Read-Only Memory
Publisher of books on videogames and worldbuilding est. 2012

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga

The original graphic novel that started it all. HUXLEY collects all six issues of Ben Mauro‘s epic sci-fi story, alongside an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary.
Until 14 May, 5pm GMT, every order of HUXLEY and its prequel The Oracle comes with a 190 × 252mm signed print.
@ben_mauro @huxleysaga
For the next two weeks every copy of HUXLEY and The Oracle also comes with a 190 × 252mm giclée print featuring The Demon – signed by creator @ben_mauro
Offer ends on 14 May, 5pm GMT.

Over the past several months we’ve been working intensively on the final stages of PlayStation: The First 30 Years – refining production details, fact-checking design anecdotes, and carrying out meticulous image checks.
However, the care taken during these final stages means that production and freight timelines have shifted.
As a result, we are now expecting PlayStation: The First 30 Years to begin shipping in November this year, rather than during the springtime as originally projected.
We’re confident these final refinements have helped turn an already ambitious project into something truly special. If you have any questions at all about your pre-order, please don’t hesitate to contact us at hello@readonlymemory.com

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.

Our new title, Indie Game Works, explores 50 visionary independent titles including Cairn, Tunic, GRIS, Valheim, DREDGE, 1000xRESIST, Genesis Noir, Abzû and A Short Hike, among many others, bringing together in-game imagery, development artwork, and early sketch material.
With exclusive contributions from the creatives behind each game, the book offers a detailed look at the thinking and craft shaping contemporary indie videogames. Featuring a foreword from Elite co-creator David Braben, Indie Game Works presents an in-depth visual survey, from early concepts through to final form.
This Read-Only Memory edition – featuring a cut-flush binding and handmade slipcase – is limited to 1,000 copies and is shipping now.
ARK/8 LA @ark8net now carries books from Read-Only Memory @readonlymemorycom
British publisher ROM has become one of the most respected voices documenting video game culture — from deep dives into Japanese game development to the history of the most iconic consoles ever created, as well as unexpected subjects like the social rituals of LAN parties.
Blending meticulous research with exceptional design, their books feel as much like art objects as they do cultural archives.
We’re proud for ARK/8 LA to become ROM’s first official retail stockist, and excited to share their work with our community.
As we continue shaping the space, publications like these are an important part of the world we want to build around games.

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

Sega Dreamcast: Collected Works is back in stock and available now.
Originally crowdfunded in 2017 and produced in direct collaboration with @sega, the book explores how the cult console ‘Shaped Da Future’ with archival materials, hardware photography and in-depth interviews. As The Dreamcast Junkyard kindly noted, it “exudes quality and is full of lovely details and footnotes that litter the Dreamcast’s brief but blindingly bright time in the limelight.”

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Deluxe version of An Oral History of Guitar Hero, Rock Band and the Music Game Boom – available only as part of our 2024 crowdfunding campaign – features a typographic case design and an accompanying slipcase with a five colour lining. Shoulder strap and whammy bar not included 🤟 Written by Blake Hester and art directed by @rejanedalbello

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

The Oral History of Guitar Hero, Rock Band and the Music Game Boom tells the full inside story of a phenomenon that lived fast and burned bright. Building on Blake Hester’s acclaimed 2021 Vice article, the book charts the meteoric rise – and abrupt collapse – of the music game era through first-hand interviews with key figures, including Ryan Lesser, Rob Kay, Greg LoPiccolo, Alex Rigopulos and many more.
This essential new Read-Only Memory volume is available in limited quantities following a successful crowdfunding campaign. Designed to echo the physicality of the games themselves, the book features die-cut, tabbed pages inspired by the franchise’s iconic instrument controllers – a tactile tribute to one of videogame history’s most unlikely revolutions.
Follow the link in our bio to learn more.

Welcome to the apocalypse… HUXLEY is Read-Only Memory’s debut graphic novel, collecting all six issues of @ben_mauro’s epic sci-fi saga in a single hardback volume. Set in a post-apocalyptic world ruled by AI, it follows scavengers Max and Kai as they uncover an ancient atomic robot and are drawn into a deadly fight for survival. The edition also includes original cover artworks and an extensive behind-the-scenes section with sketches, storyboards, and Mauro’s commentary.

PlayStation: The First 30 Years is the definitive visual chronicle of Sony’s world-changing videogame console. Drawing on unprecedented access to @playstation’s archives, the book explores 30 years of hardware design through R&D prototypes, concept sketches, and development models – many published for the first time.
Across 400 large-format pages, it traces the evolution of consoles and controllers from early experiments to the PlayStation 5, with insights from the engineers and designers who shaped the PlayStation legacy.
Pre-order your copy now, exclusively from Read-Only Memory.

Dynamite Headdy (1994) is one of Treasure’s typically idiosyncratic contributions to the Mega Drive/Genesis game library – a technical marvel and an essential 16-but platformer. The original design documents for the game are new additions in our Sega Mega Drive/Genesis encyclopaedia, Ultimate Works, in stock and shipping now.

Dynamite Headdy (1994) is one of Treasure’s typically idiosyncratic contributions to the Mega Drive/Genesis game library – a technical marvel and an essential 16-but platformer. The original design documents for the game are new additions in our Sega Mega Drive/Genesis encyclopaedia, Ultimate Works, in stock and shipping now.

Dynamite Headdy (1994) is one of Treasure’s typically idiosyncratic contributions to the Mega Drive/Genesis game library – a technical marvel and an essential 16-but platformer. The original design documents for the game are new additions in our Sega Mega Drive/Genesis encyclopaedia, Ultimate Works, in stock and shipping now.

Dynamite Headdy (1994) is one of Treasure’s typically idiosyncratic contributions to the Mega Drive/Genesis game library – a technical marvel and an essential 16-but platformer. The original design documents for the game are new additions in our Sega Mega Drive/Genesis encyclopaedia, Ultimate Works, in stock and shipping now.
Trình Xem Câu Chuyện Instagram là một công cụ dễ sử dụng giúp bạn xem và lưu câu chuyện Instagram, video, ảnh hoặc IGTV một cách bí mật. Với dịch vụ này, bạn có thể tải xuống nội dung và thưởng thức ngoại tuyến bất cứ lúc nào. Nếu bạn tìm thấy điều gì đó thú vị trên Instagram mà bạn muốn xem sau này hoặc muốn xem câu chuyện mà vẫn giữ ẩn danh, Trình Xem của chúng tôi là lựa chọn hoàn hảo. Anonstories cung cấp giải pháp tuyệt vời để giữ kín danh tính của bạn. Instagram ra mắt tính năng Câu Chuyện vào tháng 8 năm 2023, và nhanh chóng được các nền tảng khác áp dụng do định dạng hấp dẫn và nhạy cảm với thời gian. Câu Chuyện cho phép người dùng chia sẻ cập nhật nhanh, bất kể là ảnh, video, hay selfie, được bổ sung với văn bản, emoji, hoặc bộ lọc, và chỉ hiển thị trong 24 giờ. Khoảng thời gian giới hạn này tạo ra mức độ tương tác cao so với các bài đăng thường xuyên. Trong thế giới ngày nay, Câu Chuyện là một trong những cách phổ biến nhất để kết nối và giao tiếp trên mạng xã hội. Tuy nhiên, khi bạn xem một Câu Chuyện, người tạo có thể thấy tên của bạn trong danh sách người xem, điều này có thể gây lo ngại về quyền riêng tư. Nếu bạn muốn duyệt Câu Chuyện mà không bị phát hiện, Anonstories sẽ hữu ích. Nó cho phép bạn xem nội dung công khai trên Instagram mà không tiết lộ danh tính của mình. Chỉ cần nhập tên người dùng của hồ sơ mà bạn tò mò và công cụ này sẽ hiển thị Câu Chuyện mới nhất của họ. Các tính năng của Trình Xem Anonstories: - Duyệt Ẩn Danh: Xem Câu Chuyện mà không xuất hiện trong danh sách người xem. - Không Cần Tài Khoản: Xem nội dung công khai mà không cần đăng ký tài khoản Instagram. - Tải Nội Dung: Lưu bất kỳ nội dung Câu Chuyện nào trực tiếp vào thiết bị của bạn để sử dụng ngoại tuyến. - Xem Highlight: Truy cập các Highlight trên Instagram, ngay cả khi đã qua 24 giờ. - Theo Dõi Đăng Lại: Theo dõi các bài đăng lại hoặc mức độ tương tác trên Câu Chuyện của hồ sơ cá nhân. Hạn chế: - Công cụ này chỉ hoạt động với các tài khoản công khai; các tài khoản riêng tư không thể truy cập. Lợi ích: - Thân thiện với quyền riêng tư: Xem bất kỳ nội dung Instagram nào mà không bị phát hiện. - Đơn giản và dễ dàng: Không cần cài đặt ứng dụng hoặc đăng ký. - Công cụ độc quyền: Tải và quản lý nội dung theo cách mà Instagram không cung cấp.
Theo dõi các cập nhật Instagram một cách kín đáo trong khi bảo vệ quyền riêng tư của bạn và vẫn giữ ẩn danh.
Xem hồ sơ và ảnh một cách ẩn danh dễ dàng với Trình Xem Hồ Sơ Riêng Tư.
Công cụ miễn phí này cho phép bạn xem Câu Chuyện Instagram ẩn danh, đảm bảo hoạt động của bạn không bị phát hiện bởi người tải lên câu chuyện.
Anonstories cho phép người dùng xem Câu Chuyện Instagram mà không cảnh báo người tạo.
Hoạt động mượt mà trên iOS, Android, Windows, macOS và các trình duyệt hiện đại như Chrome và Safari.
Ưu tiên duyệt web an toàn, ẩn danh mà không yêu cầu thông tin đăng nhập.
Người dùng có thể xem Câu Chuyện công khai chỉ bằng cách nhập tên người dùng—không cần tài khoản.
Tải ảnh (JPEG) và video (MP4) một cách dễ dàng.
Dịch vụ này miễn phí.
Nội dung từ các tài khoản riêng tư chỉ có thể truy cập bởi những người theo dõi.
Các tệp chỉ được sử dụng cho mục đích cá nhân hoặc giáo dục và phải tuân thủ quy định bản quyền.
Nhập tên người dùng công khai để xem hoặc tải xuống câu chuyện. Dịch vụ tạo liên kết trực tiếp để lưu nội dung vào thiết bị của bạn.