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_yfxlab

y=f(x)

y=f(x) is a creative technology studio, focused on the creation of overarching multimedia experiences, with specially crafted software and design

40
posts
132
followers
7.2K
following

Material exploration.
Realtime raytracing using the recently added RayQuery objects in POPs.
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Music : La Luna by @martin.analog
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made in @touchdesigner
.
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#touchdesigner #realtime #pathtracing #generative #generativeart #newmedia #newmediaart #codeart #digitalart #creativecoding #glsl #yfxlab #yfx


208
17
2 months ago


Exploring realtime raytracing in TouchDesigner using the recently added RayQuery objects in POPs.
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Thanks @colin.hoy for inspiring to use SVGF for denoising!
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made in @touchdesigner
.
.
.
#touchdesigner #realtime #pathtracing #generative #generativeart #newmedia #newmediaart #codeart #digitalart #creativecoding #glsl #yfxlab #yfx


194
13
2 months ago

Reaction diffusion on a displaced plane. Remix of an old patch
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Music : Sad Juno by @martin.analog
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made in @touchdesigner
.
.
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#touchdesigner #realtime #generative #reactivediffusion #generativeart #newmedia #newmediaart #codeart #digitalart #creativecoding #glsl #yfxlab #yfx


623
19
4 months ago

Snippet from Amsterdam dance event 2025
Joris Voorn @ Awakenings
Sugarcity, halfweg

Using our Wave framework, laser calibration and mapping.
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a collaboration with @kappa.fortytwo
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audio : @jorisvoorn
lasers : @kappa.fortytwo
visuals : @_deframe
video : @awakenings
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made with @touchdesigner
.
.
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#awakenings #jorisvoorn #ade #live #touchdesigner #laser #generative #generativeart #newmedia #newmediaart #creativecoding #yfxlab #yfx


70
1
5 months ago

Dreaming Infinite (2025)

What does it take to think 10.000 years into the future?

Dreaming Infinite is a project for Schemerlicht by a group of artists, makers and researchers that investigate the role of time in New Media Art. By applying what Roman Krznaric coined as “Kathedraaldenken” (Cathedral Thinking) to digital installations, it invites us to reflect on time as a tool for creation instead of a limitation. Like artifacts from more ancient worlds, Dreaming Infinite creates a vessel to transport ideas and dreams to the future.

“We are locked in history and they were not.”
Werner Herzog, Cave of Forgotten Dreams (2010)

Two objects stand tall in a forest in the Netherlands. A 5 meter tall digital monolith creates an ever changing audio-visual language, whilst the other column acts as a study into making time-lasting objects encoded with information.

Y=f(x) studio (Tim and Roy Gerritsen) created an evolutionary algorithm that “dreams up” a new visual languages over time by reinterpreting a range of ‘ground truths’. The ground truths ranged from simple geometric patterns, to generative prime-number sequences. The machine reinterprets this input, and generates image and sound that aims to broadcast a digital presence to observers in a far future.

Dreaming Infinite is a concept by Timo Lejeune, created in collaboration with Tim and Roy Gerritsen from studio y=f(x), Meggie Weinheimer, and Lumus Instruments.

Concept and direction by Timo Lejeune (@timo_lejeune)
Coding and visual design by y=f(x) Lab (@_yfxlab)
Tim Gerritsen (@tim__gerritsen), Roy Gerritsen (@_roygerritsen)
Research and implementation by Meggie Weinheimer (@meggieweinheimer)
Driven by @touchdesigner
Engineering and Realization by Lumus Instruments (@lumus.instruments)
Sound by Max Frimout (@maxfrimout) and Timo Lejeune

Commissioned by @schemerlichtfestival
Curated by @siuliko @boris.acket @zalan_szakacs

Videos by @meggieweinheimer
Photo by @stefvanoosterhout


712
11
6 months ago

Dreaming Infinite (2025)

What does it take to think 10.000 years into the future?

Dreaming Infinite is a project for Schemerlicht by a group of artists, makers and researchers that investigate the role of time in New Media Art. By applying what Roman Krznaric coined as “Kathedraaldenken” (Cathedral Thinking) to digital installations, it invites us to reflect on time as a tool for creation instead of a limitation. Like artifacts from more ancient worlds, Dreaming Infinite creates a vessel to transport ideas and dreams to the future.

“We are locked in history and they were not.”
Werner Herzog, Cave of Forgotten Dreams (2010)

Two objects stand tall in a forest in the Netherlands. A 5 meter tall digital monolith creates an ever changing audio-visual language, whilst the other column acts as a study into making time-lasting objects encoded with information.

Y=f(x) studio (Tim and Roy Gerritsen) created an evolutionary algorithm that “dreams up” a new visual languages over time by reinterpreting a range of ‘ground truths’. The ground truths ranged from simple geometric patterns, to generative prime-number sequences. The machine reinterprets this input, and generates image and sound that aims to broadcast a digital presence to observers in a far future.

Dreaming Infinite is a concept by Timo Lejeune, created in collaboration with Tim and Roy Gerritsen from studio y=f(x), Meggie Weinheimer, and Lumus Instruments.

Concept and direction by Timo Lejeune (@timo_lejeune)
Coding and visual design by y=f(x) Lab (@_yfxlab)
Tim Gerritsen (@tim__gerritsen), Roy Gerritsen (@_roygerritsen)
Research and implementation by Meggie Weinheimer (@meggieweinheimer)
Driven by @touchdesigner
Engineering and Realization by Lumus Instruments (@lumus.instruments)
Sound by Max Frimout (@maxfrimout) and Timo Lejeune

Commissioned by @schemerlichtfestival
Curated by @siuliko @boris.acket @zalan_szakacs

Videos by @meggieweinheimer
Photo by @stefvanoosterhout


712
11
6 months ago

Dreaming Infinite (2025)

What does it take to think 10.000 years into the future?

Dreaming Infinite is a project for Schemerlicht by a group of artists, makers and researchers that investigate the role of time in New Media Art. By applying what Roman Krznaric coined as “Kathedraaldenken” (Cathedral Thinking) to digital installations, it invites us to reflect on time as a tool for creation instead of a limitation. Like artifacts from more ancient worlds, Dreaming Infinite creates a vessel to transport ideas and dreams to the future.

“We are locked in history and they were not.”
Werner Herzog, Cave of Forgotten Dreams (2010)

Two objects stand tall in a forest in the Netherlands. A 5 meter tall digital monolith creates an ever changing audio-visual language, whilst the other column acts as a study into making time-lasting objects encoded with information.

Y=f(x) studio (Tim and Roy Gerritsen) created an evolutionary algorithm that “dreams up” a new visual languages over time by reinterpreting a range of ‘ground truths’. The ground truths ranged from simple geometric patterns, to generative prime-number sequences. The machine reinterprets this input, and generates image and sound that aims to broadcast a digital presence to observers in a far future.

Dreaming Infinite is a concept by Timo Lejeune, created in collaboration with Tim and Roy Gerritsen from studio y=f(x), Meggie Weinheimer, and Lumus Instruments.

Concept and direction by Timo Lejeune (@timo_lejeune)
Coding and visual design by y=f(x) Lab (@_yfxlab)
Tim Gerritsen (@tim__gerritsen), Roy Gerritsen (@_roygerritsen)
Research and implementation by Meggie Weinheimer (@meggieweinheimer)
Driven by @touchdesigner
Engineering and Realization by Lumus Instruments (@lumus.instruments)
Sound by Max Frimout (@maxfrimout) and Timo Lejeune

Commissioned by @schemerlichtfestival
Curated by @siuliko @boris.acket @zalan_szakacs

Videos by @meggieweinheimer
Photo by @stefvanoosterhout


712
11
6 months ago

Dreaming Infinite (2025)

What does it take to think 10.000 years into the future?

Dreaming Infinite is a project for Schemerlicht by a group of artists, makers and researchers that investigate the role of time in New Media Art. By applying what Roman Krznaric coined as “Kathedraaldenken” (Cathedral Thinking) to digital installations, it invites us to reflect on time as a tool for creation instead of a limitation. Like artifacts from more ancient worlds, Dreaming Infinite creates a vessel to transport ideas and dreams to the future.

“We are locked in history and they were not.”
Werner Herzog, Cave of Forgotten Dreams (2010)

Two objects stand tall in a forest in the Netherlands. A 5 meter tall digital monolith creates an ever changing audio-visual language, whilst the other column acts as a study into making time-lasting objects encoded with information.

Y=f(x) studio (Tim and Roy Gerritsen) created an evolutionary algorithm that “dreams up” a new visual languages over time by reinterpreting a range of ‘ground truths’. The ground truths ranged from simple geometric patterns, to generative prime-number sequences. The machine reinterprets this input, and generates image and sound that aims to broadcast a digital presence to observers in a far future.

Dreaming Infinite is a concept by Timo Lejeune, created in collaboration with Tim and Roy Gerritsen from studio y=f(x), Meggie Weinheimer, and Lumus Instruments.

Concept and direction by Timo Lejeune (@timo_lejeune)
Coding and visual design by y=f(x) Lab (@_yfxlab)
Tim Gerritsen (@tim__gerritsen), Roy Gerritsen (@_roygerritsen)
Research and implementation by Meggie Weinheimer (@meggieweinheimer)
Driven by @touchdesigner
Engineering and Realization by Lumus Instruments (@lumus.instruments)
Sound by Max Frimout (@maxfrimout) and Timo Lejeune

Commissioned by @schemerlichtfestival
Curated by @siuliko @boris.acket @zalan_szakacs

Videos by @meggieweinheimer
Photo by @stefvanoosterhout


712
11
6 months ago


Dreaming Infinite (2025)

What does it take to think 10.000 years into the future?

Dreaming Infinite is a project for Schemerlicht by a group of artists, makers and researchers that investigate the role of time in New Media Art. By applying what Roman Krznaric coined as “Kathedraaldenken” (Cathedral Thinking) to digital installations, it invites us to reflect on time as a tool for creation instead of a limitation. Like artifacts from more ancient worlds, Dreaming Infinite creates a vessel to transport ideas and dreams to the future.

“We are locked in history and they were not.”
Werner Herzog, Cave of Forgotten Dreams (2010)

Two objects stand tall in a forest in the Netherlands. A 5 meter tall digital monolith creates an ever changing audio-visual language, whilst the other column acts as a study into making time-lasting objects encoded with information.

Y=f(x) studio (Tim and Roy Gerritsen) created an evolutionary algorithm that “dreams up” a new visual languages over time by reinterpreting a range of ‘ground truths’. The ground truths ranged from simple geometric patterns, to generative prime-number sequences. The machine reinterprets this input, and generates image and sound that aims to broadcast a digital presence to observers in a far future.

Dreaming Infinite is a concept by Timo Lejeune, created in collaboration with Tim and Roy Gerritsen from studio y=f(x), Meggie Weinheimer, and Lumus Instruments.

Concept and direction by Timo Lejeune (@timo_lejeune)
Coding and visual design by y=f(x) Lab (@_yfxlab)
Tim Gerritsen (@tim__gerritsen), Roy Gerritsen (@_roygerritsen)
Research and implementation by Meggie Weinheimer (@meggieweinheimer)
Driven by @touchdesigner
Engineering and Realization by Lumus Instruments (@lumus.instruments)
Sound by Max Frimout (@maxfrimout) and Timo Lejeune

Commissioned by @schemerlichtfestival
Curated by @siuliko @boris.acket @zalan_szakacs

Videos by @meggieweinheimer
Photo by @stefvanoosterhout


712
11
6 months ago

Dreaming Infinite (2025)

What does it take to think 10.000 years into the future?

Dreaming Infinite is a project for Schemerlicht by a group of artists, makers and researchers that investigate the role of time in New Media Art. By applying what Roman Krznaric coined as “Kathedraaldenken” (Cathedral Thinking) to digital installations, it invites us to reflect on time as a tool for creation instead of a limitation. Like artifacts from more ancient worlds, Dreaming Infinite creates a vessel to transport ideas and dreams to the future.

“We are locked in history and they were not.”
Werner Herzog, Cave of Forgotten Dreams (2010)

Two objects stand tall in a forest in the Netherlands. A 5 meter tall digital monolith creates an ever changing audio-visual language, whilst the other column acts as a study into making time-lasting objects encoded with information.

Y=f(x) studio (Tim and Roy Gerritsen) created an evolutionary algorithm that “dreams up” a new visual languages over time by reinterpreting a range of ‘ground truths’. The ground truths ranged from simple geometric patterns, to generative prime-number sequences. The machine reinterprets this input, and generates image and sound that aims to broadcast a digital presence to observers in a far future.

Dreaming Infinite is a concept by Timo Lejeune, created in collaboration with Tim and Roy Gerritsen from studio y=f(x), Meggie Weinheimer, and Lumus Instruments.

Concept and direction by Timo Lejeune (@timo_lejeune)
Coding and visual design by y=f(x) Lab (@_yfxlab)
Tim Gerritsen (@tim__gerritsen), Roy Gerritsen (@_roygerritsen)
Research and implementation by Meggie Weinheimer (@meggieweinheimer)
Driven by @touchdesigner
Engineering and Realization by Lumus Instruments (@lumus.instruments)
Sound by Max Frimout (@maxfrimout) and Timo Lejeune

Commissioned by @schemerlichtfestival
Curated by @siuliko @boris.acket @zalan_szakacs

Videos by @meggieweinheimer
Photo by @stefvanoosterhout


712
11
6 months ago

Dreaming Infinite (2025)

What does it take to think 10.000 years into the future?

Dreaming Infinite is a project for Schemerlicht by a group of artists, makers and researchers that investigate the role of time in New Media Art. By applying what Roman Krznaric coined as “Kathedraaldenken” (Cathedral Thinking) to digital installations, it invites us to reflect on time as a tool for creation instead of a limitation. Like artifacts from more ancient worlds, Dreaming Infinite creates a vessel to transport ideas and dreams to the future.

“We are locked in history and they were not.”
Werner Herzog, Cave of Forgotten Dreams (2010)

Two objects stand tall in a forest in the Netherlands. A 5 meter tall digital monolith creates an ever changing audio-visual language, whilst the other column acts as a study into making time-lasting objects encoded with information.

Y=f(x) studio (Tim and Roy Gerritsen) created an evolutionary algorithm that “dreams up” a new visual languages over time by reinterpreting a range of ‘ground truths’. The ground truths ranged from simple geometric patterns, to generative prime-number sequences. The machine reinterprets this input, and generates image and sound that aims to broadcast a digital presence to observers in a far future.

Dreaming Infinite is a concept by Timo Lejeune, created in collaboration with Tim and Roy Gerritsen from studio y=f(x), Meggie Weinheimer, and Lumus Instruments.

Concept and direction by Timo Lejeune (@timo_lejeune)
Coding and visual design by y=f(x) Lab (@_yfxlab)
Tim Gerritsen (@tim__gerritsen), Roy Gerritsen (@_roygerritsen)
Research and implementation by Meggie Weinheimer (@meggieweinheimer)
Driven by @touchdesigner
Engineering and Realization by Lumus Instruments (@lumus.instruments)
Sound by Max Frimout (@maxfrimout) and Timo Lejeune

Commissioned by @schemerlichtfestival
Curated by @siuliko @boris.acket @zalan_szakacs

Videos by @meggieweinheimer
Photo by @stefvanoosterhout


712
11
6 months ago

Carl Cox Evolution Show in Lisbon!
oh yes, oh yes! Custom made sync system in touchdesigner to control lights, visuals & lasers.

@carlcoxofficial
@christophercoemusic
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lasers : @kappa.fortytwo
visuals : @_deframe
lights : @collynsdesign
photos : @etranter
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made with @touchdesigner
.
.
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#evolution #carlcox #lisbon #resolume #live #sync #touchdesigner #pre-rendered #generative #generativeart #newmedia #newmediaart #creativecoding #yfxlab #yfx


94
4
9 months ago

56
4
1 years ago

Poh ! That was something…
Carl Cox Evolution show premiere @ ultra Miami


96
5
1 years ago

Photo recap of our mysteryland project where we filled 2 days with realtime and pre-rendered content, design the video part for the timecoded endshows,and created a realtime system for dynamicly remapping 2d content on the 3d led cube.

Honored to be creating the visual content this with together with:
Nikzad Arabshashi @nikzadarabshahi
Beyond3d @beyond_3d_nl
Chanon Satthum @chanon_satthum
Trent Hunter @flippingsigmas
Max Lahr @max_d_lahr
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made with @touchdesigner
audio: High Seas by Sainte Vie
Photographs : mysteryland
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.
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#touchdesigner #pre-rendered #generative #particles #generativeart #newmedia #newmediaart #codeart #digitalart #creativecoding #yfxlab #yfx


218
13
1 years ago


As part of the mysteryland project, we made two realtime systems utilizing raymarch and instancing techniques. Using a live videocamera aimed at the sky, our goal was to blend the 12m led cube with the stage. To mimic the glass effect, we used realtime reflections and scratched surfaces to hide the big video panels. By adding live parameters as input, we transformed the videocontent to a live instrument.

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made with @touchdesigner
audio: Invisible by NTO
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#touchdesigner #raymarching #glsl #reflections #instancing #realtime #generative #particles #generativeart #newmedia #newmediaart #codeart #digitalart #creativecoding #yfxlab #yfx


698
14
1 years ago

We are excited and honored to be asked to create some examplepatches for the upcoming new TD component family : POPs

Be sure to follow touchdesigner to get updated on a release date or access to the early alpha. For more information and explanation you can view Greg Hermanovic’s talk at the Berlin event here : tinyurl.com/popsinfo

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made with POPs in @touchdesigner
audio: Corky prelude by Brandt Brauer Frick
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#touchdesigner #pops #realtime #generative #particles #generativeart #newmedia #newmediaart #codeart #digitalart #creativecoding #yfxlab #yfx


522
16
1 years ago

y=f(x) invites you to the second edition of the TouchDesigner Amsterdam meetup at Amaze!
Join us as we dive into a day filled sharing new ideas, sparking creativity, and fostering meaningful connections within the TouchDesigner community.

Presenations by :
Bertrand de Becque from B2BK (FR)
@b2bk.fr

Antoine Goldschmidt from Magicstreet (BE)
@ant.gold @magicstreetstudio

Greg Hermanovic & Isabelle Rousset from Derivative (CA)
@touchdesigner

y=f(x) lab (NL)
@_yfxlab

Bring your laptop for our communal jam session!

Tickets:
https://www.eventbrite.com/e/touchdesigner-meetup-amsterdam-2024-tickets-885534697117
(link in bio)


134
6
2 years ago


View Instagram Stories in Secret

The Instagram Story Viewer is an easy tool that lets you secretly watch and save Instagram stories, videos, photos, or IGTV. With this service, you can download content and enjoy it offline whenever you like. If you find something interesting on Instagram that you’d like to check out later or want to view stories while staying anonymous, our Viewer is perfect for you. Anonstories offers an excellent solution for keeping your identity hidden. Instagram first launched the Stories feature in August 2023, which was quickly adopted by other platforms due to its engaging, time-sensitive format. Stories let users share quick updates, whether photos, videos, or selfies, enhanced with text, emojis, or filters, and are visible for only 24 hours. This limited time frame creates high engagement compared to regular posts. In today’s world, Stories are one of the most popular ways to connect and communicate on social media. However, when you view a Story, the creator can see your name in their viewer list, which may be a privacy concern. What if you wish to browse Stories without being noticed? Here’s where Anonstories becomes useful. It allows you to watch public Instagram content without revealing your identity. Simply enter the username of the profile you’re curious about, and the tool will display their latest Stories. Features of Anonstories Viewer: - Anonymous Browsing: Watch Stories without showing up on the viewer list. - No Account Needed: View public content without signing up for an Instagram account. - Content Download: Save any Stories content directly to your device for offline use. - View Highlights: Access Instagram Highlights, even beyond the 24-hour window. - Repost Monitoring: Track the reposts or engagement levels on Stories for personal profiles. Limitations: - This tool works only with public accounts; private accounts remain inaccessible. Benefits: - Privacy-Friendly: Watch any Instagram content without being noticed. - Simple and Easy: No app installation or registration required. - Exclusive Tools: Download and manage content in ways Instagram doesn’t offer.

Advantages of Anonstories

Explore IG Stories Privately

Keep track of Instagram updates discreetly while protecting your privacy and staying anonymous.


Private Instagram Viewer

View profiles and photos anonymously with ease using the Private Profile Viewer.


Story Viewer for Free

This free tool allows you to view Instagram Stories anonymously, ensuring your activity remains hidden from the story uploader.

Frequently asked questions

 
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Anonstories lets users view Instagram stories without alerting the creator.

 
Device Compatibility

Works seamlessly on iOS, Android, Windows, macOS, and modern browsers like Chrome and Safari.

 
Safety and Privacy

Prioritizes secure, anonymous browsing without requiring login credentials.

 
No Registration

Users can view public stories by simply entering a username—no account needed.

 
Supported Formats

Downloads photos (JPEG) and videos (MP4) with ease.

 
Cost

The service is free to use.

 
Private Accounts

Content from private accounts can only be accessed by followers.

 
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Files are for personal or educational use only and must comply with copyright rules.

 
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Enter a public username to view or download stories. The service generates direct links for saving content locally.