Read-Only Memory
Publisher of books on videogames and worldbuilding est. 2012

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga
For the next two weeks every copy of HUXLEY and The Oracle also comes with a 190 × 252mm giclée print featuring The Demon – signed by creator @ben_mauro
Offer ends on 14 May, 5pm GMT.

Over the past several months we’ve been working intensively on the final stages of PlayStation: The First 30 Years – refining production details, fact-checking design anecdotes, and carrying out meticulous image checks.
However, the care taken during these final stages means that production and freight timelines have shifted.
As a result, we are now expecting PlayStation: The First 30 Years to begin shipping in November this year, rather than during the springtime as originally projected.
We’re confident these final refinements have helped turn an already ambitious project into something truly special. If you have any questions at all about your pre-order, please don’t hesitate to contact us at hello@readonlymemory.com

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.
ARK/8 LA @ark8net now carries books from Read-Only Memory @readonlymemorycom
British publisher ROM has become one of the most respected voices documenting video game culture — from deep dives into Japanese game development to the history of the most iconic consoles ever created, as well as unexpected subjects like the social rituals of LAN parties.
Blending meticulous research with exceptional design, their books feel as much like art objects as they do cultural archives.
We’re proud for ARK/8 LA to become ROM’s first official retail stockist, and excited to share their work with our community.
As we continue shaping the space, publications like these are an important part of the world we want to build around games.

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

Welcome to the apocalypse… HUXLEY is Read-Only Memory’s debut graphic novel, collecting all six issues of @ben_mauro’s epic sci-fi saga in a single hardback volume. Set in a post-apocalyptic world ruled by AI, it follows scavengers Max and Kai as they uncover an ancient atomic robot and are drawn into a deadly fight for survival. The edition also includes original cover artworks and an extensive behind-the-scenes section with sketches, storyboards, and Mauro’s commentary.

PlayStation: The First 30 Years is the definitive visual chronicle of Sony’s world-changing videogame console. Drawing on unprecedented access to @playstation’s archives, the book explores 30 years of hardware design through R&D prototypes, concept sketches, and development models – many published for the first time.
Across 400 large-format pages, it traces the evolution of consoles and controllers from early experiments to the PlayStation 5, with insights from the engineers and designers who shaped the PlayStation legacy.
Pre-order your copy now, exclusively from Read-Only Memory.

Dynamite Headdy (1994) is one of Treasure’s typically idiosyncratic contributions to the Mega Drive/Genesis game library – a technical marvel and an essential 16-but platformer. The original design documents for the game are new additions in our Sega Mega Drive/Genesis encyclopaedia, Ultimate Works, in stock and shipping now.

Dynamite Headdy (1994) is one of Treasure’s typically idiosyncratic contributions to the Mega Drive/Genesis game library – a technical marvel and an essential 16-but platformer. The original design documents for the game are new additions in our Sega Mega Drive/Genesis encyclopaedia, Ultimate Works, in stock and shipping now.

Dynamite Headdy (1994) is one of Treasure’s typically idiosyncratic contributions to the Mega Drive/Genesis game library – a technical marvel and an essential 16-but platformer. The original design documents for the game are new additions in our Sega Mega Drive/Genesis encyclopaedia, Ultimate Works, in stock and shipping now.

Dynamite Headdy (1994) is one of Treasure’s typically idiosyncratic contributions to the Mega Drive/Genesis game library – a technical marvel and an essential 16-but platformer. The original design documents for the game are new additions in our Sega Mega Drive/Genesis encyclopaedia, Ultimate Works, in stock and shipping now.
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