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kylecogan

Kyle Cogan

creative [ fuck ]

1K
posts
5.8K
followers
9.9K
following


We took home two @tellyawards! Congratulations to the entire crew on these two huge wins!
*GOLD WINNER - CRAFT - DIRECTING
*SILVER WINNER - BRANDED CONTENT - SPORTS

@miketyson for GOD55 Casino
Directed by @kylecogan
Production Co @simian.la
Executive Producers @plush__baby & @kylecogan
Produced by @dannypollack_ & @thejoshua_min
Production Manager @lee.uh__
Assistant Director @therogrimm
Director of Photography @powell_robinson
1st AC @amarqz &  @adamonthewheel
2nd AC @natlieleft
Gaffer @dadhatadventures
Key Grip @zane_gerous 
Best Boy Electric @captain_tyberius
Best Boy Grip Demetrius Baccellia 
Production Designer @brianleeboehner
Carpenters Andrian Brown & Nash Dutton  
Scenics Jermaine Brown & Megan Genova
Sound @orirendler
Hair & Make Up @wrenwitting
Wardrobe Nikki Parisi  
Promo Photographer @loganpowaski
BTS Photography  @marielleboland
Production Assistants @mannyliotta , Matthew Mohammed & @imrahulmenon
Post Producer @loganpowaski
Editor @patrickkoitzsch
Sound Design @ayodouson
Color @matt_osborne_color
Color Producer @company_3 @blakerice
Visual Effects @simian.la
Written by @brandontyson_ooo & Kyle Cogan
Agency @entourage_sports
Chief Executive Officer Mark Cowen
Head of Talent Division @robhughes__
Talent Division @callumnoad
Special thanks to @rylandburns & @brendangarrett_


285
12
3 years ago

@alok x @johnlegend #inmymind
Director: @kylecogan
Producer: @dannypollack_ _
Post Producer: @loganpowaski
UPM: @anotherr_leah
Dancers: @corriewyse @justinnporter
DP: @kaylahoff_
1st AD: @jasmineethomass
1st AC: @austinmillinder
Steadicam: @lukerihl
Gaffer: @pierre.habib
Key Grip: @pabloruffberganza
BBE: @thisisreallygio
BBG: @jessloyalpaul
PD: @byhaleybowman
Set Dresser: @madison.blue
Art PA: @__miketv__
HMU: @ujinandtonic
PA: @youngpoloxx
PA: @jayhazel @coleboyer20
@imrahulmenon
Edit: @kylecogan & @kariheavenrich
Color: @kinanchabani
VFX: @graphicsnoa
Production Co: @simian.la
Video Commissioners: @ailsarobertson Ailsa Robertson & Sofia Varona

Brazil Unit
Director: @thiago.eva
Producers: @camilatanzi @lulagden
DP: @joaocarneirojr
1st AC: @alemaocamera78
1st AD: @romerobenitez
Post-Producer: @ts_

Chicago Unit:
Camera: @tomkinstledop
AC: @meganstjohn_hike


372
26
4 years ago

@alok x @johnlegend #inmymind
Director: @kylecogan
Producer: @dannypollack_ _
Post Producer: @loganpowaski
UPM: @anotherr_leah
Dancers: @corriewyse @justinnporter
DP: @kaylahoff_
1st AD: @jasmineethomass
1st AC: @austinmillinder
Steadicam: @lukerihl
Gaffer: @pierre.habib
Key Grip: @pabloruffberganza
BBE: @thisisreallygio
BBG: @jessloyalpaul
PD: @byhaleybowman
Set Dresser: @madison.blue
Art PA: @__miketv__
HMU: @ujinandtonic
PA: @youngpoloxx
PA: @jayhazel @coleboyer20
@imrahulmenon
Edit: @kylecogan & @kariheavenrich
Color: @kinanchabani
VFX: @graphicsnoa
Production Co: @simian.la
Video Commissioners: @ailsarobertson Ailsa Robertson & Sofia Varona

Brazil Unit
Director: @thiago.eva
Producers: @camilatanzi @lulagden
DP: @joaocarneirojr
1st AC: @alemaocamera78
1st AD: @romerobenitez
Post-Producer: @ts_

Chicago Unit:
Camera: @tomkinstledop
AC: @meganstjohn_hike


372
26
4 years ago

@alok x @johnlegend #inmymind
Director: @kylecogan
Producer: @dannypollack_ _
Post Producer: @loganpowaski
UPM: @anotherr_leah
Dancers: @corriewyse @justinnporter
DP: @kaylahoff_
1st AD: @jasmineethomass
1st AC: @austinmillinder
Steadicam: @lukerihl
Gaffer: @pierre.habib
Key Grip: @pabloruffberganza
BBE: @thisisreallygio
BBG: @jessloyalpaul
PD: @byhaleybowman
Set Dresser: @madison.blue
Art PA: @__miketv__
HMU: @ujinandtonic
PA: @youngpoloxx
PA: @jayhazel @coleboyer20
@imrahulmenon
Edit: @kylecogan & @kariheavenrich
Color: @kinanchabani
VFX: @graphicsnoa
Production Co: @simian.la
Video Commissioners: @ailsarobertson Ailsa Robertson & Sofia Varona

Brazil Unit
Director: @thiago.eva
Producers: @camilatanzi @lulagden
DP: @joaocarneirojr
1st AC: @alemaocamera78
1st AD: @romerobenitez
Post-Producer: @ts_

Chicago Unit:
Camera: @tomkinstledop
AC: @meganstjohn_hike


372
26
4 years ago

@alok x @johnlegend #inmymind
Director: @kylecogan
Producer: @dannypollack_ _
Post Producer: @loganpowaski
UPM: @anotherr_leah
Dancers: @corriewyse @justinnporter
DP: @kaylahoff_
1st AD: @jasmineethomass
1st AC: @austinmillinder
Steadicam: @lukerihl
Gaffer: @pierre.habib
Key Grip: @pabloruffberganza
BBE: @thisisreallygio
BBG: @jessloyalpaul
PD: @byhaleybowman
Set Dresser: @madison.blue
Art PA: @__miketv__
HMU: @ujinandtonic
PA: @youngpoloxx
PA: @jayhazel @coleboyer20
@imrahulmenon
Edit: @kylecogan & @kariheavenrich
Color: @kinanchabani
VFX: @graphicsnoa
Production Co: @simian.la
Video Commissioners: @ailsarobertson Ailsa Robertson & Sofia Varona

Brazil Unit
Director: @thiago.eva
Producers: @camilatanzi @lulagden
DP: @joaocarneirojr
1st AC: @alemaocamera78
1st AD: @romerobenitez
Post-Producer: @ts_

Chicago Unit:
Camera: @tomkinstledop
AC: @meganstjohn_hike


372
26
4 years ago

@alok x @johnlegend #inmymind
Director: @kylecogan
Producer: @dannypollack_ _
Post Producer: @loganpowaski
UPM: @anotherr_leah
Dancers: @corriewyse @justinnporter
DP: @kaylahoff_
1st AD: @jasmineethomass
1st AC: @austinmillinder
Steadicam: @lukerihl
Gaffer: @pierre.habib
Key Grip: @pabloruffberganza
BBE: @thisisreallygio
BBG: @jessloyalpaul
PD: @byhaleybowman
Set Dresser: @madison.blue
Art PA: @__miketv__
HMU: @ujinandtonic
PA: @youngpoloxx
PA: @jayhazel @coleboyer20
@imrahulmenon
Edit: @kylecogan & @kariheavenrich
Color: @kinanchabani
VFX: @graphicsnoa
Production Co: @simian.la
Video Commissioners: @ailsarobertson Ailsa Robertson & Sofia Varona

Brazil Unit
Director: @thiago.eva
Producers: @camilatanzi @lulagden
DP: @joaocarneirojr
1st AC: @alemaocamera78
1st AD: @romerobenitez
Post-Producer: @ts_

Chicago Unit:
Camera: @tomkinstledop
AC: @meganstjohn_hike


372
26
4 years ago

@alok x @johnlegend #inmymind
Director: @kylecogan
Producer: @dannypollack_ _
Post Producer: @loganpowaski
UPM: @anotherr_leah
Dancers: @corriewyse @justinnporter
DP: @kaylahoff_
1st AD: @jasmineethomass
1st AC: @austinmillinder
Steadicam: @lukerihl
Gaffer: @pierre.habib
Key Grip: @pabloruffberganza
BBE: @thisisreallygio
BBG: @jessloyalpaul
PD: @byhaleybowman
Set Dresser: @madison.blue
Art PA: @__miketv__
HMU: @ujinandtonic
PA: @youngpoloxx
PA: @jayhazel @coleboyer20
@imrahulmenon
Edit: @kylecogan & @kariheavenrich
Color: @kinanchabani
VFX: @graphicsnoa
Production Co: @simian.la
Video Commissioners: @ailsarobertson Ailsa Robertson & Sofia Varona

Brazil Unit
Director: @thiago.eva
Producers: @camilatanzi @lulagden
DP: @joaocarneirojr
1st AC: @alemaocamera78
1st AD: @romerobenitez
Post-Producer: @ts_

Chicago Unit:
Camera: @tomkinstledop
AC: @meganstjohn_hike


372
26
4 years ago


@alok x @johnlegend #inmymind
Director: @kylecogan
Producer: @dannypollack_ _
Post Producer: @loganpowaski
UPM: @anotherr_leah
Dancers: @corriewyse @justinnporter
DP: @kaylahoff_
1st AD: @jasmineethomass
1st AC: @austinmillinder
Steadicam: @lukerihl
Gaffer: @pierre.habib
Key Grip: @pabloruffberganza
BBE: @thisisreallygio
BBG: @jessloyalpaul
PD: @byhaleybowman
Set Dresser: @madison.blue
Art PA: @__miketv__
HMU: @ujinandtonic
PA: @youngpoloxx
PA: @jayhazel @coleboyer20
@imrahulmenon
Edit: @kylecogan & @kariheavenrich
Color: @kinanchabani
VFX: @graphicsnoa
Production Co: @simian.la
Video Commissioners: @ailsarobertson Ailsa Robertson & Sofia Varona

Brazil Unit
Director: @thiago.eva
Producers: @camilatanzi @lulagden
DP: @joaocarneirojr
1st AC: @alemaocamera78
1st AD: @romerobenitez
Post-Producer: @ts_

Chicago Unit:
Camera: @tomkinstledop
AC: @meganstjohn_hike


372
26
4 years ago

@alok x @johnlegend #inmymind
Director: @kylecogan
Producer: @dannypollack_ _
Post Producer: @loganpowaski
UPM: @anotherr_leah
Dancers: @corriewyse @justinnporter
DP: @kaylahoff_
1st AD: @jasmineethomass
1st AC: @austinmillinder
Steadicam: @lukerihl
Gaffer: @pierre.habib
Key Grip: @pabloruffberganza
BBE: @thisisreallygio
BBG: @jessloyalpaul
PD: @byhaleybowman
Set Dresser: @madison.blue
Art PA: @__miketv__
HMU: @ujinandtonic
PA: @youngpoloxx
PA: @jayhazel @coleboyer20
@imrahulmenon
Edit: @kylecogan & @kariheavenrich
Color: @kinanchabani
VFX: @graphicsnoa
Production Co: @simian.la
Video Commissioners: @ailsarobertson Ailsa Robertson & Sofia Varona

Brazil Unit
Director: @thiago.eva
Producers: @camilatanzi @lulagden
DP: @joaocarneirojr
1st AC: @alemaocamera78
1st AD: @romerobenitez
Post-Producer: @ts_

Chicago Unit:
Camera: @tomkinstledop
AC: @meganstjohn_hike


372
26
4 years ago

@alok x @johnlegend #inmymind
Director: @kylecogan
Producer: @dannypollack_ _
Post Producer: @loganpowaski
UPM: @anotherr_leah
Dancers: @corriewyse @justinnporter
DP: @kaylahoff_
1st AD: @jasmineethomass
1st AC: @austinmillinder
Steadicam: @lukerihl
Gaffer: @pierre.habib
Key Grip: @pabloruffberganza
BBE: @thisisreallygio
BBG: @jessloyalpaul
PD: @byhaleybowman
Set Dresser: @madison.blue
Art PA: @__miketv__
HMU: @ujinandtonic
PA: @youngpoloxx
PA: @jayhazel @coleboyer20
@imrahulmenon
Edit: @kylecogan & @kariheavenrich
Color: @kinanchabani
VFX: @graphicsnoa
Production Co: @simian.la
Video Commissioners: @ailsarobertson Ailsa Robertson & Sofia Varona

Brazil Unit
Director: @thiago.eva
Producers: @camilatanzi @lulagden
DP: @joaocarneirojr
1st AC: @alemaocamera78
1st AD: @romerobenitez
Post-Producer: @ts_

Chicago Unit:
Camera: @tomkinstledop
AC: @meganstjohn_hike


372
26
4 years ago

This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago

This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago

This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago

This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago


This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago

This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago

This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago

This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago

This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago

This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago


This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago

This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago

This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago

This concept for my Belmont Stakes promo from last spring started out inspired by Eadweard Muybridge’s The Horse in Motion, early film experiments, and zoetropes. Originally, the spot was going to begin in raw black and white texture and slowly transition into modern gloss and prestige. But the powers that be wanted all polish.

Even if I lost that original version and was a bit frustrated at the time, I’m still happy we managed to maintain some texture and tactile feeling into the final spot.

With AI able to generate almost anything, I’m always trying to find ways to make digital images (even when traditionally done in 3d) feel more human and tactile. More analog. Less clinically clean. I want to feel the texture in the image.

For this one, Dave Kerman created some beautiful crisp 3D renders of a zoetrope… and then I proceeded to over process and rub all my grime all over them and ruin them. ;-)

We filmed the final renders and archival still photos in two ways. One through @prismlensfx filters digitally and then also through Super 8 film to break up the perfection a bit. Subtly we blended that with the fully digital images. It’s been about a year since this released, and I honestly don’t know if all that extra effort and processing really came through on air during the Belmont broadcast last spring. But that definitely won’t stop me from processing and uh… over processing footage until it breaks. Hah.

I’ve got a new video release coming soon where we were able to push the processeven further while blending it with polished VFX. Similar process. Prisms, film, texture, imperfections. Same thought one year later.

Moral of the story just because an idea or a process wasn’t right for one project doesn’t mean it can’t be the backbone of another. This project walked so the next one could run with that process. Keep them eyes peeled for that next one.

@foxsports @belmontstakes
CD: @kylecogan
Producer: Justin Greenlee
PA @danymedina16
Editor: @tedleppard
Animation: @davidkerman
Sound: @micbro1
Super8 and Prisms @pierre.habib
VO: @chrispaynegilbert


211
5
6 days ago

[ the data revolution ]
Director: @kylecogan
Production Company: @6degreesfilms
Executive Producer: Patrick Koitzsch @patrickkoitzsch
Producer: Luke Gilbert
Arcium Head of Marketing: Alexander Miles
Written by Alexander Miles & Kyle Cogan
1st AD: Constantin Preda
Director of Photography: Zayd Ezzeldine @zezzeldine
1st AC: Chris Powers @vhrispowers
2nd AC: Carolina Thompson
Steadicam Operator: Nick Almanza @the.nick.almanza
Gaffer: Monty Sloan @monty_sloan
BBE: Dallas Calkins @dallasraecalkins
Key Grip: Nathan Kadota @nathankadota
BBG: Thorn Shaffer
Projectionist: Paul Sangster @futurelighting
Production Designer: Amanda Saltz @bathsaltz_
Art Assistant: Kelly Butler @kellybutla_
Pas: Moises Ledesma @moisesledesma83 Phil Batiste
Post-Producer: Logan Powaski @loganpowaski
Post House: VERSION3 Post @version3post
Editor: Kyle Cogan
AE: Logan Powaski
VFX: Kody Kurth (@kodykurth), Lucas Clark (@lucas.rfx), Justin Hwang (@hwangproduction), Ankit Singh
(@choudhary_ankit_vfx), Kyle Cogan, Logan Powaski
2D/Motion GFX - Brad Chmielewski @beerad
Colorist: Keyhan Bayegan @kbaycolor
Music Editor: Mic Brooling
Music: Joseph William Morgan - “The Awakening”
Sync: Position Music @positionmusic
SFX & MX: Austin Rapbaum @rapbaum
Sound Design: Jack Goodman @jackgoodmansound
Voiceover: Uduak Inyang
VO Agency: DN Talent, Vince Lebica Talent: Aysia Collins @ay.sia


159
10
1 weeks ago

[ the data revolution ]
Director: @kylecogan
Production Company: @6degreesfilms
Executive Producer: Patrick Koitzsch @patrickkoitzsch
Producer: Luke Gilbert
Arcium Head of Marketing: Alexander Miles
Written by Alexander Miles & Kyle Cogan
1st AD: Constantin Preda
Director of Photography: Zayd Ezzeldine @zezzeldine
1st AC: Chris Powers @vhrispowers
2nd AC: Carolina Thompson
Steadicam Operator: Nick Almanza @the.nick.almanza
Gaffer: Monty Sloan @monty_sloan
BBE: Dallas Calkins @dallasraecalkins
Key Grip: Nathan Kadota @nathankadota
BBG: Thorn Shaffer
Projectionist: Paul Sangster @futurelighting
Production Designer: Amanda Saltz @bathsaltz_
Art Assistant: Kelly Butler @kellybutla_
Pas: Moises Ledesma @moisesledesma83 Phil Batiste
Post-Producer: Logan Powaski @loganpowaski
Post House: VERSION3 Post @version3post
Editor: Kyle Cogan
AE: Logan Powaski
VFX: Kody Kurth (@kodykurth), Lucas Clark (@lucas.rfx), Justin Hwang (@hwangproduction), Ankit Singh
(@choudhary_ankit_vfx), Kyle Cogan, Logan Powaski
2D/Motion GFX - Brad Chmielewski @beerad
Colorist: Keyhan Bayegan @kbaycolor
Music Editor: Mic Brooling
Music: Joseph William Morgan - “The Awakening”
Sync: Position Music @positionmusic
SFX & MX: Austin Rapbaum @rapbaum
Sound Design: Jack Goodman @jackgoodmansound
Voiceover: Uduak Inyang
VO Agency: DN Talent, Vince Lebica Talent: Aysia Collins @ay.sia


159
10
1 weeks ago

[ the data revolution ]
Director: @kylecogan
Production Company: @6degreesfilms
Executive Producer: Patrick Koitzsch @patrickkoitzsch
Producer: Luke Gilbert
Arcium Head of Marketing: Alexander Miles
Written by Alexander Miles & Kyle Cogan
1st AD: Constantin Preda
Director of Photography: Zayd Ezzeldine @zezzeldine
1st AC: Chris Powers @vhrispowers
2nd AC: Carolina Thompson
Steadicam Operator: Nick Almanza @the.nick.almanza
Gaffer: Monty Sloan @monty_sloan
BBE: Dallas Calkins @dallasraecalkins
Key Grip: Nathan Kadota @nathankadota
BBG: Thorn Shaffer
Projectionist: Paul Sangster @futurelighting
Production Designer: Amanda Saltz @bathsaltz_
Art Assistant: Kelly Butler @kellybutla_
Pas: Moises Ledesma @moisesledesma83 Phil Batiste
Post-Producer: Logan Powaski @loganpowaski
Post House: VERSION3 Post @version3post
Editor: Kyle Cogan
AE: Logan Powaski
VFX: Kody Kurth (@kodykurth), Lucas Clark (@lucas.rfx), Justin Hwang (@hwangproduction), Ankit Singh
(@choudhary_ankit_vfx), Kyle Cogan, Logan Powaski
2D/Motion GFX - Brad Chmielewski @beerad
Colorist: Keyhan Bayegan @kbaycolor
Music Editor: Mic Brooling
Music: Joseph William Morgan - “The Awakening”
Sync: Position Music @positionmusic
SFX & MX: Austin Rapbaum @rapbaum
Sound Design: Jack Goodman @jackgoodmansound
Voiceover: Uduak Inyang
VO Agency: DN Talent, Vince Lebica Talent: Aysia Collins @ay.sia


159
10
1 weeks ago

[ the data revolution ]
Director: @kylecogan
Production Company: @6degreesfilms
Executive Producer: Patrick Koitzsch @patrickkoitzsch
Producer: Luke Gilbert
Arcium Head of Marketing: Alexander Miles
Written by Alexander Miles & Kyle Cogan
1st AD: Constantin Preda
Director of Photography: Zayd Ezzeldine @zezzeldine
1st AC: Chris Powers @vhrispowers
2nd AC: Carolina Thompson
Steadicam Operator: Nick Almanza @the.nick.almanza
Gaffer: Monty Sloan @monty_sloan
BBE: Dallas Calkins @dallasraecalkins
Key Grip: Nathan Kadota @nathankadota
BBG: Thorn Shaffer
Projectionist: Paul Sangster @futurelighting
Production Designer: Amanda Saltz @bathsaltz_
Art Assistant: Kelly Butler @kellybutla_
Pas: Moises Ledesma @moisesledesma83 Phil Batiste
Post-Producer: Logan Powaski @loganpowaski
Post House: VERSION3 Post @version3post
Editor: Kyle Cogan
AE: Logan Powaski
VFX: Kody Kurth (@kodykurth), Lucas Clark (@lucas.rfx), Justin Hwang (@hwangproduction), Ankit Singh
(@choudhary_ankit_vfx), Kyle Cogan, Logan Powaski
2D/Motion GFX - Brad Chmielewski @beerad
Colorist: Keyhan Bayegan @kbaycolor
Music Editor: Mic Brooling
Music: Joseph William Morgan - “The Awakening”
Sync: Position Music @positionmusic
SFX & MX: Austin Rapbaum @rapbaum
Sound Design: Jack Goodman @jackgoodmansound
Voiceover: Uduak Inyang
VO Agency: DN Talent, Vince Lebica Talent: Aysia Collins @ay.sia


159
10
1 weeks ago

I was gone from @wwe for almost 6 years…but now I’m back.

I realize a lot of the WWE Universe may not know that Matt Cardona isn’t just Zack Ryder with a different name.

Here’s a quick history lesson…

I’M NOT FINISHED…but I am complete…THE COMPLETE!

🎥: @kylecogan


8.4K
257
2 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago

KILLSWITCH // I AM BROKEN TOO
dir // @kylecogan & @zack_stauffer

1 Red Cam, 1 m18 and a set of Kowas 🤘


187
6
7 months ago


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11 months ago

Craned a piano onto a lake.
Bayhem’d a field with practical explosions.
Learned what a scuba grip does.

300M views later on minefields, congrats @faouzia, @johnlegend and the entire crew that worked on this wild one.

[ minefields ]
Directed by Kyle Cogan
Produced by Emma Buerklin
Director of Photography: Justyn Moro
Production Company: SIMIAN.LA
Head of Production: Zack Stauffer
Production Manager: Joshua Rowen-Keren
1st AD: Cody Burdette
2nd AD: Robert Main
1st Assistant Camera: Octavio Estrada
2nd Assistant Camera Day 1: Jen Pawlowski
2nd Assitant Camera Day 2: Amber Lane
Drone Pilot: Mike Yutkin
Aerial Camera Operator: Mila Yutkin
Camera PA: Justin Stacks

Gaffer Day 1: Pierre Habib
Gaffer Day 2: Albert Gonzalez
Best Boy Electric Day 1: Justin Sadler
Best Boy Electric Day 2: Mike Villa
Key Grip Day 1: Pablo Ruff-Berganza
Key Grip Day 2: Gerardo Paz
Best Boy Grip Day 1: Michael Moore
Best Boy Grip Day 2: Angel Villareal
Swing: Marco Gonzalez
Hydrascope Operator Day 1: Steve Miller
M7 Remote Head Tech Day 2: Garrett Dunn
Hydrascope Techs: Adrian Santa Cruz, Jesse Hinojosa Jr.

SFX Coordinator: Scott Harrison
SFX Techs: Dan Fetterly, William Rolick, Shane O'Ragalliag
Production Assistants: Leah Butcher, Jacob Falberg, Olivia Hytha, Linden DeGurian, Manny Liotta, Sara Kulas, Spencer Shipman, Beau Clarke
BTS:Trenton Barboza,Jason Pundt
BTS Edit: Trenton Barboza and Spencer Shipman

Set Medic: Bluedoor, Steph Mock
Location: Alejandro Prado, Rob Frank, Max Stockstad
Rigging Grips: Chris Keli, Victor Barrera, Antonio Saldivar
Trailer Drivers: Mathew Clark, Sergio Vargas, Mike Green, Pedro "Pete" Gomez
Boat Captain: Chris Papajohn
Water Truck: Chip Nissen
FSO: Raymond Padaoan

Faouzia Hair: Josh Liu
Faouzia Makeup: Samia Ouihya
Faouzia Styling: Rachel Haas
Faouzia Management: Tim Jones and Samia Ouihya

JL Grooming: Ron Stephens
JL Makeup: Darcy Gilmore
JL Styling: Dave Thomas, Matteo Pieri
JL Management: Taina Nieves, Whitney Collins

Storyboard artist: Zack Larez
Head of Post Production: Logan Powaski
Edited by Kyle Cogan
Colored by Loren White
VFX Artists: Kyle Cogan, Logan Powaski, Logan Hennessy, Julian Clark, NOA Graphics Studio

Commissioner: Andrew Reid


266
18
11 months ago

Craned a piano onto a lake.
Bayhem’d a field with practical explosions.
Learned what a scuba grip does.

300M views later on minefields, congrats @faouzia, @johnlegend and the entire crew that worked on this wild one.

[ minefields ]
Directed by Kyle Cogan
Produced by Emma Buerklin
Director of Photography: Justyn Moro
Production Company: SIMIAN.LA
Head of Production: Zack Stauffer
Production Manager: Joshua Rowen-Keren
1st AD: Cody Burdette
2nd AD: Robert Main
1st Assistant Camera: Octavio Estrada
2nd Assistant Camera Day 1: Jen Pawlowski
2nd Assitant Camera Day 2: Amber Lane
Drone Pilot: Mike Yutkin
Aerial Camera Operator: Mila Yutkin
Camera PA: Justin Stacks

Gaffer Day 1: Pierre Habib
Gaffer Day 2: Albert Gonzalez
Best Boy Electric Day 1: Justin Sadler
Best Boy Electric Day 2: Mike Villa
Key Grip Day 1: Pablo Ruff-Berganza
Key Grip Day 2: Gerardo Paz
Best Boy Grip Day 1: Michael Moore
Best Boy Grip Day 2: Angel Villareal
Swing: Marco Gonzalez
Hydrascope Operator Day 1: Steve Miller
M7 Remote Head Tech Day 2: Garrett Dunn
Hydrascope Techs: Adrian Santa Cruz, Jesse Hinojosa Jr.

SFX Coordinator: Scott Harrison
SFX Techs: Dan Fetterly, William Rolick, Shane O'Ragalliag
Production Assistants: Leah Butcher, Jacob Falberg, Olivia Hytha, Linden DeGurian, Manny Liotta, Sara Kulas, Spencer Shipman, Beau Clarke
BTS:Trenton Barboza,Jason Pundt
BTS Edit: Trenton Barboza and Spencer Shipman

Set Medic: Bluedoor, Steph Mock
Location: Alejandro Prado, Rob Frank, Max Stockstad
Rigging Grips: Chris Keli, Victor Barrera, Antonio Saldivar
Trailer Drivers: Mathew Clark, Sergio Vargas, Mike Green, Pedro "Pete" Gomez
Boat Captain: Chris Papajohn
Water Truck: Chip Nissen
FSO: Raymond Padaoan

Faouzia Hair: Josh Liu
Faouzia Makeup: Samia Ouihya
Faouzia Styling: Rachel Haas
Faouzia Management: Tim Jones and Samia Ouihya

JL Grooming: Ron Stephens
JL Makeup: Darcy Gilmore
JL Styling: Dave Thomas, Matteo Pieri
JL Management: Taina Nieves, Whitney Collins

Storyboard artist: Zack Larez
Head of Post Production: Logan Powaski
Edited by Kyle Cogan
Colored by Loren White
VFX Artists: Kyle Cogan, Logan Powaski, Logan Hennessy, Julian Clark, NOA Graphics Studio

Commissioner: Andrew Reid


266
18
11 months ago

Craned a piano onto a lake.
Bayhem’d a field with practical explosions.
Learned what a scuba grip does.

300M views later on minefields, congrats @faouzia, @johnlegend and the entire crew that worked on this wild one.

[ minefields ]
Directed by Kyle Cogan
Produced by Emma Buerklin
Director of Photography: Justyn Moro
Production Company: SIMIAN.LA
Head of Production: Zack Stauffer
Production Manager: Joshua Rowen-Keren
1st AD: Cody Burdette
2nd AD: Robert Main
1st Assistant Camera: Octavio Estrada
2nd Assistant Camera Day 1: Jen Pawlowski
2nd Assitant Camera Day 2: Amber Lane
Drone Pilot: Mike Yutkin
Aerial Camera Operator: Mila Yutkin
Camera PA: Justin Stacks

Gaffer Day 1: Pierre Habib
Gaffer Day 2: Albert Gonzalez
Best Boy Electric Day 1: Justin Sadler
Best Boy Electric Day 2: Mike Villa
Key Grip Day 1: Pablo Ruff-Berganza
Key Grip Day 2: Gerardo Paz
Best Boy Grip Day 1: Michael Moore
Best Boy Grip Day 2: Angel Villareal
Swing: Marco Gonzalez
Hydrascope Operator Day 1: Steve Miller
M7 Remote Head Tech Day 2: Garrett Dunn
Hydrascope Techs: Adrian Santa Cruz, Jesse Hinojosa Jr.

SFX Coordinator: Scott Harrison
SFX Techs: Dan Fetterly, William Rolick, Shane O'Ragalliag
Production Assistants: Leah Butcher, Jacob Falberg, Olivia Hytha, Linden DeGurian, Manny Liotta, Sara Kulas, Spencer Shipman, Beau Clarke
BTS:Trenton Barboza,Jason Pundt
BTS Edit: Trenton Barboza and Spencer Shipman

Set Medic: Bluedoor, Steph Mock
Location: Alejandro Prado, Rob Frank, Max Stockstad
Rigging Grips: Chris Keli, Victor Barrera, Antonio Saldivar
Trailer Drivers: Mathew Clark, Sergio Vargas, Mike Green, Pedro "Pete" Gomez
Boat Captain: Chris Papajohn
Water Truck: Chip Nissen
FSO: Raymond Padaoan

Faouzia Hair: Josh Liu
Faouzia Makeup: Samia Ouihya
Faouzia Styling: Rachel Haas
Faouzia Management: Tim Jones and Samia Ouihya

JL Grooming: Ron Stephens
JL Makeup: Darcy Gilmore
JL Styling: Dave Thomas, Matteo Pieri
JL Management: Taina Nieves, Whitney Collins

Storyboard artist: Zack Larez
Head of Post Production: Logan Powaski
Edited by Kyle Cogan
Colored by Loren White
VFX Artists: Kyle Cogan, Logan Powaski, Logan Hennessy, Julian Clark, NOA Graphics Studio

Commissioner: Andrew Reid


266
18
11 months ago

Craned a piano onto a lake.
Bayhem’d a field with practical explosions.
Learned what a scuba grip does.

300M views later on minefields, congrats @faouzia, @johnlegend and the entire crew that worked on this wild one.

[ minefields ]
Directed by Kyle Cogan
Produced by Emma Buerklin
Director of Photography: Justyn Moro
Production Company: SIMIAN.LA
Head of Production: Zack Stauffer
Production Manager: Joshua Rowen-Keren
1st AD: Cody Burdette
2nd AD: Robert Main
1st Assistant Camera: Octavio Estrada
2nd Assistant Camera Day 1: Jen Pawlowski
2nd Assitant Camera Day 2: Amber Lane
Drone Pilot: Mike Yutkin
Aerial Camera Operator: Mila Yutkin
Camera PA: Justin Stacks

Gaffer Day 1: Pierre Habib
Gaffer Day 2: Albert Gonzalez
Best Boy Electric Day 1: Justin Sadler
Best Boy Electric Day 2: Mike Villa
Key Grip Day 1: Pablo Ruff-Berganza
Key Grip Day 2: Gerardo Paz
Best Boy Grip Day 1: Michael Moore
Best Boy Grip Day 2: Angel Villareal
Swing: Marco Gonzalez
Hydrascope Operator Day 1: Steve Miller
M7 Remote Head Tech Day 2: Garrett Dunn
Hydrascope Techs: Adrian Santa Cruz, Jesse Hinojosa Jr.

SFX Coordinator: Scott Harrison
SFX Techs: Dan Fetterly, William Rolick, Shane O'Ragalliag
Production Assistants: Leah Butcher, Jacob Falberg, Olivia Hytha, Linden DeGurian, Manny Liotta, Sara Kulas, Spencer Shipman, Beau Clarke
BTS:Trenton Barboza,Jason Pundt
BTS Edit: Trenton Barboza and Spencer Shipman

Set Medic: Bluedoor, Steph Mock
Location: Alejandro Prado, Rob Frank, Max Stockstad
Rigging Grips: Chris Keli, Victor Barrera, Antonio Saldivar
Trailer Drivers: Mathew Clark, Sergio Vargas, Mike Green, Pedro "Pete" Gomez
Boat Captain: Chris Papajohn
Water Truck: Chip Nissen
FSO: Raymond Padaoan

Faouzia Hair: Josh Liu
Faouzia Makeup: Samia Ouihya
Faouzia Styling: Rachel Haas
Faouzia Management: Tim Jones and Samia Ouihya

JL Grooming: Ron Stephens
JL Makeup: Darcy Gilmore
JL Styling: Dave Thomas, Matteo Pieri
JL Management: Taina Nieves, Whitney Collins

Storyboard artist: Zack Larez
Head of Post Production: Logan Powaski
Edited by Kyle Cogan
Colored by Loren White
VFX Artists: Kyle Cogan, Logan Powaski, Logan Hennessy, Julian Clark, NOA Graphics Studio

Commissioner: Andrew Reid


266
18
11 months ago

Craned a piano onto a lake.
Bayhem’d a field with practical explosions.
Learned what a scuba grip does.

300M views later on minefields, congrats @faouzia, @johnlegend and the entire crew that worked on this wild one.

[ minefields ]
Directed by Kyle Cogan
Produced by Emma Buerklin
Director of Photography: Justyn Moro
Production Company: SIMIAN.LA
Head of Production: Zack Stauffer
Production Manager: Joshua Rowen-Keren
1st AD: Cody Burdette
2nd AD: Robert Main
1st Assistant Camera: Octavio Estrada
2nd Assistant Camera Day 1: Jen Pawlowski
2nd Assitant Camera Day 2: Amber Lane
Drone Pilot: Mike Yutkin
Aerial Camera Operator: Mila Yutkin
Camera PA: Justin Stacks

Gaffer Day 1: Pierre Habib
Gaffer Day 2: Albert Gonzalez
Best Boy Electric Day 1: Justin Sadler
Best Boy Electric Day 2: Mike Villa
Key Grip Day 1: Pablo Ruff-Berganza
Key Grip Day 2: Gerardo Paz
Best Boy Grip Day 1: Michael Moore
Best Boy Grip Day 2: Angel Villareal
Swing: Marco Gonzalez
Hydrascope Operator Day 1: Steve Miller
M7 Remote Head Tech Day 2: Garrett Dunn
Hydrascope Techs: Adrian Santa Cruz, Jesse Hinojosa Jr.

SFX Coordinator: Scott Harrison
SFX Techs: Dan Fetterly, William Rolick, Shane O'Ragalliag
Production Assistants: Leah Butcher, Jacob Falberg, Olivia Hytha, Linden DeGurian, Manny Liotta, Sara Kulas, Spencer Shipman, Beau Clarke
BTS:Trenton Barboza,Jason Pundt
BTS Edit: Trenton Barboza and Spencer Shipman

Set Medic: Bluedoor, Steph Mock
Location: Alejandro Prado, Rob Frank, Max Stockstad
Rigging Grips: Chris Keli, Victor Barrera, Antonio Saldivar
Trailer Drivers: Mathew Clark, Sergio Vargas, Mike Green, Pedro "Pete" Gomez
Boat Captain: Chris Papajohn
Water Truck: Chip Nissen
FSO: Raymond Padaoan

Faouzia Hair: Josh Liu
Faouzia Makeup: Samia Ouihya
Faouzia Styling: Rachel Haas
Faouzia Management: Tim Jones and Samia Ouihya

JL Grooming: Ron Stephens
JL Makeup: Darcy Gilmore
JL Styling: Dave Thomas, Matteo Pieri
JL Management: Taina Nieves, Whitney Collins

Storyboard artist: Zack Larez
Head of Post Production: Logan Powaski
Edited by Kyle Cogan
Colored by Loren White
VFX Artists: Kyle Cogan, Logan Powaski, Logan Hennessy, Julian Clark, NOA Graphics Studio

Commissioner: Andrew Reid


266
18
11 months ago

Craned a piano onto a lake.
Bayhem’d a field with practical explosions.
Learned what a scuba grip does.

300M views later on minefields, congrats @faouzia, @johnlegend and the entire crew that worked on this wild one.

[ minefields ]
Directed by Kyle Cogan
Produced by Emma Buerklin
Director of Photography: Justyn Moro
Production Company: SIMIAN.LA
Head of Production: Zack Stauffer
Production Manager: Joshua Rowen-Keren
1st AD: Cody Burdette
2nd AD: Robert Main
1st Assistant Camera: Octavio Estrada
2nd Assistant Camera Day 1: Jen Pawlowski
2nd Assitant Camera Day 2: Amber Lane
Drone Pilot: Mike Yutkin
Aerial Camera Operator: Mila Yutkin
Camera PA: Justin Stacks

Gaffer Day 1: Pierre Habib
Gaffer Day 2: Albert Gonzalez
Best Boy Electric Day 1: Justin Sadler
Best Boy Electric Day 2: Mike Villa
Key Grip Day 1: Pablo Ruff-Berganza
Key Grip Day 2: Gerardo Paz
Best Boy Grip Day 1: Michael Moore
Best Boy Grip Day 2: Angel Villareal
Swing: Marco Gonzalez
Hydrascope Operator Day 1: Steve Miller
M7 Remote Head Tech Day 2: Garrett Dunn
Hydrascope Techs: Adrian Santa Cruz, Jesse Hinojosa Jr.

SFX Coordinator: Scott Harrison
SFX Techs: Dan Fetterly, William Rolick, Shane O'Ragalliag
Production Assistants: Leah Butcher, Jacob Falberg, Olivia Hytha, Linden DeGurian, Manny Liotta, Sara Kulas, Spencer Shipman, Beau Clarke
BTS:Trenton Barboza,Jason Pundt
BTS Edit: Trenton Barboza and Spencer Shipman

Set Medic: Bluedoor, Steph Mock
Location: Alejandro Prado, Rob Frank, Max Stockstad
Rigging Grips: Chris Keli, Victor Barrera, Antonio Saldivar
Trailer Drivers: Mathew Clark, Sergio Vargas, Mike Green, Pedro "Pete" Gomez
Boat Captain: Chris Papajohn
Water Truck: Chip Nissen
FSO: Raymond Padaoan

Faouzia Hair: Josh Liu
Faouzia Makeup: Samia Ouihya
Faouzia Styling: Rachel Haas
Faouzia Management: Tim Jones and Samia Ouihya

JL Grooming: Ron Stephens
JL Makeup: Darcy Gilmore
JL Styling: Dave Thomas, Matteo Pieri
JL Management: Taina Nieves, Whitney Collins

Storyboard artist: Zack Larez
Head of Post Production: Logan Powaski
Edited by Kyle Cogan
Colored by Loren White
VFX Artists: Kyle Cogan, Logan Powaski, Logan Hennessy, Julian Clark, NOA Graphics Studio

Commissioner: Andrew Reid


266
18
11 months ago

Craned a piano onto a lake.
Bayhem’d a field with practical explosions.
Learned what a scuba grip does.

300M views later on minefields, congrats @faouzia, @johnlegend and the entire crew that worked on this wild one.

[ minefields ]
Directed by Kyle Cogan
Produced by Emma Buerklin
Director of Photography: Justyn Moro
Production Company: SIMIAN.LA
Head of Production: Zack Stauffer
Production Manager: Joshua Rowen-Keren
1st AD: Cody Burdette
2nd AD: Robert Main
1st Assistant Camera: Octavio Estrada
2nd Assistant Camera Day 1: Jen Pawlowski
2nd Assitant Camera Day 2: Amber Lane
Drone Pilot: Mike Yutkin
Aerial Camera Operator: Mila Yutkin
Camera PA: Justin Stacks

Gaffer Day 1: Pierre Habib
Gaffer Day 2: Albert Gonzalez
Best Boy Electric Day 1: Justin Sadler
Best Boy Electric Day 2: Mike Villa
Key Grip Day 1: Pablo Ruff-Berganza
Key Grip Day 2: Gerardo Paz
Best Boy Grip Day 1: Michael Moore
Best Boy Grip Day 2: Angel Villareal
Swing: Marco Gonzalez
Hydrascope Operator Day 1: Steve Miller
M7 Remote Head Tech Day 2: Garrett Dunn
Hydrascope Techs: Adrian Santa Cruz, Jesse Hinojosa Jr.

SFX Coordinator: Scott Harrison
SFX Techs: Dan Fetterly, William Rolick, Shane O'Ragalliag
Production Assistants: Leah Butcher, Jacob Falberg, Olivia Hytha, Linden DeGurian, Manny Liotta, Sara Kulas, Spencer Shipman, Beau Clarke
BTS:Trenton Barboza,Jason Pundt
BTS Edit: Trenton Barboza and Spencer Shipman

Set Medic: Bluedoor, Steph Mock
Location: Alejandro Prado, Rob Frank, Max Stockstad
Rigging Grips: Chris Keli, Victor Barrera, Antonio Saldivar
Trailer Drivers: Mathew Clark, Sergio Vargas, Mike Green, Pedro "Pete" Gomez
Boat Captain: Chris Papajohn
Water Truck: Chip Nissen
FSO: Raymond Padaoan

Faouzia Hair: Josh Liu
Faouzia Makeup: Samia Ouihya
Faouzia Styling: Rachel Haas
Faouzia Management: Tim Jones and Samia Ouihya

JL Grooming: Ron Stephens
JL Makeup: Darcy Gilmore
JL Styling: Dave Thomas, Matteo Pieri
JL Management: Taina Nieves, Whitney Collins

Storyboard artist: Zack Larez
Head of Post Production: Logan Powaski
Edited by Kyle Cogan
Colored by Loren White
VFX Artists: Kyle Cogan, Logan Powaski, Logan Hennessy, Julian Clark, NOA Graphics Studio

Commissioner: Andrew Reid


266
18
11 months ago

Craned a piano onto a lake.
Bayhem’d a field with practical explosions.
Learned what a scuba grip does.

300M views later on minefields, congrats @faouzia, @johnlegend and the entire crew that worked on this wild one.

[ minefields ]
Directed by Kyle Cogan
Produced by Emma Buerklin
Director of Photography: Justyn Moro
Production Company: SIMIAN.LA
Head of Production: Zack Stauffer
Production Manager: Joshua Rowen-Keren
1st AD: Cody Burdette
2nd AD: Robert Main
1st Assistant Camera: Octavio Estrada
2nd Assistant Camera Day 1: Jen Pawlowski
2nd Assitant Camera Day 2: Amber Lane
Drone Pilot: Mike Yutkin
Aerial Camera Operator: Mila Yutkin
Camera PA: Justin Stacks

Gaffer Day 1: Pierre Habib
Gaffer Day 2: Albert Gonzalez
Best Boy Electric Day 1: Justin Sadler
Best Boy Electric Day 2: Mike Villa
Key Grip Day 1: Pablo Ruff-Berganza
Key Grip Day 2: Gerardo Paz
Best Boy Grip Day 1: Michael Moore
Best Boy Grip Day 2: Angel Villareal
Swing: Marco Gonzalez
Hydrascope Operator Day 1: Steve Miller
M7 Remote Head Tech Day 2: Garrett Dunn
Hydrascope Techs: Adrian Santa Cruz, Jesse Hinojosa Jr.

SFX Coordinator: Scott Harrison
SFX Techs: Dan Fetterly, William Rolick, Shane O'Ragalliag
Production Assistants: Leah Butcher, Jacob Falberg, Olivia Hytha, Linden DeGurian, Manny Liotta, Sara Kulas, Spencer Shipman, Beau Clarke
BTS:Trenton Barboza,Jason Pundt
BTS Edit: Trenton Barboza and Spencer Shipman

Set Medic: Bluedoor, Steph Mock
Location: Alejandro Prado, Rob Frank, Max Stockstad
Rigging Grips: Chris Keli, Victor Barrera, Antonio Saldivar
Trailer Drivers: Mathew Clark, Sergio Vargas, Mike Green, Pedro "Pete" Gomez
Boat Captain: Chris Papajohn
Water Truck: Chip Nissen
FSO: Raymond Padaoan

Faouzia Hair: Josh Liu
Faouzia Makeup: Samia Ouihya
Faouzia Styling: Rachel Haas
Faouzia Management: Tim Jones and Samia Ouihya

JL Grooming: Ron Stephens
JL Makeup: Darcy Gilmore
JL Styling: Dave Thomas, Matteo Pieri
JL Management: Taina Nieves, Whitney Collins

Storyboard artist: Zack Larez
Head of Post Production: Logan Powaski
Edited by Kyle Cogan
Colored by Loren White
VFX Artists: Kyle Cogan, Logan Powaski, Logan Hennessy, Julian Clark, NOA Graphics Studio

Commissioner: Andrew Reid


266
18
11 months ago

Craned a piano onto a lake.
Bayhem’d a field with practical explosions.
Learned what a scuba grip does.

300M views later on minefields, congrats @faouzia, @johnlegend and the entire crew that worked on this wild one.

[ minefields ]
Directed by Kyle Cogan
Produced by Emma Buerklin
Director of Photography: Justyn Moro
Production Company: SIMIAN.LA
Head of Production: Zack Stauffer
Production Manager: Joshua Rowen-Keren
1st AD: Cody Burdette
2nd AD: Robert Main
1st Assistant Camera: Octavio Estrada
2nd Assistant Camera Day 1: Jen Pawlowski
2nd Assitant Camera Day 2: Amber Lane
Drone Pilot: Mike Yutkin
Aerial Camera Operator: Mila Yutkin
Camera PA: Justin Stacks

Gaffer Day 1: Pierre Habib
Gaffer Day 2: Albert Gonzalez
Best Boy Electric Day 1: Justin Sadler
Best Boy Electric Day 2: Mike Villa
Key Grip Day 1: Pablo Ruff-Berganza
Key Grip Day 2: Gerardo Paz
Best Boy Grip Day 1: Michael Moore
Best Boy Grip Day 2: Angel Villareal
Swing: Marco Gonzalez
Hydrascope Operator Day 1: Steve Miller
M7 Remote Head Tech Day 2: Garrett Dunn
Hydrascope Techs: Adrian Santa Cruz, Jesse Hinojosa Jr.

SFX Coordinator: Scott Harrison
SFX Techs: Dan Fetterly, William Rolick, Shane O'Ragalliag
Production Assistants: Leah Butcher, Jacob Falberg, Olivia Hytha, Linden DeGurian, Manny Liotta, Sara Kulas, Spencer Shipman, Beau Clarke
BTS:Trenton Barboza,Jason Pundt
BTS Edit: Trenton Barboza and Spencer Shipman

Set Medic: Bluedoor, Steph Mock
Location: Alejandro Prado, Rob Frank, Max Stockstad
Rigging Grips: Chris Keli, Victor Barrera, Antonio Saldivar
Trailer Drivers: Mathew Clark, Sergio Vargas, Mike Green, Pedro "Pete" Gomez
Boat Captain: Chris Papajohn
Water Truck: Chip Nissen
FSO: Raymond Padaoan

Faouzia Hair: Josh Liu
Faouzia Makeup: Samia Ouihya
Faouzia Styling: Rachel Haas
Faouzia Management: Tim Jones and Samia Ouihya

JL Grooming: Ron Stephens
JL Makeup: Darcy Gilmore
JL Styling: Dave Thomas, Matteo Pieri
JL Management: Taina Nieves, Whitney Collins

Storyboard artist: Zack Larez
Head of Post Production: Logan Powaski
Edited by Kyle Cogan
Colored by Loren White
VFX Artists: Kyle Cogan, Logan Powaski, Logan Hennessy, Julian Clark, NOA Graphics Studio

Commissioner: Andrew Reid


266
18
11 months ago

Dear Cora


21.5K
640
11 months ago

Mic Brooling was a 1/1.

He just got it. He could tap into that creative muse on command. It was magical.

He could explain a score with a few hand gestures and sound effects, make it click even for someone like me who doesn’t speak music.

Audio was more than a job. It was a religion. He was a sound preacher who connected to that realm of brilliance.

When he was working something out, he’d mumble, but hidden in those mumbles was genius.

I used to sneak voice recordings of Mic so I could listen back and learn. Or try. He always caught me. (Words out. If I think you’re great, I’ve probably secretly recorded you in your element. Sue me. I just want to remember. With how many times my brain’s been bashed in, I need the help.)

One time he let me record him… ok, thats a lie.

I told him the social team needed BTS of our project. Best lie I’ve told. In those VO session clips, you feel it, his passion, his energy. He was a true master. When he was excited, the whole room felt it.

I’d see him in the hallway and he’d say, “Saw the latest cut. This is gonna be fucking cool.” If I wasn’t pumped yet, the fact that Mic liked it made me want to make it better.

First pass was always gold. Even when he’d caveat with “This isn’t 100 percent,” but it was, because he gave 100 to everything.

When you explained your concept, or notes from above butchered the current creative , he’d say, “Oh… that’s gonna take some time.”

And time he gave. He was a giver in every sense. Even if he hated something, he’d try to plus it up and make it the best for you.

Going to his bay, you were stuck for an hour minimum. He’d break down all the ways the spot could go and what would make it great.

Man, I wish I could cut him off one more time saying, “I trust ya Mic, you’re the best, but I gotta go.”

He never made it about himself, and he’d never admit it, but he was a mentor to me.

It’s wild how much someone can impact your life in so little time. I learned decades of knowledge in two short years.

Crossing paths with Mic changed me as a creative.

He made every project better. Every person better. And he made me better.

He was truly the best.

Fuck, I’ll miss him.


75
11
12 months ago

@faouzia [ la la la ]

So this first clip was never part of the plan. We had a tight day of multiple setups for two different songs, covering all the social needs for Ms. Faouzia and her team. As we were going up the Atlantic Records elevator, my right hand manz and yin to my yang @loganpowaski mentioned how cool it’d be to shoot the 360 cam in there.

We definitely didn’t have time to add anything to the day, but a good idea is a good idea. Faouzia did one take, no rehearsal, no lights, just a quick five-minute grab to see what we could capture. So glad we did. It ended up being one of the most fun elements we shot that day.

And as you can see in the second scene of this clip, we shot some fun stuff. Dp @pierre.habib captured the fanciest… danciest hands in the biz @abby_chung and @e.m.i.l.y.j.o.

Had a blast whipping up these visuals for Faouzia and her team.


150
11
12 months ago


Guarda le Storie di Instagram in Segreto

Il Visualizzatore Storie Instagram è uno strumento facile da usare che ti permette di guardare e salvare le storie, video, foto o IGTV di Instagram in modo segreto. Con questo servizio puoi scaricare contenuti e goderteli offline ogni volta che vuoi. Se trovi qualcosa di interessante su Instagram che vorresti rivedere più tardi o vuoi vedere le storie restando anonimo, il nostro Visualizzatore è perfetto per te. Anonstories offre una soluzione eccellente per mantenere la tua identità nascosta. Instagram ha lanciato per la prima volta la funzionalità Storie nell'agosto 2023, che è stata rapidamente adottata da altre piattaforme per il suo formato coinvolgente e tempestivo. Le storie permettono agli utenti di condividere aggiornamenti rapidi, che siano foto, video o selfie, arricchiti con testo, emoji o filtri, e sono visibili per solo 24 ore. Questo limite di tempo crea un forte coinvolgimento rispetto ai post normali. Oggi, le storie sono uno dei modi più popolari per connettersi e comunicare sui social media. Tuttavia, quando guardi una storia, il creatore può vedere il tuo nome nella loro lista di visualizzatori, il che potrebbe essere un problema per la privacy. E se desiderassi navigare tra le storie senza essere notato? Ecco dove Anonstories diventa utile. Ti consente di guardare contenuti pubblici su Instagram senza rivelare la tua identità. Basta inserire il nome utente del profilo che ti interessa e lo strumento mostrerà le sue ultime storie. Funzionalità del Visualizzatore Anonstories: - Navigazione Anonima: Guarda le storie senza apparire nella lista di visualizzazione. - Nessun Account Necessario: Visualizza contenuti pubblici senza registrarti su Instagram. - Download dei Contenuti: Salva qualsiasi contenuto delle storie direttamente sul tuo dispositivo per un uso offline. - Guarda i Punti Salienti: Accedi ai punti salienti di Instagram, anche oltre la finestra di 24 ore. - Monitoraggio dei Repost: Tieni traccia dei repost o dei livelli di interazione nelle storie per i profili personali. Limitazioni: - Questo strumento funziona solo con account pubblici; gli account privati restano inaccessibili. Vantaggi: - Privacy: Guarda qualsiasi contenuto su Instagram senza essere notato. - Semplice e Facile: Nessuna installazione di app o registrazione richiesta. - Strumenti Esclusivi: Scarica e gestisci contenuti in modi che Instagram non offre.

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