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superposition.cc

Superposition

We explore possibilities for an emotive and expressive relationship with the digital world through technology, code and design. Based in NL.

259
posts
1.8K
followers
3.8K
following

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago


🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

From battling water to befriending it 💧 — glimpses of our contribution to the Netherlands Pavilion at World Expo 2025 in Osaka. 🇯🇵

Together with our long-time friends at Tellart, we designed the Touch-Activated Timelines of Water — a series of responsive Water Walls that invite visitors to explore centuries of Dutch innovation and coexistence with water. 🌊

Through gesture-driven visuals, each wall reveals a new chapter in our evolving relationship with water.

More documentation soon 👀

Created with AND B.V., a collaboration between Tellart, RAU Architects (@rau.architects ), DGMR (@dgmradviseurs ), and Asanuma (@asanuma_official ).

Photo credits: @la_fenrir

#WorldExpo2025 #Expo2025Osaka #NetherlandsPavilion #Superposition #Tellart #InteractiveDesign #DigitalStorytelling #WaterStories #DesignCollaboration


3
2
6 months ago

From battling water to befriending it 💧 — glimpses of our contribution to the Netherlands Pavilion at World Expo 2025 in Osaka. 🇯🇵

Together with our long-time friends at Tellart, we designed the Touch-Activated Timelines of Water — a series of responsive Water Walls that invite visitors to explore centuries of Dutch innovation and coexistence with water. 🌊

Through gesture-driven visuals, each wall reveals a new chapter in our evolving relationship with water.

More documentation soon 👀

Created with AND B.V., a collaboration between Tellart, RAU Architects (@rau.architects ), DGMR (@dgmradviseurs ), and Asanuma (@asanuma_official ).

Photo credits: @la_fenrir

#WorldExpo2025 #Expo2025Osaka #NetherlandsPavilion #Superposition #Tellart #InteractiveDesign #DigitalStorytelling #WaterStories #DesignCollaboration


3
2
6 months ago


From battling water to befriending it 💧 — glimpses of our contribution to the Netherlands Pavilion at World Expo 2025 in Osaka. 🇯🇵

Together with our long-time friends at Tellart, we designed the Touch-Activated Timelines of Water — a series of responsive Water Walls that invite visitors to explore centuries of Dutch innovation and coexistence with water. 🌊

Through gesture-driven visuals, each wall reveals a new chapter in our evolving relationship with water.

More documentation soon 👀

Created with AND B.V., a collaboration between Tellart, RAU Architects (@rau.architects ), DGMR (@dgmradviseurs ), and Asanuma (@asanuma_official ).

Photo credits: @la_fenrir

#WorldExpo2025 #Expo2025Osaka #NetherlandsPavilion #Superposition #Tellart #InteractiveDesign #DigitalStorytelling #WaterStories #DesignCollaboration


3
2
6 months ago

A character emerges from the cave, scrolling.

Some snippets of “First Person Scroller”, a visual essay created by Superposition and @cybervolta as a contribution to the current Memememememe exhibition at the @mediamajlismuseum

The film invites audiences to explore memes and their impact on our inner voice. Experienced through the POV of a pathological scroller, this first-person journey is marked by the endless drone and overwhelming memetic noise of platform culture.

Created entirely within a custom Grand Theft Auto V environment, the work immerses the viewer in audiovisual excess, until even the inner voice takes on the junk rhythms of the feed.

As a descent into the endless scroll, this work constructs a first-person perspective of the social feed as a Sisyphean non-space. Utilizing the appropriated architecture of a commercial video game, a world already designed around consumption and violence, its logic is modded into a recursive loop of information anxiety. Inner thought is rendered externally as a barrage of generated text, manifesting the psychic condition of the networked subject: a vessel for viral vernacular and spam, animated by algorithms. 

The viewer has to track multiple streams at once and becomes part of a simulation where everything is a reference to a reference. Here social worlds are built upon great, buzzing memetic transmissions— vistas and soundscapes where repetition is king. The work “insists upon itself.” 

Memememememe runs till Dec 4th, 2025 in the Media Majlis Museum @nuqatar in Qatar.

Voice actor: Maroua Gaddur

#firstpersonscroller #GrandTheftAuto #Meme #Game #Modding #scroll #endlessly


98
7 months ago

A character emerges from the cave, scrolling.

Some snippets of “First Person Scroller”, a visual essay created by Superposition and @cybervolta as a contribution to the current Memememememe exhibition at the @mediamajlismuseum

The film invites audiences to explore memes and their impact on our inner voice. Experienced through the POV of a pathological scroller, this first-person journey is marked by the endless drone and overwhelming memetic noise of platform culture.

Created entirely within a custom Grand Theft Auto V environment, the work immerses the viewer in audiovisual excess, until even the inner voice takes on the junk rhythms of the feed.

As a descent into the endless scroll, this work constructs a first-person perspective of the social feed as a Sisyphean non-space. Utilizing the appropriated architecture of a commercial video game, a world already designed around consumption and violence, its logic is modded into a recursive loop of information anxiety. Inner thought is rendered externally as a barrage of generated text, manifesting the psychic condition of the networked subject: a vessel for viral vernacular and spam, animated by algorithms. 

The viewer has to track multiple streams at once and becomes part of a simulation where everything is a reference to a reference. Here social worlds are built upon great, buzzing memetic transmissions— vistas and soundscapes where repetition is king. The work “insists upon itself.” 

Memememememe runs till Dec 4th, 2025 in the Media Majlis Museum @nuqatar in Qatar.

Voice actor: Maroua Gaddur

#firstpersonscroller #GrandTheftAuto #Meme #Game #Modding #scroll #endlessly


98
7 months ago

A character emerges from the cave, scrolling.

Some snippets of “First Person Scroller”, a visual essay created by Superposition and @cybervolta as a contribution to the current Memememememe exhibition at the @mediamajlismuseum

The film invites audiences to explore memes and their impact on our inner voice. Experienced through the POV of a pathological scroller, this first-person journey is marked by the endless drone and overwhelming memetic noise of platform culture.

Created entirely within a custom Grand Theft Auto V environment, the work immerses the viewer in audiovisual excess, until even the inner voice takes on the junk rhythms of the feed.

As a descent into the endless scroll, this work constructs a first-person perspective of the social feed as a Sisyphean non-space. Utilizing the appropriated architecture of a commercial video game, a world already designed around consumption and violence, its logic is modded into a recursive loop of information anxiety. Inner thought is rendered externally as a barrage of generated text, manifesting the psychic condition of the networked subject: a vessel for viral vernacular and spam, animated by algorithms. 

The viewer has to track multiple streams at once and becomes part of a simulation where everything is a reference to a reference. Here social worlds are built upon great, buzzing memetic transmissions— vistas and soundscapes where repetition is king. The work “insists upon itself.” 

Memememememe runs till Dec 4th, 2025 in the Media Majlis Museum @nuqatar in Qatar.

Voice actor: Maroua Gaddur

#firstpersonscroller #GrandTheftAuto #Meme #Game #Modding #scroll #endlessly


98
7 months ago

A character emerges from the cave, scrolling.

Some snippets of “First Person Scroller”, a visual essay created by Superposition and @cybervolta as a contribution to the current Memememememe exhibition at the @mediamajlismuseum

The film invites audiences to explore memes and their impact on our inner voice. Experienced through the POV of a pathological scroller, this first-person journey is marked by the endless drone and overwhelming memetic noise of platform culture.

Created entirely within a custom Grand Theft Auto V environment, the work immerses the viewer in audiovisual excess, until even the inner voice takes on the junk rhythms of the feed.

As a descent into the endless scroll, this work constructs a first-person perspective of the social feed as a Sisyphean non-space. Utilizing the appropriated architecture of a commercial video game, a world already designed around consumption and violence, its logic is modded into a recursive loop of information anxiety. Inner thought is rendered externally as a barrage of generated text, manifesting the psychic condition of the networked subject: a vessel for viral vernacular and spam, animated by algorithms. 

The viewer has to track multiple streams at once and becomes part of a simulation where everything is a reference to a reference. Here social worlds are built upon great, buzzing memetic transmissions— vistas and soundscapes where repetition is king. The work “insists upon itself.” 

Memememememe runs till Dec 4th, 2025 in the Media Majlis Museum @nuqatar in Qatar.

Voice actor: Maroua Gaddur

#firstpersonscroller #GrandTheftAuto #Meme #Game #Modding #scroll #endlessly


98
7 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
9 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
9 months ago


Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
9 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
9 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
9 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
9 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
9 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
9 months ago


Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
9 months ago

In an era where we once relied on trained journalists for clarity on current affairs, the rise of machine learning has ushered in a world of artificial intelligence where the boundaries between fact and fiction, right and wrong, truth and falsehood, have become increasingly blurred.

This is a small collection of speculative instruments shown during the spring exhibition “Ai or Nay” at @mediamajlismuseum to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Curator: @bintaylor
Museum Director: @curatorview
Exhibition identity: @studioflux.ch
Exhibition design: @fortytwelve_

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism #AiOrNAY #ArtificialIntelligence #MediaMajlisMuseum #DohaExhibitions #TechAndCreativity #Cybersecurity #museum #ChatGPT


3
10 months ago

“What do you see, David? “Okay, Angelo… We’re in a dark woods now. There’s a soft wind blowing through some sycamore trees, and the moon is out.”

A drone flight over a low-poly forrest fed into blender’s AI-Render.

#blender #stablediffusion #AIrender #blendercommunity #blenderart #aiartcommunity #VRsclupt #davidlynch


3
11 months ago

For the exhibition “Ai or NAY? Artificial vs. Intelligent” at @mediamajlismuseum , we created the film “Where Do They Stand?”

It presents investigative interactions with four different large language models — Llama 3.1, JAIS, Mistral Large, and Yi 1.5 — colloquially known as AI chatbots. These interactions explore the potential and pitfalls of using such technology for truth-finding, and how our prompts shape the responses. The scenes highlight both the strengths and limitations of these models, emphasizing the importance of accuracy and exposing the inherent biases and differences in their training.

Credits
Curator: @bintaylor
Museum Director: @curatorview
Exhibition Identity: @studioflux.ch
Exhibition Design: @fortytwelve_

#LLM #AI #AIchatbot #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism #AiOrNAY #ArtificialIntelligence #MediaMajlisMuseum #DohaExhibitions


3
1
11 months ago

An excerpt from The Building Blocks of AI and Journalism - a periodic table of speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

For the exhibition “Ai or Nay” at @mediamajlismuseum we designed an interactive experience in which visitors are invited to explore, examine, and engage with the complex interplay between journalism and artificial intelligence through a curated selection of case studies, user experiences, and thought-provoking ideas. Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Insight and ignorance have long coexisted, but in an era where we once relied on trained journalists for clarity on current affairs, the rise of machine learning has ushered in a world of artificial intelligence where the boundaries between fact and fiction, right and wrong, truth and falsehood, have become increasingly blurred.

Really happy to have fruitfully collaborated on this with @sjoerd.mol

Curator: @bintaylor
Museum Director: @curatorview
Exhibition identity: @studioflux.ch
Exhibition design: @fortytwelve_

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism #AiOrNAY #ArtificialIntelligence #MediaMajlisMuseum #DohaExhibitions #TechAndCreativity #Cybersecurity #museum #ChatGPT


3
1 years ago

Here’s a look at some outputs for @on that never made it into production

#worldbuilding #blender #WIP #worldbuilding #design #digitalart #3D #digital #blendercommunity


3
2
1 years ago

Here’s a look at some outputs for @on that never made it into production

#worldbuilding #blender #WIP #worldbuilding #design #digitalart #3D #digital #blendercommunity


3
2
1 years ago

Here’s a look at some outputs for @on that never made it into production

#worldbuilding #blender #WIP #worldbuilding #design #digitalart #3D #digital #blendercommunity


3
2
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Dancing on Air

#blender #stablediffusion #AIrender #blendercommunity #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #splines #3Dprinting #VRsculpting #VRsclupt


3
1 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago


비밀리에 인스타그램 스토리 보기

인스타그램 스토리 뷰어는 인스타그램 스토리, 비디오, 사진 또는 IGTV를 비밀리에 보고 저장할 수 있는 간단한 도구입니다. 이 서비스를 통해 콘텐츠를 다운로드하고 언제든지 오프라인으로 즐길 수 있습니다. 인스타그램에서 나중에 확인하고 싶은 흥미로운 콘텐츠를 찾거나 익명으로 스토리를 보고 싶다면, 우리 뷰어가 적합합니다. Anonstories는 신원을 숨길 수 있는 훌륭한 솔루션을 제공합니다. 인스타그램은 2023년 8월에 스토리 기능을 출시했으며, 이 기능은 흥미롭고 시간에 민감한 형식으로 빠르게 다른 플랫폼에 채택되었습니다. 스토리는 사용자가 텍스트, 이모지 또는 필터로 보강된 사진, 비디오 또는 셀카를 공유할 수 있게 해주며, 24시간 동안만 표시됩니다. 이 제한된 시간 동안 높은 참여를 유도하며 일반 게시물보다 더 많은 반응을 얻을 수 있습니다. 오늘날 스토리는 소셜 미디어에서 연결하고 소통하는 가장 인기 있는 방법 중 하나입니다. 그러나 스토리를 볼 때, 제작자는 자신의 뷰어 목록에서 당신의 이름을 볼 수 있으며, 이는 개인 정보 보호에 대한 우려를 일으킬 수 있습니다. 만약 스토리를 아무도 모르게 탐색하고 싶다면? 그때 Anonstories가 유용해집니다. 이 도구는 신원을 드러내지 않고 공개된 인스타그램 콘텐츠를 볼 수 있게 해줍니다. 관심 있는 프로필의 사용자명을 입력하면 해당 프로필의 최신 스토리를 확인할 수 있습니다. Anonstories 뷰어의 특징: - 익명 브라우징: 뷰어 목록에 나타나지 않고 스토리를 볼 수 있습니다. - 계정 필요 없음: 인스타그램 계정에 가입하지 않고 공개 콘텐츠를 볼 수 있습니다. - 콘텐츠 다운로드: 스토리 콘텐츠를 직접 다운로드하여 오프라인에서 사용할 수 있습니다. - 하이라이트 보기: 24시간 제한을 넘어서 인스타그램 하이라이트를 볼 수 있습니다. - 리포스트 모니터링: 개인 프로필의 스토리 리포스트나 참여도를 추적할 수 있습니다. 제한 사항: - 이 도구는 공개 계정에서만 작동하며, 개인 계정은 접근할 수 없습니다. 장점: - 개인 정보 보호 친화적: 인스타그램 콘텐츠를 보면서도 눈에 띄지 않습니다. - 간단하고 쉬움: 앱 설치나 등록이 필요 없습니다. - 독점 도구: 인스타그램에서 제공하지 않는 방식으로 콘텐츠를 다운로드하고 관리할 수 있습니다.

Anonstories의 장점

인스타그램 스토리 비공개로 탐색

인스타그램 업데이트를 비밀리에 추적하고 개인 정보를 보호하며 익명으로 남을 수 있습니다.


개인 인스타그램 뷰어

개인 프로필 뷰어를 사용하여 쉽게 프로필과 사진을 익명으로 볼 수 있습니다.


무료 스토리 뷰어

이 무료 도구는 인스타그램 스토리를 익명으로 볼 수 있게 해주며, 스토리 업로더에게 활동을 숨길 수 있습니다.

자주 묻는 질문

 
익명성

Anonstories는 사용자가 인스타그램 스토리를 볼 때 제작자에게 알림을 보내지 않도록 합니다.

 
디바이스 호환성

iOS, Android, Windows, macOS, Chrome, Safari와 같은 최신 브라우저에서 원활하게 작동합니다.

 
안전성 및 개인 정보 보호

로그인 정보 없이 안전하고 익명으로 브라우징할 수 있습니다.

 
등록 필요 없음

사용자는 간단히 사용자명을 입력하여 공개된 스토리를 볼 수 있습니다. 계정이 필요하지 않습니다.

 
지원 형식

사진(JPEG)과 비디오(MP4)를 쉽게 다운로드합니다.

 
비용

이 서비스는 무료로 제공됩니다.

 
비공개 계정

비공개 계정의 콘텐츠는 팔로워만 접근할 수 있습니다.

 
파일 사용

파일은 개인적 또는 교육적 용도로만 사용 가능하며 저작권 규정을 준수해야 합니다.

 
작동 방식

공개된 사용자명을 입력하여 스토리를 보거나 다운로드할 수 있습니다. 서비스는 콘텐츠를 로컬에 저장할 수 있는 직접 링크를 생성합니다.