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New Practice in Art and Technology

Research platform fostering a new postdisciplinary practice in light of technological transformations - @designandcomputation @udkberlin @tu_berlin

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Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago


Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago

Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago

Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago

Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago

Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago

Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago

Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago


Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago

Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago

Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago

Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago

Apply now for the Master Design & Computation to be part of the next cohort in WiSe 2026/27. The application period is open from April 1st – May 15th!
D&C is Berlin’s interdisciplinary master program that is tightly entangled with the research platform New Practice in Art and Technology (@new__practice). Both find their space for research, exchange, and transfer in the DC-Studio at TU Berlin, where projects are developed, funded grants come to realization, conferences take place and exhibitions show what can be possible at the intersection of art, science, society and technology.


119
1
4 weeks ago

Are you interested in studying the interdisciplinary master program Design & Computation at the intersection of Art and Technology?

The application period starts today, April 1 - May 15, to apply for the upcoming Wintersemester 2025/26!

You can submit the application with the help of the guides on the TU Berlin Website here, where you will find a step by step application process and the TU Portal:

Guide for Applicants with a Bachelor degree from a German University:
https://www.tu.berlin/studierendensekretariat/bewerbung-einschreibung-master/bewerbung/bewerbung-fuer-absolventinnen-deutscher-hochschulen

Guide for Applicants with a Bachelor degree from a foreign University:
https://www.tu.berlin/studierendensekretariat/bewerbung-einschreibung-master/bewerbung/bewerbung-fuer-absolventinnen-von-auslaendischen-hochschulen

Additionally you have to upload your Portfolio through a separate Portfolio Upload Form:
https://docs.google.com/forms/d/e/1FAIpQLScVkg6AOv5WuwutrieG3QkQLyLb5Xw5Da0nYmpK7UGtdCt69Q/viewform?usp=dialog

If you have any questions, feel free to contact us at apply@design-computation.berlin or visit our website for a full overview of the application process. https://www.newpractice.net/application.

Applications may also be considered conditionally if the final language certificate is not yet available at the time of application.

We’re excited to receive your applications!


127
1 months ago

Are you interested in studying the interdisciplinary master program Design & Computation at the intersection of Art and Technology?

The application period starts today, April 1 - May 15, to apply for the upcoming Wintersemester 2025/26!

You can submit the application with the help of the guides on the TU Berlin Website here, where you will find a step by step application process and the TU Portal:

Guide for Applicants with a Bachelor degree from a German University:
https://www.tu.berlin/studierendensekretariat/bewerbung-einschreibung-master/bewerbung/bewerbung-fuer-absolventinnen-deutscher-hochschulen

Guide for Applicants with a Bachelor degree from a foreign University:
https://www.tu.berlin/studierendensekretariat/bewerbung-einschreibung-master/bewerbung/bewerbung-fuer-absolventinnen-von-auslaendischen-hochschulen

Additionally you have to upload your Portfolio through a separate Portfolio Upload Form:
https://docs.google.com/forms/d/e/1FAIpQLScVkg6AOv5WuwutrieG3QkQLyLb5Xw5Da0nYmpK7UGtdCt69Q/viewform?usp=dialog

If you have any questions, feel free to contact us at apply@design-computation.berlin or visit our website for a full overview of the application process. https://www.newpractice.net/application.

Applications may also be considered conditionally if the final language certificate is not yet available at the time of application.

We’re excited to receive your applications!


127
1 months ago


Are you interested in studying the interdisciplinary master program Design & Computation at the intersection of Art and Technology?

The application period starts today, April 1 - May 15, to apply for the upcoming Wintersemester 2025/26!

You can submit the application with the help of the guides on the TU Berlin Website here, where you will find a step by step application process and the TU Portal:

Guide for Applicants with a Bachelor degree from a German University:
https://www.tu.berlin/studierendensekretariat/bewerbung-einschreibung-master/bewerbung/bewerbung-fuer-absolventinnen-deutscher-hochschulen

Guide for Applicants with a Bachelor degree from a foreign University:
https://www.tu.berlin/studierendensekretariat/bewerbung-einschreibung-master/bewerbung/bewerbung-fuer-absolventinnen-von-auslaendischen-hochschulen

Additionally you have to upload your Portfolio through a separate Portfolio Upload Form:
https://docs.google.com/forms/d/e/1FAIpQLScVkg6AOv5WuwutrieG3QkQLyLb5Xw5Da0nYmpK7UGtdCt69Q/viewform?usp=dialog

If you have any questions, feel free to contact us at apply@design-computation.berlin or visit our website for a full overview of the application process. https://www.newpractice.net/application.

Applications may also be considered conditionally if the final language certificate is not yet available at the time of application.

We’re excited to receive your applications!


127
1 months ago

Are you interested in studying the interdisciplinary master program Design & Computation at the intersection of Art and Technology?

The application period starts today, April 1 - May 15, to apply for the upcoming Wintersemester 2025/26!

You can submit the application with the help of the guides on the TU Berlin Website here, where you will find a step by step application process and the TU Portal:

Guide for Applicants with a Bachelor degree from a German University:
https://www.tu.berlin/studierendensekretariat/bewerbung-einschreibung-master/bewerbung/bewerbung-fuer-absolventinnen-deutscher-hochschulen

Guide for Applicants with a Bachelor degree from a foreign University:
https://www.tu.berlin/studierendensekretariat/bewerbung-einschreibung-master/bewerbung/bewerbung-fuer-absolventinnen-von-auslaendischen-hochschulen

Additionally you have to upload your Portfolio through a separate Portfolio Upload Form:
https://docs.google.com/forms/d/e/1FAIpQLScVkg6AOv5WuwutrieG3QkQLyLb5Xw5Da0nYmpK7UGtdCt69Q/viewform?usp=dialog

If you have any questions, feel free to contact us at apply@design-computation.berlin or visit our website for a full overview of the application process. https://www.newpractice.net/application.

Applications may also be considered conditionally if the final language certificate is not yet available at the time of application.

We’re excited to receive your applications!


127
1 months ago

Are you interested in studying the interdisciplinary master program Design & Computation at the intersection of Art and Technology?

The application period starts today, April 1 - May 15, to apply for the upcoming Wintersemester 2025/26!

You can submit the application with the help of the guides on the TU Berlin Website here, where you will find a step by step application process and the TU Portal:

Guide for Applicants with a Bachelor degree from a German University:
https://www.tu.berlin/studierendensekretariat/bewerbung-einschreibung-master/bewerbung/bewerbung-fuer-absolventinnen-deutscher-hochschulen

Guide for Applicants with a Bachelor degree from a foreign University:
https://www.tu.berlin/studierendensekretariat/bewerbung-einschreibung-master/bewerbung/bewerbung-fuer-absolventinnen-von-auslaendischen-hochschulen

Additionally you have to upload your Portfolio through a separate Portfolio Upload Form:
https://docs.google.com/forms/d/e/1FAIpQLScVkg6AOv5WuwutrieG3QkQLyLb5Xw5Da0nYmpK7UGtdCt69Q/viewform?usp=dialog

If you have any questions, feel free to contact us at apply@design-computation.berlin or visit our website for a full overview of the application process. https://www.newpractice.net/application.

Applications may also be considered conditionally if the final language certificate is not yet available at the time of application.

We’re excited to receive your applications!


127
1 months ago

“UNIversalräume – Dynamische Systeme in Lehr- und Lernraumarchitekturen” is one of the Raumlabore funded by the Dieter Schwarz Foundation and the Stifterverband (@stifterverband ). This space, created in collaboration between TU Berlin and UdK Berlin, serves as a versatile environment, functioning as a lab, studio, exhibition space, and conference room.

In this context, our research associate, Johannes Pointner, serves as a Learning Architecture Agent, exploring the possibilities of this dynamic environment through a participatory experiment with students here at New Practice. 

A special thank you goes to Christian Schröder, Vice President for Studies and Teaching at TU Berlin, Lara Kolbert, Program Manager for Learning Architectures, and David Joshua Schröder, Research Associate in General Sociology, for their invaluable support, as seen in the video.

We would also like to extend our gratitude to the Stifterverband team: Volker Meyer-Guckel, Oliver Janoshka, Matthias Winde, and Carlotta Esser.


69
1 years ago

Final reminder to send us your application for the interdisciplinary Master’s program Design & Computation!

We want to thank everyone for the great interest in Design & Computation this year. It was really nice getting to know so many of you during the application period and having lots of interesting conversations with prospective applicants.
Now we’re excited to take a closer look at all of your portfolios and see the work you’ve been preparing.
Thanks again for all the time and effort you put into your applications and hopefully see you in the next round for the interviews!


30
20 hours ago

Archival Fever was a three-day workshop held in the studio and led by @jonnybixbongers, exploring contemporary digital archival practices and the politics of collective memory. The workshop combined introductions to archival theory and digital memory infrastructures with collaborative group work, where students developed counter-archive prototypes. It concluded with final presentations and discussions, offering students a foundation for the upcoming project phase starting next week.
___
Data archives are not passive repositories. They are sites where memory is collected, organized, and filtered. What they contain is therefore not simply our past, but the material from which the present and the future are imagined.

Under the title Archival Fever, this three-day workshop explores how digital archives shape what and how we remember. If the internet can be understood as “the world’s largest archive,” the question arises: Who organizes this archive? Who determines access? Which stories become visible — and which disappear? Because the way we archive today determines how we remember tomorrow.

While discourse around AI often oscillates between dystopian fears and utopian promises, there is still a lack of closer examination of how data-driven infrastructures shape our collective memory. Digital collections, datasets, and online repositories are increasingly structured, scraped, and repurposed by automated systems — often controlled by a small number of profit-driven technology companies.

The workshop approaches these questions from a critical and practice-oriented design perspective. Together, we will examine artistic interventions, activist strategies, and alternative models of access, ownership, and community infrastructure. Through short inputs, discussions, experimental tools, and best-practice examples, we will investigate how archives can be read, questioned, and reimagined.

Between Reverse Archaeology, Synthetic Historiography, and Counter Archives, this seminar offers an introduction to contemporary digital archival practices.


59
1
1 weeks ago


Archival Fever was a three-day workshop held in the studio and led by @jonnybixbongers, exploring contemporary digital archival practices and the politics of collective memory. The workshop combined introductions to archival theory and digital memory infrastructures with collaborative group work, where students developed counter-archive prototypes. It concluded with final presentations and discussions, offering students a foundation for the upcoming project phase starting next week.
___
Data archives are not passive repositories. They are sites where memory is collected, organized, and filtered. What they contain is therefore not simply our past, but the material from which the present and the future are imagined.

Under the title Archival Fever, this three-day workshop explores how digital archives shape what and how we remember. If the internet can be understood as “the world’s largest archive,” the question arises: Who organizes this archive? Who determines access? Which stories become visible — and which disappear? Because the way we archive today determines how we remember tomorrow.

While discourse around AI often oscillates between dystopian fears and utopian promises, there is still a lack of closer examination of how data-driven infrastructures shape our collective memory. Digital collections, datasets, and online repositories are increasingly structured, scraped, and repurposed by automated systems — often controlled by a small number of profit-driven technology companies.

The workshop approaches these questions from a critical and practice-oriented design perspective. Together, we will examine artistic interventions, activist strategies, and alternative models of access, ownership, and community infrastructure. Through short inputs, discussions, experimental tools, and best-practice examples, we will investigate how archives can be read, questioned, and reimagined.

Between Reverse Archaeology, Synthetic Historiography, and Counter Archives, this seminar offers an introduction to contemporary digital archival practices.


59
1
1 weeks ago

Archival Fever was a three-day workshop held in the studio and led by @jonnybixbongers, exploring contemporary digital archival practices and the politics of collective memory. The workshop combined introductions to archival theory and digital memory infrastructures with collaborative group work, where students developed counter-archive prototypes. It concluded with final presentations and discussions, offering students a foundation for the upcoming project phase starting next week.
___
Data archives are not passive repositories. They are sites where memory is collected, organized, and filtered. What they contain is therefore not simply our past, but the material from which the present and the future are imagined.

Under the title Archival Fever, this three-day workshop explores how digital archives shape what and how we remember. If the internet can be understood as “the world’s largest archive,” the question arises: Who organizes this archive? Who determines access? Which stories become visible — and which disappear? Because the way we archive today determines how we remember tomorrow.

While discourse around AI often oscillates between dystopian fears and utopian promises, there is still a lack of closer examination of how data-driven infrastructures shape our collective memory. Digital collections, datasets, and online repositories are increasingly structured, scraped, and repurposed by automated systems — often controlled by a small number of profit-driven technology companies.

The workshop approaches these questions from a critical and practice-oriented design perspective. Together, we will examine artistic interventions, activist strategies, and alternative models of access, ownership, and community infrastructure. Through short inputs, discussions, experimental tools, and best-practice examples, we will investigate how archives can be read, questioned, and reimagined.

Between Reverse Archaeology, Synthetic Historiography, and Counter Archives, this seminar offers an introduction to contemporary digital archival practices.


59
1
1 weeks ago

Archival Fever was a three-day workshop held in the studio and led by @jonnybixbongers, exploring contemporary digital archival practices and the politics of collective memory. The workshop combined introductions to archival theory and digital memory infrastructures with collaborative group work, where students developed counter-archive prototypes. It concluded with final presentations and discussions, offering students a foundation for the upcoming project phase starting next week.
___
Data archives are not passive repositories. They are sites where memory is collected, organized, and filtered. What they contain is therefore not simply our past, but the material from which the present and the future are imagined.

Under the title Archival Fever, this three-day workshop explores how digital archives shape what and how we remember. If the internet can be understood as “the world’s largest archive,” the question arises: Who organizes this archive? Who determines access? Which stories become visible — and which disappear? Because the way we archive today determines how we remember tomorrow.

While discourse around AI often oscillates between dystopian fears and utopian promises, there is still a lack of closer examination of how data-driven infrastructures shape our collective memory. Digital collections, datasets, and online repositories are increasingly structured, scraped, and repurposed by automated systems — often controlled by a small number of profit-driven technology companies.

The workshop approaches these questions from a critical and practice-oriented design perspective. Together, we will examine artistic interventions, activist strategies, and alternative models of access, ownership, and community infrastructure. Through short inputs, discussions, experimental tools, and best-practice examples, we will investigate how archives can be read, questioned, and reimagined.

Between Reverse Archaeology, Synthetic Historiography, and Counter Archives, this seminar offers an introduction to contemporary digital archival practices.


59
1
1 weeks ago

Memento Mori – Selin Bekcekaral (@slkaral), Jack Conwell (@cons_well), Daniel Donovan-Achi (@danieldonovanachi)
Student project from the course ​​Perspectives in Design

Memento Mori is an interactive game design project dealing with digital identity, surveillance and the persistence of data traces after death. Players explore a digital space, encountering real data fragments and embarking on a search for their own data records. The framing of the game centres around the real world, militaristic data analysis company, Palantir, raising awareness to the immediacy of data application while observing how people react when confronted with their digital selves.
The project draws on theoretical perspectives that frame digital culture as a regime of representation, extraction, and control. Guy Debord’s notion of the society of the spectacle describes a shift of the public into spectators, as network platforms intensify the use of representation as a mediator of lived experience. Outlining the alienation of being a spectator, Gilles Deleuze’s concept of societies of control introduces the idea of the “dividual”, a fragmented data subject continuously modulated by digital systems. These ideas are complemented by analyses of surveillance capitalism, digital labour, and knowledge extractivism, which conceptualise data as a key resource of contemporary infrastructures. The spatial logic of the game is particularly influenced by Vladan Joler’s mapping of New Extractivism, revealing how planetary-scale technological systems translate behaviour and cognition into quantifiable assets.
Emerging from a constellation of theory and artistic research, Memento Mori adopts a design-research approach that translates abstract datasets into embodied spatial experience. Procedurally generated environments based on Google Takeout archives position players as digital archaeologists navigating landscapes shaped by movement histories, search queries, and media consumption. The project hypothesises that confronting users with their digital double can reveal hidden infrastructures of control and provoke critical reflection on digital legacy.


130
2
1 weeks ago

Memento Mori – Selin Bekcekaral (@slkaral), Jack Conwell (@cons_well), Daniel Donovan-Achi (@danieldonovanachi)
Student project from the course ​​Perspectives in Design

Memento Mori is an interactive game design project dealing with digital identity, surveillance and the persistence of data traces after death. Players explore a digital space, encountering real data fragments and embarking on a search for their own data records. The framing of the game centres around the real world, militaristic data analysis company, Palantir, raising awareness to the immediacy of data application while observing how people react when confronted with their digital selves.
The project draws on theoretical perspectives that frame digital culture as a regime of representation, extraction, and control. Guy Debord’s notion of the society of the spectacle describes a shift of the public into spectators, as network platforms intensify the use of representation as a mediator of lived experience. Outlining the alienation of being a spectator, Gilles Deleuze’s concept of societies of control introduces the idea of the “dividual”, a fragmented data subject continuously modulated by digital systems. These ideas are complemented by analyses of surveillance capitalism, digital labour, and knowledge extractivism, which conceptualise data as a key resource of contemporary infrastructures. The spatial logic of the game is particularly influenced by Vladan Joler’s mapping of New Extractivism, revealing how planetary-scale technological systems translate behaviour and cognition into quantifiable assets.
Emerging from a constellation of theory and artistic research, Memento Mori adopts a design-research approach that translates abstract datasets into embodied spatial experience. Procedurally generated environments based on Google Takeout archives position players as digital archaeologists navigating landscapes shaped by movement histories, search queries, and media consumption. The project hypothesises that confronting users with their digital double can reveal hidden infrastructures of control and provoke critical reflection on digital legacy.


130
2
1 weeks ago

Memento Mori – Selin Bekcekaral (@slkaral), Jack Conwell (@cons_well), Daniel Donovan-Achi (@danieldonovanachi)
Student project from the course ​​Perspectives in Design

Memento Mori is an interactive game design project dealing with digital identity, surveillance and the persistence of data traces after death. Players explore a digital space, encountering real data fragments and embarking on a search for their own data records. The framing of the game centres around the real world, militaristic data analysis company, Palantir, raising awareness to the immediacy of data application while observing how people react when confronted with their digital selves.
The project draws on theoretical perspectives that frame digital culture as a regime of representation, extraction, and control. Guy Debord’s notion of the society of the spectacle describes a shift of the public into spectators, as network platforms intensify the use of representation as a mediator of lived experience. Outlining the alienation of being a spectator, Gilles Deleuze’s concept of societies of control introduces the idea of the “dividual”, a fragmented data subject continuously modulated by digital systems. These ideas are complemented by analyses of surveillance capitalism, digital labour, and knowledge extractivism, which conceptualise data as a key resource of contemporary infrastructures. The spatial logic of the game is particularly influenced by Vladan Joler’s mapping of New Extractivism, revealing how planetary-scale technological systems translate behaviour and cognition into quantifiable assets.
Emerging from a constellation of theory and artistic research, Memento Mori adopts a design-research approach that translates abstract datasets into embodied spatial experience. Procedurally generated environments based on Google Takeout archives position players as digital archaeologists navigating landscapes shaped by movement histories, search queries, and media consumption. The project hypothesises that confronting users with their digital double can reveal hidden infrastructures of control and provoke critical reflection on digital legacy.


130
2
1 weeks ago

Last week we had the first Loops of this summer semester 2026!
It was a pleasure talking to Tatiana Bazzichelli (@tati.bazz)and Anna Leander about the topic of:

Art as Evidence
What counts as evidence today? When everything can be recorded, exposed, and circulated, evidence is no longer simply found. It is produced, staged, and made to resonate.
For this session, we brought together Tatiana Bazzichelli and Anna Leander for a conversation on art, evidence, and the politics of epistemic authority.
Tatiana discussed how artistic practices can investigate, expose, and inform about social and political wrongdoing. Drawing on the concept of art as evidence developed with Laura Poitras, she connects it to whistleblowing and highlights the importance of building networks of trust across fields to make systems of power visible.
Anna spoke about art as evidence of alternative futures. Grounded in the ongoing violence in Norte de Santander, Colombia, she reflects on how artistic practices can produce credible evidence, not only of harm, but of the possibility of a future beyond it.


54
1
1 weeks ago

Last week we had the first Loops of this summer semester 2026!
It was a pleasure talking to Tatiana Bazzichelli (@tati.bazz)and Anna Leander about the topic of:

Art as Evidence
What counts as evidence today? When everything can be recorded, exposed, and circulated, evidence is no longer simply found. It is produced, staged, and made to resonate.
For this session, we brought together Tatiana Bazzichelli and Anna Leander for a conversation on art, evidence, and the politics of epistemic authority.
Tatiana discussed how artistic practices can investigate, expose, and inform about social and political wrongdoing. Drawing on the concept of art as evidence developed with Laura Poitras, she connects it to whistleblowing and highlights the importance of building networks of trust across fields to make systems of power visible.
Anna spoke about art as evidence of alternative futures. Grounded in the ongoing violence in Norte de Santander, Colombia, she reflects on how artistic practices can produce credible evidence, not only of harm, but of the possibility of a future beyond it.


54
1
1 weeks ago

Last week we had the first Loops of this summer semester 2026!
It was a pleasure talking to Tatiana Bazzichelli (@tati.bazz)and Anna Leander about the topic of:

Art as Evidence
What counts as evidence today? When everything can be recorded, exposed, and circulated, evidence is no longer simply found. It is produced, staged, and made to resonate.
For this session, we brought together Tatiana Bazzichelli and Anna Leander for a conversation on art, evidence, and the politics of epistemic authority.
Tatiana discussed how artistic practices can investigate, expose, and inform about social and political wrongdoing. Drawing on the concept of art as evidence developed with Laura Poitras, she connects it to whistleblowing and highlights the importance of building networks of trust across fields to make systems of power visible.
Anna spoke about art as evidence of alternative futures. Grounded in the ongoing violence in Norte de Santander, Colombia, she reflects on how artistic practices can produce credible evidence, not only of harm, but of the possibility of a future beyond it.


54
1
1 weeks ago

Last week we had the first Loops of this summer semester 2026!
It was a pleasure talking to Tatiana Bazzichelli (@tati.bazz)and Anna Leander about the topic of:

Art as Evidence
What counts as evidence today? When everything can be recorded, exposed, and circulated, evidence is no longer simply found. It is produced, staged, and made to resonate.
For this session, we brought together Tatiana Bazzichelli and Anna Leander for a conversation on art, evidence, and the politics of epistemic authority.
Tatiana discussed how artistic practices can investigate, expose, and inform about social and political wrongdoing. Drawing on the concept of art as evidence developed with Laura Poitras, she connects it to whistleblowing and highlights the importance of building networks of trust across fields to make systems of power visible.
Anna spoke about art as evidence of alternative futures. Grounded in the ongoing violence in Norte de Santander, Colombia, she reflects on how artistic practices can produce credible evidence, not only of harm, but of the possibility of a future beyond it.


54
1
1 weeks ago

Last week we had the first Loops of this summer semester 2026!
It was a pleasure talking to Tatiana Bazzichelli (@tati.bazz)and Anna Leander about the topic of:

Art as Evidence
What counts as evidence today? When everything can be recorded, exposed, and circulated, evidence is no longer simply found. It is produced, staged, and made to resonate.
For this session, we brought together Tatiana Bazzichelli and Anna Leander for a conversation on art, evidence, and the politics of epistemic authority.
Tatiana discussed how artistic practices can investigate, expose, and inform about social and political wrongdoing. Drawing on the concept of art as evidence developed with Laura Poitras, she connects it to whistleblowing and highlights the importance of building networks of trust across fields to make systems of power visible.
Anna spoke about art as evidence of alternative futures. Grounded in the ongoing violence in Norte de Santander, Colombia, she reflects on how artistic practices can produce credible evidence, not only of harm, but of the possibility of a future beyond it.


54
1
1 weeks ago

Last week we had the first Loops of this summer semester 2026!
It was a pleasure talking to Tatiana Bazzichelli (@tati.bazz)and Anna Leander about the topic of:

Art as Evidence
What counts as evidence today? When everything can be recorded, exposed, and circulated, evidence is no longer simply found. It is produced, staged, and made to resonate.
For this session, we brought together Tatiana Bazzichelli and Anna Leander for a conversation on art, evidence, and the politics of epistemic authority.
Tatiana discussed how artistic practices can investigate, expose, and inform about social and political wrongdoing. Drawing on the concept of art as evidence developed with Laura Poitras, she connects it to whistleblowing and highlights the importance of building networks of trust across fields to make systems of power visible.
Anna spoke about art as evidence of alternative futures. Grounded in the ongoing violence in Norte de Santander, Colombia, she reflects on how artistic practices can produce credible evidence, not only of harm, but of the possibility of a future beyond it.


54
1
1 weeks ago

Last week we had the first Loops of this summer semester 2026!
It was a pleasure talking to Tatiana Bazzichelli (@tati.bazz)and Anna Leander about the topic of:

Art as Evidence
What counts as evidence today? When everything can be recorded, exposed, and circulated, evidence is no longer simply found. It is produced, staged, and made to resonate.
For this session, we brought together Tatiana Bazzichelli and Anna Leander for a conversation on art, evidence, and the politics of epistemic authority.
Tatiana discussed how artistic practices can investigate, expose, and inform about social and political wrongdoing. Drawing on the concept of art as evidence developed with Laura Poitras, she connects it to whistleblowing and highlights the importance of building networks of trust across fields to make systems of power visible.
Anna spoke about art as evidence of alternative futures. Grounded in the ongoing violence in Norte de Santander, Colombia, she reflects on how artistic practices can produce credible evidence, not only of harm, but of the possibility of a future beyond it.


54
1
1 weeks ago

ur trash – Fionn Heron (@heshhound), Stefan Milic (@krommefanger), Linus Ziegler (@_zglr)
Student project from the course Perspectives in Engineering

ur trash is a speculative waste receptacle that turns discarded objects into persistent digital artifacts. What appears to be a technologically enhanced trash can is an intentionally unnecessary improvement - another gadget added to an already saturated landscape of smart devices. By scanning each discarded object and converting it into a 3D model, the system preserves what was meant to be thrown away, allowing trash to accumulate again in a digital archive.

The project reflects on the growing presence of IoT devices and automated systems that promise optimization and convenience while simultaneously introducing new layers of technological infrastructure. ur trash deliberately embraces this logic by using state-of-the-art hard- and software to generate digital objects that have little practical function beyond their existence as data. The resulting archive becomes a growing pile of digital waste.
By turning physical trash into digital objects, ur trash exposes a paradox of modern technology: systems designed to make life easier often create new, hidden forms of accumulation. While our devices promise convenience, the problem of material waste remains unresolved. In this way, ur trash works both as a functioning device and as a subtle reflection on the hidden material and computational costs of the technologies we rely on every day.

Disposal does not remove waste from existence. It simply relocates it.


122
1 weeks ago

ur trash – Fionn Heron (@heshhound), Stefan Milic (@krommefanger), Linus Ziegler (@_zglr)
Student project from the course Perspectives in Engineering

ur trash is a speculative waste receptacle that turns discarded objects into persistent digital artifacts. What appears to be a technologically enhanced trash can is an intentionally unnecessary improvement - another gadget added to an already saturated landscape of smart devices. By scanning each discarded object and converting it into a 3D model, the system preserves what was meant to be thrown away, allowing trash to accumulate again in a digital archive.

The project reflects on the growing presence of IoT devices and automated systems that promise optimization and convenience while simultaneously introducing new layers of technological infrastructure. ur trash deliberately embraces this logic by using state-of-the-art hard- and software to generate digital objects that have little practical function beyond their existence as data. The resulting archive becomes a growing pile of digital waste.
By turning physical trash into digital objects, ur trash exposes a paradox of modern technology: systems designed to make life easier often create new, hidden forms of accumulation. While our devices promise convenience, the problem of material waste remains unresolved. In this way, ur trash works both as a functioning device and as a subtle reflection on the hidden material and computational costs of the technologies we rely on every day.

Disposal does not remove waste from existence. It simply relocates it.


122
1 weeks ago

ur trash – Fionn Heron (@heshhound), Stefan Milic (@krommefanger), Linus Ziegler (@_zglr)
Student project from the course Perspectives in Engineering

ur trash is a speculative waste receptacle that turns discarded objects into persistent digital artifacts. What appears to be a technologically enhanced trash can is an intentionally unnecessary improvement - another gadget added to an already saturated landscape of smart devices. By scanning each discarded object and converting it into a 3D model, the system preserves what was meant to be thrown away, allowing trash to accumulate again in a digital archive.

The project reflects on the growing presence of IoT devices and automated systems that promise optimization and convenience while simultaneously introducing new layers of technological infrastructure. ur trash deliberately embraces this logic by using state-of-the-art hard- and software to generate digital objects that have little practical function beyond their existence as data. The resulting archive becomes a growing pile of digital waste.
By turning physical trash into digital objects, ur trash exposes a paradox of modern technology: systems designed to make life easier often create new, hidden forms of accumulation. While our devices promise convenience, the problem of material waste remains unresolved. In this way, ur trash works both as a functioning device and as a subtle reflection on the hidden material and computational costs of the technologies we rely on every day.

Disposal does not remove waste from existence. It simply relocates it.


122
1 weeks ago

ur trash – Fionn Heron (@heshhound), Stefan Milic (@krommefanger), Linus Ziegler (@_zglr)
Student project from the course Perspectives in Engineering

ur trash is a speculative waste receptacle that turns discarded objects into persistent digital artifacts. What appears to be a technologically enhanced trash can is an intentionally unnecessary improvement - another gadget added to an already saturated landscape of smart devices. By scanning each discarded object and converting it into a 3D model, the system preserves what was meant to be thrown away, allowing trash to accumulate again in a digital archive.

The project reflects on the growing presence of IoT devices and automated systems that promise optimization and convenience while simultaneously introducing new layers of technological infrastructure. ur trash deliberately embraces this logic by using state-of-the-art hard- and software to generate digital objects that have little practical function beyond their existence as data. The resulting archive becomes a growing pile of digital waste.
By turning physical trash into digital objects, ur trash exposes a paradox of modern technology: systems designed to make life easier often create new, hidden forms of accumulation. While our devices promise convenience, the problem of material waste remains unresolved. In this way, ur trash works both as a functioning device and as a subtle reflection on the hidden material and computational costs of the technologies we rely on every day.

Disposal does not remove waste from existence. It simply relocates it.


122
1 weeks ago

ur trash – Fionn Heron (@heshhound), Stefan Milic (@krommefanger), Linus Ziegler (@_zglr)
Student project from the course Perspectives in Engineering

ur trash is a speculative waste receptacle that turns discarded objects into persistent digital artifacts. What appears to be a technologically enhanced trash can is an intentionally unnecessary improvement - another gadget added to an already saturated landscape of smart devices. By scanning each discarded object and converting it into a 3D model, the system preserves what was meant to be thrown away, allowing trash to accumulate again in a digital archive.

The project reflects on the growing presence of IoT devices and automated systems that promise optimization and convenience while simultaneously introducing new layers of technological infrastructure. ur trash deliberately embraces this logic by using state-of-the-art hard- and software to generate digital objects that have little practical function beyond their existence as data. The resulting archive becomes a growing pile of digital waste.
By turning physical trash into digital objects, ur trash exposes a paradox of modern technology: systems designed to make life easier often create new, hidden forms of accumulation. While our devices promise convenience, the problem of material waste remains unresolved. In this way, ur trash works both as a functioning device and as a subtle reflection on the hidden material and computational costs of the technologies we rely on every day.

Disposal does not remove waste from existence. It simply relocates it.


122
1 weeks ago

ur trash – Fionn Heron (@heshhound), Stefan Milic (@krommefanger), Linus Ziegler (@_zglr)
Student project from the course Perspectives in Engineering

ur trash is a speculative waste receptacle that turns discarded objects into persistent digital artifacts. What appears to be a technologically enhanced trash can is an intentionally unnecessary improvement - another gadget added to an already saturated landscape of smart devices. By scanning each discarded object and converting it into a 3D model, the system preserves what was meant to be thrown away, allowing trash to accumulate again in a digital archive.

The project reflects on the growing presence of IoT devices and automated systems that promise optimization and convenience while simultaneously introducing new layers of technological infrastructure. ur trash deliberately embraces this logic by using state-of-the-art hard- and software to generate digital objects that have little practical function beyond their existence as data. The resulting archive becomes a growing pile of digital waste.
By turning physical trash into digital objects, ur trash exposes a paradox of modern technology: systems designed to make life easier often create new, hidden forms of accumulation. While our devices promise convenience, the problem of material waste remains unresolved. In this way, ur trash works both as a functioning device and as a subtle reflection on the hidden material and computational costs of the technologies we rely on every day.

Disposal does not remove waste from existence. It simply relocates it.


122
1 weeks ago

ur trash – Fionn Heron (@heshhound), Stefan Milic (@krommefanger), Linus Ziegler (@_zglr)
Student project from the course Perspectives in Engineering

ur trash is a speculative waste receptacle that turns discarded objects into persistent digital artifacts. What appears to be a technologically enhanced trash can is an intentionally unnecessary improvement - another gadget added to an already saturated landscape of smart devices. By scanning each discarded object and converting it into a 3D model, the system preserves what was meant to be thrown away, allowing trash to accumulate again in a digital archive.

The project reflects on the growing presence of IoT devices and automated systems that promise optimization and convenience while simultaneously introducing new layers of technological infrastructure. ur trash deliberately embraces this logic by using state-of-the-art hard- and software to generate digital objects that have little practical function beyond their existence as data. The resulting archive becomes a growing pile of digital waste.
By turning physical trash into digital objects, ur trash exposes a paradox of modern technology: systems designed to make life easier often create new, hidden forms of accumulation. While our devices promise convenience, the problem of material waste remains unresolved. In this way, ur trash works both as a functioning device and as a subtle reflection on the hidden material and computational costs of the technologies we rely on every day.

Disposal does not remove waste from existence. It simply relocates it.


122
1 weeks ago

Program Update #2: Screening + Aftertalk

We are very happy to introduce the next event within the Reclaiming Data series, and it is a great pleasure to present „Afterlives“ by @alsolikelife .

The film is one of Kevin B. Lee’s powerful desktop documentaries, which premiered at @doclisboa.iff last year and was nominated in the New Visions section 2025. The film engages with the historical traces of extremist propaganda and with the efforts of those who confront its violent effects. It asks how we might respond to the violence embedded in such media and how these images remain entangled with structures of power, from colonial legacies to the digital present.

We are also very honored that Prof. Orit Halpern will join Kevin B. Lee for a conversation following the screening. Together, they will open up the film’s questions toward the contemporary data landscape, synthetic image cultures, and the politics of memory today.

Screening: Afterlives by Kevin B. Lee
🗓 12 June 2026
🕢 19:30–21:00

Talk with @alsolikelife and @orithalpern
🕘 21:00–22:00

📍 Alter Lesesaal / New Practice
TU Berlin Main Building
Straße des 17. Juni 135
10623 Berlin

For the full programme, check the links in bio.

Reclaiming Data is a collaboration by @dock_digital_berlin , @new__practice, @designandcomputationand @ecommemoration -Supported by @technologiestiftung , @centerforliterature .
Curated by @jonnybixbongers .

Design by @yunkuo__

#ReclaimingData #DigitalArchives #MediaTheory #VisualCultureTUBerlin BerlinEvents


34
4
2 weeks ago

Program Update #2: Screening + Aftertalk

We are very happy to introduce the next event within the Reclaiming Data series, and it is a great pleasure to present „Afterlives“ by @alsolikelife .

The film is one of Kevin B. Lee’s powerful desktop documentaries, which premiered at @doclisboa.iff last year and was nominated in the New Visions section 2025. The film engages with the historical traces of extremist propaganda and with the efforts of those who confront its violent effects. It asks how we might respond to the violence embedded in such media and how these images remain entangled with structures of power, from colonial legacies to the digital present.

We are also very honored that Prof. Orit Halpern will join Kevin B. Lee for a conversation following the screening. Together, they will open up the film’s questions toward the contemporary data landscape, synthetic image cultures, and the politics of memory today.

Screening: Afterlives by Kevin B. Lee
🗓 12 June 2026
🕢 19:30–21:00

Talk with @alsolikelife and @orithalpern
🕘 21:00–22:00

📍 Alter Lesesaal / New Practice
TU Berlin Main Building
Straße des 17. Juni 135
10623 Berlin

For the full programme, check the links in bio.

Reclaiming Data is a collaboration by @dock_digital_berlin , @new__practice, @designandcomputationand @ecommemoration -Supported by @technologiestiftung , @centerforliterature .
Curated by @jonnybixbongers .

Design by @yunkuo__

#ReclaimingData #DigitalArchives #MediaTheory #VisualCultureTUBerlin BerlinEvents


34
4
2 weeks ago

Program Update #2: Screening + Aftertalk

We are very happy to introduce the next event within the Reclaiming Data series, and it is a great pleasure to present „Afterlives“ by @alsolikelife .

The film is one of Kevin B. Lee’s powerful desktop documentaries, which premiered at @doclisboa.iff last year and was nominated in the New Visions section 2025. The film engages with the historical traces of extremist propaganda and with the efforts of those who confront its violent effects. It asks how we might respond to the violence embedded in such media and how these images remain entangled with structures of power, from colonial legacies to the digital present.

We are also very honored that Prof. Orit Halpern will join Kevin B. Lee for a conversation following the screening. Together, they will open up the film’s questions toward the contemporary data landscape, synthetic image cultures, and the politics of memory today.

Screening: Afterlives by Kevin B. Lee
🗓 12 June 2026
🕢 19:30–21:00

Talk with @alsolikelife and @orithalpern
🕘 21:00–22:00

📍 Alter Lesesaal / New Practice
TU Berlin Main Building
Straße des 17. Juni 135
10623 Berlin

For the full programme, check the links in bio.

Reclaiming Data is a collaboration by @dock_digital_berlin , @new__practice, @designandcomputationand @ecommemoration -Supported by @technologiestiftung , @centerforliterature .
Curated by @jonnybixbongers .

Design by @yunkuo__

#ReclaimingData #DigitalArchives #MediaTheory #VisualCultureTUBerlin BerlinEvents


34
4
2 weeks ago

Program Update #2: Screening + Aftertalk

We are very happy to introduce the next event within the Reclaiming Data series, and it is a great pleasure to present „Afterlives“ by @alsolikelife .

The film is one of Kevin B. Lee’s powerful desktop documentaries, which premiered at @doclisboa.iff last year and was nominated in the New Visions section 2025. The film engages with the historical traces of extremist propaganda and with the efforts of those who confront its violent effects. It asks how we might respond to the violence embedded in such media and how these images remain entangled with structures of power, from colonial legacies to the digital present.

We are also very honored that Prof. Orit Halpern will join Kevin B. Lee for a conversation following the screening. Together, they will open up the film’s questions toward the contemporary data landscape, synthetic image cultures, and the politics of memory today.

Screening: Afterlives by Kevin B. Lee
🗓 12 June 2026
🕢 19:30–21:00

Talk with @alsolikelife and @orithalpern
🕘 21:00–22:00

📍 Alter Lesesaal / New Practice
TU Berlin Main Building
Straße des 17. Juni 135
10623 Berlin

For the full programme, check the links in bio.

Reclaiming Data is a collaboration by @dock_digital_berlin , @new__practice, @designandcomputationand @ecommemoration -Supported by @technologiestiftung , @centerforliterature .
Curated by @jonnybixbongers .

Design by @yunkuo__

#ReclaimingData #DigitalArchives #MediaTheory #VisualCultureTUBerlin BerlinEvents


34
4
2 weeks ago

Decoding Erasure – Salma Noor Mahomed (@salmaidk), Antonia Mühleck (@_nii.ia), Tobias Tarnow

Student project from the course Perspectives in Engineering

The widespread adoption of generative AI in advertising allows companies to market an imagined reality, which in turn has the power to shape new narratives.
For example, real estate companies are able to use generated images and ‘marketing speak’ to make neighbourhoods or areas more sellable. While the communities who have inhabited the land over time have their own memories, their own experiences, and ways of negotiating these areas, data can create histories that have the power to define a new imagination of the environment for commercial interests.
In this explorative project we explore layers of collective memory in Cape Town, South Africa, and how real estate companies are able to advertise a supposed reality of the area of Sea Point. Built on eurocentric ideas of community and housing, the ideal target is an audience who cannot identify with the lived experience of the average South African. We explore this topic by digging through data sets, AI prompting techniques, and investigating web archives.
Drawing on theories of digital memory culture, algorithmic memory, and decolonial ways of archiving we aim to explore future pathways of archiving, on both corporate and community based level. How can technology erase and/or rewrite collective memory? Does the implementation of AI technologies in processes of archiving enhance colonial practice? What are methods of countering digital and cultural censoring? In Decoding Erasure and aim to find new ways to engage with these technologies, to better reflect the world which is not included in them.


51
1
2 weeks ago

Decoding Erasure – Salma Noor Mahomed (@salmaidk), Antonia Mühleck (@_nii.ia), Tobias Tarnow

Student project from the course Perspectives in Engineering

The widespread adoption of generative AI in advertising allows companies to market an imagined reality, which in turn has the power to shape new narratives.
For example, real estate companies are able to use generated images and ‘marketing speak’ to make neighbourhoods or areas more sellable. While the communities who have inhabited the land over time have their own memories, their own experiences, and ways of negotiating these areas, data can create histories that have the power to define a new imagination of the environment for commercial interests.
In this explorative project we explore layers of collective memory in Cape Town, South Africa, and how real estate companies are able to advertise a supposed reality of the area of Sea Point. Built on eurocentric ideas of community and housing, the ideal target is an audience who cannot identify with the lived experience of the average South African. We explore this topic by digging through data sets, AI prompting techniques, and investigating web archives.
Drawing on theories of digital memory culture, algorithmic memory, and decolonial ways of archiving we aim to explore future pathways of archiving, on both corporate and community based level. How can technology erase and/or rewrite collective memory? Does the implementation of AI technologies in processes of archiving enhance colonial practice? What are methods of countering digital and cultural censoring? In Decoding Erasure and aim to find new ways to engage with these technologies, to better reflect the world which is not included in them.


51
1
2 weeks ago

Decoding Erasure – Salma Noor Mahomed (@salmaidk), Antonia Mühleck (@_nii.ia), Tobias Tarnow

Student project from the course Perspectives in Engineering

The widespread adoption of generative AI in advertising allows companies to market an imagined reality, which in turn has the power to shape new narratives.
For example, real estate companies are able to use generated images and ‘marketing speak’ to make neighbourhoods or areas more sellable. While the communities who have inhabited the land over time have their own memories, their own experiences, and ways of negotiating these areas, data can create histories that have the power to define a new imagination of the environment for commercial interests.
In this explorative project we explore layers of collective memory in Cape Town, South Africa, and how real estate companies are able to advertise a supposed reality of the area of Sea Point. Built on eurocentric ideas of community and housing, the ideal target is an audience who cannot identify with the lived experience of the average South African. We explore this topic by digging through data sets, AI prompting techniques, and investigating web archives.
Drawing on theories of digital memory culture, algorithmic memory, and decolonial ways of archiving we aim to explore future pathways of archiving, on both corporate and community based level. How can technology erase and/or rewrite collective memory? Does the implementation of AI technologies in processes of archiving enhance colonial practice? What are methods of countering digital and cultural censoring? In Decoding Erasure and aim to find new ways to engage with these technologies, to better reflect the world which is not included in them.


51
1
2 weeks ago

Art as Evidence
What counts as evidence today? When everything can be recorded, exposed, and circulated, evidence is no longer simply found. It is produced, staged, and made to resonate.
For this session, we bring together Tatiana Bazzichelli and Anna Leander for a conversation on art, evidence, and the politics of epistemic authority.
Tatiana will discuss how artistic practices can investigate, expose, and inform about social and political wrongdoing. Drawing on the concept of art as evidence developed with Laura Poitras, she connects it to whistleblowing and highlights the importance of building networks of trust across fields to make systems of power visible.
Anna will speak about art as evidence of alternative futures. Grounded in the ongoing violence in Norte de Santander, Colombia, she reflects on how artistic practices can produce credible evidence, not only of harm, but of the possibility of a future beyond it.

Tatiana Bazzichelli (@tati.bazz) is the founder and director of Disruption Network Lab, a Berlin-based nonprofit focusing on whistleblowing, social justice, and digital culture. She holds a PhD in Information and Media Studies and is the author of Whistleblowing for Change (2021) and Networked Disruption (2013).

Anna Leander is Professor of International Relations at the Geneva Graduate Institute and a recurring visiting fellow at the European University Institute in Florence. She currently leads the project The Future of Humanitarian Design.

poster design by @michelleduong__ & @fernandabraunsantos


158
1
3 weeks ago

Art as Evidence
What counts as evidence today? When everything can be recorded, exposed, and circulated, evidence is no longer simply found. It is produced, staged, and made to resonate.
For this session, we bring together Tatiana Bazzichelli and Anna Leander for a conversation on art, evidence, and the politics of epistemic authority.
Tatiana will discuss how artistic practices can investigate, expose, and inform about social and political wrongdoing. Drawing on the concept of art as evidence developed with Laura Poitras, she connects it to whistleblowing and highlights the importance of building networks of trust across fields to make systems of power visible.
Anna will speak about art as evidence of alternative futures. Grounded in the ongoing violence in Norte de Santander, Colombia, she reflects on how artistic practices can produce credible evidence, not only of harm, but of the possibility of a future beyond it.

Tatiana Bazzichelli (@tati.bazz) is the founder and director of Disruption Network Lab, a Berlin-based nonprofit focusing on whistleblowing, social justice, and digital culture. She holds a PhD in Information and Media Studies and is the author of Whistleblowing for Change (2021) and Networked Disruption (2013).

Anna Leander is Professor of International Relations at the Geneva Graduate Institute and a recurring visiting fellow at the European University Institute in Florence. She currently leads the project The Future of Humanitarian Design.

poster design by @michelleduong__ & @fernandabraunsantos


158
1
3 weeks ago

Art as Evidence
What counts as evidence today? When everything can be recorded, exposed, and circulated, evidence is no longer simply found. It is produced, staged, and made to resonate.
For this session, we bring together Tatiana Bazzichelli and Anna Leander for a conversation on art, evidence, and the politics of epistemic authority.
Tatiana will discuss how artistic practices can investigate, expose, and inform about social and political wrongdoing. Drawing on the concept of art as evidence developed with Laura Poitras, she connects it to whistleblowing and highlights the importance of building networks of trust across fields to make systems of power visible.
Anna will speak about art as evidence of alternative futures. Grounded in the ongoing violence in Norte de Santander, Colombia, she reflects on how artistic practices can produce credible evidence, not only of harm, but of the possibility of a future beyond it.

Tatiana Bazzichelli (@tati.bazz) is the founder and director of Disruption Network Lab, a Berlin-based nonprofit focusing on whistleblowing, social justice, and digital culture. She holds a PhD in Information and Media Studies and is the author of Whistleblowing for Change (2021) and Networked Disruption (2013).

Anna Leander is Professor of International Relations at the Geneva Graduate Institute and a recurring visiting fellow at the European University Institute in Florence. She currently leads the project The Future of Humanitarian Design.

poster design by @michelleduong__ & @fernandabraunsantos


158
1
3 weeks ago

We’re introducing: Roland Meyer 👀💿👀

For Reclaiming Data, Roland Meyer will give the keynote “Patterns of Pastness. Generative AI and the Re-Imagination of History.”

Roland Meyer has been DIZH Bridge Professor for Digital Cultures and Arts at the University of Zurich and the Zurich University of the Arts (ZHdK) since July 2024. Previously, he was a postdoctoral fellow at the Collaborative Research Centre Virtual Lifeworlds at Ruhr University Bochum, where he worked on virtual image archives.

As a media and visual culture researcher, his work focuses on networked image cultures. He is particularly interested in the aesthetic and operational functions of digital images under the conditions of global digital platforms, ubiquitous computing, mobile media, and big visual data. He has published on facial recognition, image forensics, navigation in augmented spaces, and generative AI and synthetic image worlds.

Keynote
🗓 12 June 2026
🕕 18:00–19:15
📍 Alter Lesesaal / New Practice
TU Berlin Main Building
Straße des 17. Juni 135
10623 Berlin

For the full programme, check the links in bio.

#ReclaimingData #RolandMeyer #DigitalArchives #GenerativeAI #MediaTheory VisualCulture AIandSociety TUBerlin BerlinEvents


221
5
3 weeks ago

We’re introducing: Roland Meyer 👀💿👀

For Reclaiming Data, Roland Meyer will give the keynote “Patterns of Pastness. Generative AI and the Re-Imagination of History.”

Roland Meyer has been DIZH Bridge Professor for Digital Cultures and Arts at the University of Zurich and the Zurich University of the Arts (ZHdK) since July 2024. Previously, he was a postdoctoral fellow at the Collaborative Research Centre Virtual Lifeworlds at Ruhr University Bochum, where he worked on virtual image archives.

As a media and visual culture researcher, his work focuses on networked image cultures. He is particularly interested in the aesthetic and operational functions of digital images under the conditions of global digital platforms, ubiquitous computing, mobile media, and big visual data. He has published on facial recognition, image forensics, navigation in augmented spaces, and generative AI and synthetic image worlds.

Keynote
🗓 12 June 2026
🕕 18:00–19:15
📍 Alter Lesesaal / New Practice
TU Berlin Main Building
Straße des 17. Juni 135
10623 Berlin

For the full programme, check the links in bio.

#ReclaimingData #RolandMeyer #DigitalArchives #GenerativeAI #MediaTheory VisualCulture AIandSociety TUBerlin BerlinEvents


221
5
3 weeks ago

We’re introducing: Roland Meyer 👀💿👀

For Reclaiming Data, Roland Meyer will give the keynote “Patterns of Pastness. Generative AI and the Re-Imagination of History.”

Roland Meyer has been DIZH Bridge Professor for Digital Cultures and Arts at the University of Zurich and the Zurich University of the Arts (ZHdK) since July 2024. Previously, he was a postdoctoral fellow at the Collaborative Research Centre Virtual Lifeworlds at Ruhr University Bochum, where he worked on virtual image archives.

As a media and visual culture researcher, his work focuses on networked image cultures. He is particularly interested in the aesthetic and operational functions of digital images under the conditions of global digital platforms, ubiquitous computing, mobile media, and big visual data. He has published on facial recognition, image forensics, navigation in augmented spaces, and generative AI and synthetic image worlds.

Keynote
🗓 12 June 2026
🕕 18:00–19:15
📍 Alter Lesesaal / New Practice
TU Berlin Main Building
Straße des 17. Juni 135
10623 Berlin

For the full programme, check the links in bio.

#ReclaimingData #RolandMeyer #DigitalArchives #GenerativeAI #MediaTheory VisualCulture AIandSociety TUBerlin BerlinEvents


221
5
3 weeks ago

We’re introducing: Roland Meyer 👀💿👀

For Reclaiming Data, Roland Meyer will give the keynote “Patterns of Pastness. Generative AI and the Re-Imagination of History.”

Roland Meyer has been DIZH Bridge Professor for Digital Cultures and Arts at the University of Zurich and the Zurich University of the Arts (ZHdK) since July 2024. Previously, he was a postdoctoral fellow at the Collaborative Research Centre Virtual Lifeworlds at Ruhr University Bochum, where he worked on virtual image archives.

As a media and visual culture researcher, his work focuses on networked image cultures. He is particularly interested in the aesthetic and operational functions of digital images under the conditions of global digital platforms, ubiquitous computing, mobile media, and big visual data. He has published on facial recognition, image forensics, navigation in augmented spaces, and generative AI and synthetic image worlds.

Keynote
🗓 12 June 2026
🕕 18:00–19:15
📍 Alter Lesesaal / New Practice
TU Berlin Main Building
Straße des 17. Juni 135
10623 Berlin

For the full programme, check the links in bio.

#ReclaimingData #RolandMeyer #DigitalArchives #GenerativeAI #MediaTheory VisualCulture AIandSociety TUBerlin BerlinEvents


221
5
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Instagram Stories geheim ansehen

Der Instagram Story Viewer ist ein einfaches Tool, mit dem Sie Instagram Stories, Videos, Fotos oder IGTV heimlich ansehen und speichern können. Mit diesem Service können Sie Inhalte herunterladen und offline genießen, wann immer Sie möchten. Wenn Sie etwas Interessantes auf Instagram finden, das Sie später überprüfen möchten, oder Stories anonym ansehen möchten, ist unser Viewer ideal für Sie. Anonstories bietet eine ausgezeichnete Lösung, um Ihre Identität zu schützen. Instagram hat die Stories-Funktion erstmals im August 2023 eingeführt, die schnell auch von anderen Plattformen übernommen wurde, dank ihres fesselnden, zeitlich begrenzten Formats. Stories ermöglichen es Nutzern, schnelle Updates zu teilen, sei es Fotos, Videos oder Selfies, ergänzt durch Text, Emojis oder Filter, und sind nur 24 Stunden lang sichtbar. Dieser begrenzte Zeitrahmen sorgt für eine hohe Interaktion im Vergleich zu regulären Posts. Heutzutage sind Stories eine der beliebtesten Methoden, um sich in sozialen Medien zu verbinden und zu kommunizieren. Wenn Sie jedoch eine Story ansehen, kann der Ersteller Ihren Namen in seiner Viewer-Liste sehen, was ein Problem für die Privatsphäre sein kann. Was ist, wenn Sie Stories durchsuchen möchten, ohne bemerkt zu werden? Hier wird Anonstories nützlich. Es ermöglicht Ihnen, öffentliche Instagram-Inhalte anzusehen, ohne Ihre Identität preiszugeben. Geben Sie einfach den Benutzernamen des Profils ein, das Sie interessiert, und das Tool zeigt dessen neueste Stories an. Funktionen des Anonstories Viewers: - Anonymes Browsen: Sehen Sie Stories, ohne in der Viewer-Liste zu erscheinen. - Kein Konto erforderlich: Sehen Sie öffentliche Inhalte, ohne ein Instagram-Konto zu erstellen. - Inhalte herunterladen: Speichern Sie beliebige Story-Inhalte direkt auf Ihrem Gerät für die Offline-Nutzung. - Highlights anzeigen: Greifen Sie auf Instagram-Highlights zu, auch über das 24-Stunden-Fenster hinaus. - Repost-Überwachung: Verfolgen Sie Reposts oder Interaktionen bei Stories für persönliche Profile. Einschränkungen: - Dieses Tool funktioniert nur mit öffentlichen Accounts; private Accounts bleiben unzugänglich. Vorteile: - Datenschutzfreundlich: Sehen Sie sich beliebige Instagram-Inhalte an, ohne bemerkt zu werden. - Einfach und unkompliziert: Keine App-Installation oder Registrierung erforderlich. - Exklusive Tools: Laden Sie Inhalte herunter und verwalten Sie sie auf eine Weise, die Instagram nicht bietet.

Vorteile von Anonstories

IG Stories privat entdecken

Behalten Sie Instagram-Updates diskret im Blick, schützen Sie Ihre Privatsphäre und bleiben Sie anonym.


Privater Instagram Viewer

Sehen Sie Profile und Fotos anonym an, ganz einfach mit dem Private Profile Viewer.


Kostenloser Story Viewer

Dieses kostenlose Tool ermöglicht es Ihnen, Instagram Stories anonym anzusehen und dabei Ihre Aktivität vor dem Story-Ersteller zu verbergen.

Häufig gestellte Fragen

 
Anonymität

Anonstories ermöglicht es Nutzern, Instagram-Stories anzusehen, ohne den Ersteller zu benachrichtigen.

 
Gerätekompatibilität

Funktioniert nahtlos auf iOS, Android, Windows, macOS und modernen Browsern wie Chrome und Safari.

 
Sicherheit und Datenschutz

Priorisiert sicheres, anonymes Browsen, ohne Login-Daten zu benötigen.

 
Keine Registrierung

Nutzer können öffentliche Stories ansehen, indem sie einfach einen Benutzernamen eingeben – kein Konto erforderlich.

 
Unterstützte Formate

Lädt Fotos (JPEG) und Videos (MP4) mühelos herunter.

 
Kosten

Der Dienst ist kostenlos nutzbar.

 
Private Accounts

Inhalte von privaten Accounts sind nur für Follower zugänglich.

 
Dateiverwendung

Dateien sind nur für persönliche oder Bildungszwecke und müssen Urheberrechtsregeln entsprechen.

 
Wie es funktioniert

Geben Sie einen öffentlichen Benutzernamen ein, um Stories anzusehen oder herunterzuladen. Der Dienst generiert direkte Links, um Inhalte lokal zu speichern.