 20 things that define us 🤩

Number 5: DAE Research!

Where creativity meets innovation.

Our research team works together with companies and organizations across different sectors. They dive into new technologies like virtual humans, motion capture and generative AI to show the world how game, VFX, and animation tech can solve real-life challenges. 🙌

Check out DAE Research via link in bio ☝️


167
3 weeks ago

20 years of DAE, 20 things that define us 🤩

Number 5: DAE Research!

Where creativity meets innovation.

Our research team works together with companies and organizations across different sectors. They dive into new technologies like virtual humans, motion capture and generative AI to show the world how game, VFX, and animation tech can solve real-life challenges. 🙌

Check out DAE Research via link in bio ☝️


167
3 weeks ago

20 years of DAE, 20 things that define us 🤩

Number 5: DAE Research!

Where creativity meets innovation.

Our research team works together with companies and organizations across different sectors. They dive into new technologies like virtual humans, motion capture and generative AI to show the world how game, VFX, and animation tech can solve real-life challenges. 🙌

Check out DAE Research via link in bio ☝️


167
3 weeks ago

20 years of DAE, 20 things that define us 🤩

Number 5: DAE Research!

Where creativity meets innovation.

Our research team works together with companies and organizations across different sectors. They dive into new technologies like virtual humans, motion capture and generative AI to show the world how game, VFX, and animation tech can solve real-life challenges. 🙌

Check out DAE Research via link in bio ☝️


167
3 weeks ago

20 years of DAE, 20 things that define us 🤩

Number 5: DAE Research!

Where creativity meets innovation.

Our research team works together with companies and organizations across different sectors. They dive into new technologies like virtual humans, motion capture and generative AI to show the world how game, VFX, and animation tech can solve real-life challenges. 🙌

Check out DAE Research via link in bio ☝️


167
3 weeks ago

20 years of DAE, 20 things that define us 🤩

Number 5: DAE Research!

Where creativity meets innovation.

Our research team works together with companies and organizations across different sectors. They dive into new technologies like virtual humans, motion capture and generative AI to show the world how game, VFX, and animation tech can solve real-life challenges. 🙌

Check out DAE Research via link in bio ☝️


167
3 weeks ago

20 years of DAE, 20 things that define us 🤩

Number 5: DAE Research!

Where creativity meets innovation.

Our research team works together with companies and organizations across different sectors. They dive into new technologies like virtual humans, motion capture and generative AI to show the world how game, VFX, and animation tech can solve real-life challenges. 🙌

Check out DAE Research via link in bio ☝️


167
3 weeks ago

20 years of DAE, 20 things that define us 🤩

Number 5: DAE Research!

Where creativity meets innovation.

Our research team works together with companies and organizations across different sectors. They dive into new technologies like virtual humans, motion capture and generative AI to show the world how game, VFX, and animation tech can solve real-life challenges. 🙌

Check out DAE Research via link in bio ☝️


167
3 weeks ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

20 years DAE and 20 things that define us 🙌

Number 4: study trips! ✈️

Every year, students and teachers head out into the world together. From studio visits to networking moments and exploring cities like Tokyo, London, or LA. 🌎

And yes, we always have some fun along the way!


280
1 months ago

It’s our 20th birthday this year 🎉 Let’s look at 20 things that make DAE, DAE!

Number 3: Campus The Level

DAE’s HQ since 2013.

A space designed for creativity, collaboration, and a lot of chaotic ideas 🤩

This is where DAE stories are written every single day 🙌


399
3
1 months ago

It’s our 20th birthday this year 🎉 Let’s look at 20 things that make DAE, DAE!

Number 3: Campus The Level

DAE’s HQ since 2013.

A space designed for creativity, collaboration, and a lot of chaotic ideas 🤩

This is where DAE stories are written every single day 🙌


399
3
1 months ago

It’s our 20th birthday this year 🎉 Let’s look at 20 things that make DAE, DAE!

Number 3: Campus The Level

DAE’s HQ since 2013.

A space designed for creativity, collaboration, and a lot of chaotic ideas 🤩

This is where DAE stories are written every single day 🙌


399
3
1 months ago

It’s our 20th birthday this year 🎉 Let’s look at 20 things that make DAE, DAE!

Number 3: Campus The Level

DAE’s HQ since 2013.

A space designed for creativity, collaboration, and a lot of chaotic ideas 🤩

This is where DAE stories are written every single day 🙌


399
3
1 months ago

It’s our 20th birthday this year 🎉 Let’s look at 20 things that make DAE, DAE!

Number 3: Campus The Level

DAE’s HQ since 2013.

A space designed for creativity, collaboration, and a lot of chaotic ideas 🤩

This is where DAE stories are written every single day 🙌


399
3
1 months ago

It’s our 20th birthday this year 🎉 Let’s look at 20 things that make DAE, DAE!

Number 3: Campus The Level

DAE’s HQ since 2013.

A space designed for creativity, collaboration, and a lot of chaotic ideas 🤩

This is where DAE stories are written every single day 🙌


399
3
1 months ago

It’s our 20th birthday this year 🎉 Let’s look at 20 things that make DAE, DAE!

Number 3: Campus The Level

DAE’s HQ since 2013.

A space designed for creativity, collaboration, and a lot of chaotic ideas 🤩

This is where DAE stories are written every single day 🙌


399
3
1 months ago

DAE turns 20 this year! 🎉 So let's look at 20 things that define DAE.

Number 2: our Virtual Production Studio 🎬

What started as a green key setup in 2013, has grown into a full Virtual Production studio. Think a huge LED wall, motion caption, camera tracking,... all in one space!

When Virtual Production started taking off worldwide, we didn't just watch. We built our own studio.

It's a space that brings game and film technology closer together.

Keep your eyes peeled for the next ones! 👀

#HowestDAE20


297
1 months ago

DAE turns 20 this year! 🎉 So let's look at 20 things that define DAE.

Number 2: our Virtual Production Studio 🎬

What started as a green key setup in 2013, has grown into a full Virtual Production studio. Think a huge LED wall, motion caption, camera tracking,... all in one space!

When Virtual Production started taking off worldwide, we didn't just watch. We built our own studio.

It's a space that brings game and film technology closer together.

Keep your eyes peeled for the next ones! 👀

#HowestDAE20


297
1 months ago

DAE turns 20 this year! 🎉 So let's look at 20 things that define DAE.

Number 2: our Virtual Production Studio 🎬

What started as a green key setup in 2013, has grown into a full Virtual Production studio. Think a huge LED wall, motion caption, camera tracking,... all in one space!

When Virtual Production started taking off worldwide, we didn't just watch. We built our own studio.

It's a space that brings game and film technology closer together.

Keep your eyes peeled for the next ones! 👀

#HowestDAE20


297
1 months ago

DAE turns 20 this year! 🎉 So let's look at 20 things that define DAE.

Number 2: our Virtual Production Studio 🎬

What started as a green key setup in 2013, has grown into a full Virtual Production studio. Think a huge LED wall, motion caption, camera tracking,... all in one space!

When Virtual Production started taking off worldwide, we didn't just watch. We built our own studio.

It's a space that brings game and film technology closer together.

Keep your eyes peeled for the next ones! 👀

#HowestDAE20


297
1 months ago

DAE turns 20 this year! 🎉 So let's look at 20 things that define DAE.

Number 2: our Virtual Production Studio 🎬

What started as a green key setup in 2013, has grown into a full Virtual Production studio. Think a huge LED wall, motion caption, camera tracking,... all in one space!

When Virtual Production started taking off worldwide, we didn't just watch. We built our own studio.

It's a space that brings game and film technology closer together.

Keep your eyes peeled for the next ones! 👀

#HowestDAE20


297
1 months ago

𝗨𝗡𝗪𝗥𝗔𝗣 𝟮𝟬𝟮𝟲 𝗶𝘀 𝗼𝗳𝗳𝗶𝗰𝗶𝗮𝗹𝗹𝘆 𝗯𝗮𝗰𝗸 𝗼𝗻 𝗢𝗰𝘁𝗼𝗯𝗲𝗿 𝟮𝟵 & 𝟯𝟬!
Are you ready?

🔥We’re bringing the heat this year with UNWRAP, with a dual experience: to #connect and #inspire.

𝗧𝗵𝗲 𝗨𝗡𝗪𝗥𝗔𝗣 𝗖𝗼𝗻𝗻𝗲𝗰𝘁
Everything you need to grow your network and career:
✦ Career Fair: meet top talent for internships & jobs
✦ Exclusive company & product showcases

𝗧𝗵𝗲 𝗨𝗡𝗪𝗥𝗔𝗣 𝗖𝗼𝗻𝗳𝗲𝗿𝗲𝗻𝗰𝗲 𝗧𝗿𝗮𝗰𝗸𝘀
Two days of inspiring talks on business & innovation in Digital Entertainment, hosted at our favourite spots in Kortrijk.

✨ Stay tuned for more reveals soon.
Powered by @fti_kortrijk


138
3
1 months ago


View Instagram Stories in Secret

The Instagram Story Viewer is an easy tool that lets you secretly watch and save Instagram stories, videos, photos, or IGTV. With this service, you can download content and enjoy it offline whenever you like. If you find something interesting on Instagram that you’d like to check out later or want to view stories while staying anonymous, our Viewer is perfect for you. Anonstories offers an excellent solution for keeping your identity hidden. Instagram first launched the Stories feature in August 2023, which was quickly adopted by other platforms due to its engaging, time-sensitive format. Stories let users share quick updates, whether photos, videos, or selfies, enhanced with text, emojis, or filters, and are visible for only 24 hours. This limited time frame creates high engagement compared to regular posts. In today’s world, Stories are one of the most popular ways to connect and communicate on social media. However, when you view a Story, the creator can see your name in their viewer list, which may be a privacy concern. What if you wish to browse Stories without being noticed? Here’s where Anonstories becomes useful. It allows you to watch public Instagram content without revealing your identity. Simply enter the username of the profile you’re curious about, and the tool will display their latest Stories. Features of Anonstories Viewer: - Anonymous Browsing: Watch Stories without showing up on the viewer list. - No Account Needed: View public content without signing up for an Instagram account. - Content Download: Save any Stories content directly to your device for offline use. - View Highlights: Access Instagram Highlights, even beyond the 24-hour window. - Repost Monitoring: Track the reposts or engagement levels on Stories for personal profiles. Limitations: - This tool works only with public accounts; private accounts remain inaccessible. Benefits: - Privacy-Friendly: Watch any Instagram content without being noticed. - Simple and Easy: No app installation or registration required. - Exclusive Tools: Download and manage content in ways Instagram doesn’t offer.

Advantages of Anonstories

Explore IG Stories Privately

Keep track of Instagram updates discreetly while protecting your privacy and staying anonymous.


Private Instagram Viewer

View profiles and photos anonymously with ease using the Private Profile Viewer.


Story Viewer for Free

This free tool allows you to view Instagram Stories anonymously, ensuring your activity remains hidden from the story uploader.

Frequently asked questions

 
Anonymity

Anonstories lets users view Instagram stories without alerting the creator.

 
Device Compatibility

Works seamlessly on iOS, Android, Windows, macOS, and modern browsers like Chrome and Safari.

 
Safety and Privacy

Prioritizes secure, anonymous browsing without requiring login credentials.

 
No Registration

Users can view public stories by simply entering a username—no account needed.

 
Supported Formats

Downloads photos (JPEG) and videos (MP4) with ease.

 
Cost

The service is free to use.

 
Private Accounts

Content from private accounts can only be accessed by followers.

 
File Usage

Files are for personal or educational use only and must comply with copyright rules.

 
How It Works

Enter a public username to view or download stories. The service generates direct links for saving content locally.