Read-Only Memory
Publisher of books on videogames and worldbuilding est. 2012

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga
For the next two weeks every copy of HUXLEY and The Oracle also comes with a 190 × 252mm giclée print featuring The Demon – signed by creator @ben_mauro
Offer ends on 14 May, 5pm GMT.

Over the past several months we’ve been working intensively on the final stages of PlayStation: The First 30 Years – refining production details, fact-checking design anecdotes, and carrying out meticulous image checks.
However, the care taken during these final stages means that production and freight timelines have shifted.
As a result, we are now expecting PlayStation: The First 30 Years to begin shipping in November this year, rather than during the springtime as originally projected.
We’re confident these final refinements have helped turn an already ambitious project into something truly special. If you have any questions at all about your pre-order, please don’t hesitate to contact us at hello@readonlymemory.com

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.
ARK/8 LA @ark8net now carries books from Read-Only Memory @readonlymemorycom
British publisher ROM has become one of the most respected voices documenting video game culture — from deep dives into Japanese game development to the history of the most iconic consoles ever created, as well as unexpected subjects like the social rituals of LAN parties.
Blending meticulous research with exceptional design, their books feel as much like art objects as they do cultural archives.
We’re proud for ARK/8 LA to become ROM’s first official retail stockist, and excited to share their work with our community.
As we continue shaping the space, publications like these are an important part of the world we want to build around games.

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

Welcome to the apocalypse… HUXLEY is Read-Only Memory’s debut graphic novel, collecting all six issues of @ben_mauro’s epic sci-fi saga in a single hardback volume. Set in a post-apocalyptic world ruled by AI, it follows scavengers Max and Kai as they uncover an ancient atomic robot and are drawn into a deadly fight for survival. The edition also includes original cover artworks and an extensive behind-the-scenes section with sketches, storyboards, and Mauro’s commentary.

PlayStation: The First 30 Years is the definitive visual chronicle of Sony’s world-changing videogame console. Drawing on unprecedented access to @playstation’s archives, the book explores 30 years of hardware design through R&D prototypes, concept sketches, and development models – many published for the first time.
Across 400 large-format pages, it traces the evolution of consoles and controllers from early experiments to the PlayStation 5, with insights from the engineers and designers who shaped the PlayStation legacy.
Pre-order your copy now, exclusively from Read-Only Memory.

Dynamite Headdy (1994) is one of Treasure’s typically idiosyncratic contributions to the Mega Drive/Genesis game library – a technical marvel and an essential 16-but platformer. The original design documents for the game are new additions in our Sega Mega Drive/Genesis encyclopaedia, Ultimate Works, in stock and shipping now.

Dynamite Headdy (1994) is one of Treasure’s typically idiosyncratic contributions to the Mega Drive/Genesis game library – a technical marvel and an essential 16-but platformer. The original design documents for the game are new additions in our Sega Mega Drive/Genesis encyclopaedia, Ultimate Works, in stock and shipping now.

Dynamite Headdy (1994) is one of Treasure’s typically idiosyncratic contributions to the Mega Drive/Genesis game library – a technical marvel and an essential 16-but platformer. The original design documents for the game are new additions in our Sega Mega Drive/Genesis encyclopaedia, Ultimate Works, in stock and shipping now.

Dynamite Headdy (1994) is one of Treasure’s typically idiosyncratic contributions to the Mega Drive/Genesis game library – a technical marvel and an essential 16-but platformer. The original design documents for the game are new additions in our Sega Mega Drive/Genesis encyclopaedia, Ultimate Works, in stock and shipping now.
Le visionneur d’histoires Instagram est un outil simple qui vous permet de regarder et de sauvegarder secrètement les histoires Instagram, vidéos, photos ou IGTV. Avec ce service, vous pouvez télécharger du contenu et l’apprécier hors ligne quand vous voulez. Si vous trouvez quelque chose d’intéressant sur Instagram que vous souhaitez vérifier plus tard ou si vous voulez voir des histoires tout en restant anonyme, notre Visionneur est parfait pour vous. Anonstories offre une excellente solution pour garder votre identité cachée. Instagram a lancé la fonctionnalité Stories en août 2023, rapidement adoptée par d’autres plateformes en raison de son format engageant et temporaire. Les histoires permettent aux utilisateurs de partager des mises à jour rapides, qu’il s’agisse de photos, vidéos ou selfies, agrémentés de texte, emojis ou filtres, visibles pendant 24 heures seulement. Cette fenêtre de temps limitée crée un fort engagement par rapport aux publications régulières. Aujourd’hui, les histoires sont l’un des moyens les plus populaires de se connecter et de communiquer sur les réseaux sociaux. Cependant, lorsque vous regardez une histoire, le créateur peut voir votre nom dans leur liste de visionneurs, ce qui peut poser un problème de confidentialité. Et si vous souhaitez naviguer dans les histoires sans être repéré ? C’est là qu’Anonstories devient utile. Il vous permet de regarder du contenu public sur Instagram sans révéler votre identité. Il vous suffit d’entrer le nom d’utilisateur du profil qui vous intéresse, et l’outil affichera ses dernières histoires. Fonctionnalités du visionneur Anonstories : - Navigation anonyme : Regardez des histoires sans apparaître dans la liste des visionneurs. - Aucun compte requis : Regardez du contenu public sans vous inscrire à un compte Instagram. - Téléchargement de contenu : Sauvegardez directement du contenu d’histoires sur votre appareil pour une utilisation hors ligne. - Voir les highlights : Accédez aux Highlights Instagram, même après la période de 24 heures. - Suivi des reposts : Suivez les reposts ou l’engagement sur les histoires des profils personnels. Limitations : - Cet outil fonctionne uniquement avec les comptes publics ; les comptes privés restent inaccessibles. Avantages : - Respect de la vie privée : Regardez n’importe quel contenu Instagram sans être repéré. - Simple et facile : Aucune installation d’application ni inscription requise. - Outils exclusifs : Téléchargez et gérez du contenu de manière que Instagram ne permet pas.
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Ce service gratuit vous permet de voir les histoires Instagram anonymement, garantissant que votre activité reste cachée de l’uploader.
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Le contenu des comptes privés n’est accessible qu’aux abonnés.
Les fichiers sont destinés à un usage personnel ou éducatif uniquement et doivent respecter les règles de droit d’auteur.
Entrez un nom d’utilisateur public pour voir ou télécharger des histoires. Le service génère des liens directs pour sauvegarder le contenu localement.