Yovina K. Tandiharja
illustrator
also capturing what I can't draw @yovinakt
✉️ yovina.k@gmail.com
Water Elemental process video & sketches 🌊
Finished this back in September 2025.
Quite a challenge since it was my first time tackling water...like sooo much of it, shaped into a creature on top of that.
One of the biggest challenges was to make the shape interesting while still conveying the powerful force of the creature without making it too chaotic. Finding the exact references that I wanted was also a bit tricky, since technically it's more beach than deep ocean, I had to avoid going too deep blue.
Had fun with it and learned a lot thanks to my AD & team! 🫂

Water Elemental process video & sketches 🌊
Finished this back in September 2025.
Quite a challenge since it was my first time tackling water...like sooo much of it, shaped into a creature on top of that.
One of the biggest challenges was to make the shape interesting while still conveying the powerful force of the creature without making it too chaotic. Finding the exact references that I wanted was also a bit tricky, since technically it's more beach than deep ocean, I had to avoid going too deep blue.
Had fun with it and learned a lot thanks to my AD & team! 🫂

Water Elemental process video & sketches 🌊
Finished this back in September 2025.
Quite a challenge since it was my first time tackling water...like sooo much of it, shaped into a creature on top of that.
One of the biggest challenges was to make the shape interesting while still conveying the powerful force of the creature without making it too chaotic. Finding the exact references that I wanted was also a bit tricky, since technically it's more beach than deep ocean, I had to avoid going too deep blue.
Had fun with it and learned a lot thanks to my AD & team! 🫂

Water Elemental process video & sketches 🌊
Finished this back in September 2025.
Quite a challenge since it was my first time tackling water...like sooo much of it, shaped into a creature on top of that.
One of the biggest challenges was to make the shape interesting while still conveying the powerful force of the creature without making it too chaotic. Finding the exact references that I wanted was also a bit tricky, since technically it's more beach than deep ocean, I had to avoid going too deep blue.
Had fun with it and learned a lot thanks to my AD & team! 🫂

Water Elemental process video & sketches 🌊
Finished this back in September 2025.
Quite a challenge since it was my first time tackling water...like sooo much of it, shaped into a creature on top of that.
One of the biggest challenges was to make the shape interesting while still conveying the powerful force of the creature without making it too chaotic. Finding the exact references that I wanted was also a bit tricky, since technically it's more beach than deep ocean, I had to avoid going too deep blue.
Had fun with it and learned a lot thanks to my AD & team! 🫂

Water Elemental process video & sketches 🌊
Finished this back in September 2025.
Quite a challenge since it was my first time tackling water...like sooo much of it, shaped into a creature on top of that.
One of the biggest challenges was to make the shape interesting while still conveying the powerful force of the creature without making it too chaotic. Finding the exact references that I wanted was also a bit tricky, since technically it's more beach than deep ocean, I had to avoid going too deep blue.
Had fun with it and learned a lot thanks to my AD & team! 🫂

“Mutant and proud.”
Another lineup of our Marvel Snap Fantasy Variant illustrations; Raven Darkhölme a.k.a Mystique! 🎭
Artist: Yovina K. Tandiharja / @biyopic
Studio AD: Joshua Raphael
Second Dinner AD: Jeremy Cranford, Thomas Brillante
#marvelsnap #digitalillustration #xmen #noai #fantasyillustration
“Mutant and proud.”
Another lineup of our Marvel Snap Fantasy Variant illustrations; Raven Darkhölme a.k.a Mystique! 🎭
Artist: Yovina K. Tandiharja / @biyopic
Studio AD: Joshua Raphael
Second Dinner AD: Jeremy Cranford, Thomas Brillante
#marvelsnap #digitalillustration #xmen #noai #fantasyillustration

“Mutant and proud.”
Another lineup of our Marvel Snap Fantasy Variant illustrations; Raven Darkhölme a.k.a Mystique! 🎭
Artist: Yovina K. Tandiharja / @biyopic
Studio AD: Joshua Raphael
Second Dinner AD: Jeremy Cranford, Thomas Brillante
#marvelsnap #digitalillustration #xmen #noai #fantasyillustration

“Mutant and proud.”
Another lineup of our Marvel Snap Fantasy Variant illustrations; Raven Darkhölme a.k.a Mystique! 🎭
Artist: Yovina K. Tandiharja / @biyopic
Studio AD: Joshua Raphael
Second Dinner AD: Jeremy Cranford, Thomas Brillante
#marvelsnap #digitalillustration #xmen #noai #fantasyillustration
Marvel Snap Shang-Chi Fantasy Variant process video, sketches & concept 🐲
Finished this back in July 2025.
I explored his costume design while referencing his newer red, green, and gold dragonscale look from the Shang-Chi and the Ten Rings comic series by Gene Luen Yang. Also gave him longer hair, drawing from Wuxia-inspired costumes for the sleeves, shoulders, and overall feel.
Also the scene (the ten rings move specifically) was inspired by one of the panels from the comic.
Fun seeing him in game alongside those epic dragon illustrations made by the Divebound team!
As always, huge thanks to my AD & team 🐉

Marvel Snap Shang-Chi Fantasy Variant process video, sketches & concept 🐲
Finished this back in July 2025.
I explored his costume design while referencing his newer red, green, and gold dragonscale look from the Shang-Chi and the Ten Rings comic series by Gene Luen Yang. Also gave him longer hair, drawing from Wuxia-inspired costumes for the sleeves, shoulders, and overall feel.
Also the scene (the ten rings move specifically) was inspired by one of the panels from the comic.
Fun seeing him in game alongside those epic dragon illustrations made by the Divebound team!
As always, huge thanks to my AD & team 🐉

Marvel Snap Shang-Chi Fantasy Variant process video, sketches & concept 🐲
Finished this back in July 2025.
I explored his costume design while referencing his newer red, green, and gold dragonscale look from the Shang-Chi and the Ten Rings comic series by Gene Luen Yang. Also gave him longer hair, drawing from Wuxia-inspired costumes for the sleeves, shoulders, and overall feel.
Also the scene (the ten rings move specifically) was inspired by one of the panels from the comic.
Fun seeing him in game alongside those epic dragon illustrations made by the Divebound team!
As always, huge thanks to my AD & team 🐉

Marvel Snap Shang-Chi Fantasy Variant process video, sketches & concept 🐲
Finished this back in July 2025.
I explored his costume design while referencing his newer red, green, and gold dragonscale look from the Shang-Chi and the Ten Rings comic series by Gene Luen Yang. Also gave him longer hair, drawing from Wuxia-inspired costumes for the sleeves, shoulders, and overall feel.
Also the scene (the ten rings move specifically) was inspired by one of the panels from the comic.
Fun seeing him in game alongside those epic dragon illustrations made by the Divebound team!
As always, huge thanks to my AD & team 🐉

Marvel Snap Shang-Chi Fantasy Variant process video, sketches & concept 🐲
Finished this back in July 2025.
I explored his costume design while referencing his newer red, green, and gold dragonscale look from the Shang-Chi and the Ten Rings comic series by Gene Luen Yang. Also gave him longer hair, drawing from Wuxia-inspired costumes for the sleeves, shoulders, and overall feel.
Also the scene (the ten rings move specifically) was inspired by one of the panels from the comic.
Fun seeing him in game alongside those epic dragon illustrations made by the Divebound team!
As always, huge thanks to my AD & team 🐉

Marvel Snap Shang-Chi Fantasy Variant process video, sketches & concept 🐲
Finished this back in July 2025.
I explored his costume design while referencing his newer red, green, and gold dragonscale look from the Shang-Chi and the Ten Rings comic series by Gene Luen Yang. Also gave him longer hair, drawing from Wuxia-inspired costumes for the sleeves, shoulders, and overall feel.
Also the scene (the ten rings move specifically) was inspired by one of the panels from the comic.
Fun seeing him in game alongside those epic dragon illustrations made by the Divebound team!
As always, huge thanks to my AD & team 🐉
Marvel Snap Kate Bishop Fantasy Variant process video, sketches & concept 🏹
This was actually my first ever Marvel Snap assignment from Divebound, finished back in February 2025.
The cutout design on her shoulder & hips was inspired by one of her suit from the comic! The arm sleeve & thigh details reference another costume from the comics. I also incorporated more metal elements into her look, the chest piece referencing an archer's chest guard.
Ended up having to change the lighting midway to make her face more readable.
Learned so much from this one, huuuge thanks to my AD & team! 🤓

Marvel Snap Kate Bishop Fantasy Variant process video, sketches & concept 🏹
This was actually my first ever Marvel Snap assignment from Divebound, finished back in February 2025.
The cutout design on her shoulder & hips was inspired by one of her suit from the comic! The arm sleeve & thigh details reference another costume from the comics. I also incorporated more metal elements into her look, the chest piece referencing an archer's chest guard.
Ended up having to change the lighting midway to make her face more readable.
Learned so much from this one, huuuge thanks to my AD & team! 🤓

Marvel Snap Kate Bishop Fantasy Variant process video, sketches & concept 🏹
This was actually my first ever Marvel Snap assignment from Divebound, finished back in February 2025.
The cutout design on her shoulder & hips was inspired by one of her suit from the comic! The arm sleeve & thigh details reference another costume from the comics. I also incorporated more metal elements into her look, the chest piece referencing an archer's chest guard.
Ended up having to change the lighting midway to make her face more readable.
Learned so much from this one, huuuge thanks to my AD & team! 🤓

Marvel Snap Kate Bishop Fantasy Variant process video, sketches & concept 🏹
This was actually my first ever Marvel Snap assignment from Divebound, finished back in February 2025.
The cutout design on her shoulder & hips was inspired by one of her suit from the comic! The arm sleeve & thigh details reference another costume from the comics. I also incorporated more metal elements into her look, the chest piece referencing an archer's chest guard.
Ended up having to change the lighting midway to make her face more readable.
Learned so much from this one, huuuge thanks to my AD & team! 🤓

We fell in love with Kate Bishop like a cupid shot his arrow to our hearts.🏹💜
Artist: Yovina K. Tandiharja / @biyopic
Studio AD: Joshua Raphael
Second Dinner AD: Jeremy Cranford, Thomas Brillante
#marvelsnap #digitalart #digitalillustration #noai #fantasyart
We fell in love with Kate Bishop like a cupid shot his arrow to our hearts.🏹💜
Artist: Yovina K. Tandiharja / @biyopic
Studio AD: Joshua Raphael
Second Dinner AD: Jeremy Cranford, Thomas Brillante
#marvelsnap #digitalart #digitalillustration #noai #fantasyart

We fell in love with Kate Bishop like a cupid shot his arrow to our hearts.🏹💜
Artist: Yovina K. Tandiharja / @biyopic
Studio AD: Joshua Raphael
Second Dinner AD: Jeremy Cranford, Thomas Brillante
#marvelsnap #digitalart #digitalillustration #noai #fantasyart

We fell in love with Kate Bishop like a cupid shot his arrow to our hearts.🏹💜
Artist: Yovina K. Tandiharja / @biyopic
Studio AD: Joshua Raphael
Second Dinner AD: Jeremy Cranford, Thomas Brillante
#marvelsnap #digitalart #digitalillustration #noai #fantasyart

And finally, the wielder of the Ten Rings, Shang-Chi!
Artist: Yovina K. Tandiharja @biyopic
Studio AD: Joshua Raphael
Second Dinner AD: Jeremt Cranford, Thomas Brillante
#marvelsnap #digitalillustration #digitalart #fantasyart #noai
And finally, the wielder of the Ten Rings, Shang-Chi!
Artist: Yovina K. Tandiharja @biyopic
Studio AD: Joshua Raphael
Second Dinner AD: Jeremt Cranford, Thomas Brillante
#marvelsnap #digitalillustration #digitalart #fantasyart #noai

And finally, the wielder of the Ten Rings, Shang-Chi!
Artist: Yovina K. Tandiharja @biyopic
Studio AD: Joshua Raphael
Second Dinner AD: Jeremt Cranford, Thomas Brillante
#marvelsnap #digitalillustration #digitalart #fantasyart #noai

And finally, the wielder of the Ten Rings, Shang-Chi!
Artist: Yovina K. Tandiharja @biyopic
Studio AD: Joshua Raphael
Second Dinner AD: Jeremt Cranford, Thomas Brillante
#marvelsnap #digitalillustration #digitalart #fantasyart #noai
The process behind Skull Rider, finished this piece in March 2025 💀🐎
This one was particularly rough since I was in and out of the hospital for several weeks, and I needed a lot of help along the way. Super thankful to my AD, Ramza, especially during the rough sketch stage (the second row sketches!), the rough color stage, and the foreground of the final piece (yes, that lovely NPC armor design ✨)
Also as always big thanks to the folks at Divebound for having my back throughout!
It was tough but still rewarding bcs I finally got to draw a horse (oki technically a horse skeleton but still one step closer to a real horse yippee 🐴)

The process behind Skull Rider, finished this piece in March 2025 💀🐎
This one was particularly rough since I was in and out of the hospital for several weeks, and I needed a lot of help along the way. Super thankful to my AD, Ramza, especially during the rough sketch stage (the second row sketches!), the rough color stage, and the foreground of the final piece (yes, that lovely NPC armor design ✨)
Also as always big thanks to the folks at Divebound for having my back throughout!
It was tough but still rewarding bcs I finally got to draw a horse (oki technically a horse skeleton but still one step closer to a real horse yippee 🐴)

The process behind Skull Rider, finished this piece in March 2025 💀🐎
This one was particularly rough since I was in and out of the hospital for several weeks, and I needed a lot of help along the way. Super thankful to my AD, Ramza, especially during the rough sketch stage (the second row sketches!), the rough color stage, and the foreground of the final piece (yes, that lovely NPC armor design ✨)
Also as always big thanks to the folks at Divebound for having my back throughout!
It was tough but still rewarding bcs I finally got to draw a horse (oki technically a horse skeleton but still one step closer to a real horse yippee 🐴)
The process behind Destiny Weaver illustration that I did back in December 2024, time flies indeed🧵
The chosen design (her robe) was inspired by the Möbius strip, a nod to the concept of time since the character is capable of altering the threads of time. I wanted to explore the idea without adding any obvious “time” motifs. So I focused on elements like threads, flowing fabrics, and repeating lines.
For her outfit, I explored fabric manipulation techniques like pleats and weaves, also incorporating golden accents with repetitive circular patterns.
In design B I explored hourglass shape for her bodice and in design C, my Art Director and I also explored the idea of Butterfly Effect by incorporating those patterns/charts you usually see in choice based games where you have different branches to get different endings!
Overall I wanted her character to look graceful, regal, focused, yet fluid.

The process behind Destiny Weaver illustration that I did back in December 2024, time flies indeed🧵
The chosen design (her robe) was inspired by the Möbius strip, a nod to the concept of time since the character is capable of altering the threads of time. I wanted to explore the idea without adding any obvious “time” motifs. So I focused on elements like threads, flowing fabrics, and repeating lines.
For her outfit, I explored fabric manipulation techniques like pleats and weaves, also incorporating golden accents with repetitive circular patterns.
In design B I explored hourglass shape for her bodice and in design C, my Art Director and I also explored the idea of Butterfly Effect by incorporating those patterns/charts you usually see in choice based games where you have different branches to get different endings!
Overall I wanted her character to look graceful, regal, focused, yet fluid.

The process behind Destiny Weaver illustration that I did back in December 2024, time flies indeed🧵
The chosen design (her robe) was inspired by the Möbius strip, a nod to the concept of time since the character is capable of altering the threads of time. I wanted to explore the idea without adding any obvious “time” motifs. So I focused on elements like threads, flowing fabrics, and repeating lines.
For her outfit, I explored fabric manipulation techniques like pleats and weaves, also incorporating golden accents with repetitive circular patterns.
In design B I explored hourglass shape for her bodice and in design C, my Art Director and I also explored the idea of Butterfly Effect by incorporating those patterns/charts you usually see in choice based games where you have different branches to get different endings!
Overall I wanted her character to look graceful, regal, focused, yet fluid.
thought I'd share a lil bit of the process behind the Pyromancer piece 🔥☄️
finished this one in August 2024, which is crazy because it's almost 2026 already!

thought I'd share a lil bit of the process behind the Pyromancer piece 🔥☄️
finished this one in August 2024, which is crazy because it's almost 2026 already!

thought I'd share a lil bit of the process behind the Pyromancer piece 🔥☄️
finished this one in August 2024, which is crazy because it's almost 2026 already!

An illustration for @bradyhunsaker ’s Depths of Vanalf🌊
We’re honored to contribute to this incredible project!
Artist: Yovina K. Tandiharja
Art Director: Ramza Psyru
#fantasy #fantasyart #illustration #digitalart #digitalillustration #noAI #fantasybooks #depthsofvanalf

An illustration for @bradyhunsaker ’s Depths of Vanalf🌊
We’re honored to contribute to this incredible project!
Artist: Yovina K. Tandiharja
Art Director: Ramza Psyru
#fantasy #fantasyart #illustration #digitalart #digitalillustration #noAI #fantasybooks #depthsofvanalf

An illustration for @bradyhunsaker ’s Depths of Vanalf🌊
We’re honored to contribute to this incredible project!
Artist: Yovina K. Tandiharja
Art Director: Ramza Psyru
#fantasy #fantasyart #illustration #digitalart #digitalillustration #noAI #fantasybooks #depthsofvanalf

An illustration for @bradyhunsaker ’s Depths of Vanalf🌊
We’re honored to contribute to this incredible project!
Artist: Yovina K. Tandiharja
Art Director: Ramza Psyru
#fantasy #fantasyart #illustration #digitalart #digitalillustration #noAI #fantasybooks #depthsofvanalf

Skull Rider from the Skeletons faction. 💀
An illustration for Nexus, @redzengames latest card game.
Artist: Yovina K. Tandiharja
Studio AD: Ramza Ardyputra
Redzen AD: David Ruiz
#illustration #digitalart #art #skeletonart #noai #digitalillustration #fantasy #fantasyart

Skull Rider from the Skeletons faction. 💀
An illustration for Nexus, @redzengames latest card game.
Artist: Yovina K. Tandiharja
Studio AD: Ramza Ardyputra
Redzen AD: David Ruiz
#illustration #digitalart #art #skeletonart #noai #digitalillustration #fantasy #fantasyart

Destiny Weaver from the Chronomancers faction. ⏳
An illustration for Nexus, @redzengames latest card game.
Artist: Yovina K. Tandiharja
Studio AD: Ramza Ardyputra
Redzen AD: David Ruiz
#illustration #art #noai #fantasyart #fantasy #digitalart #digitalillustration #fantasyillustration

Destiny Weaver from the Chronomancers faction. ⏳
An illustration for Nexus, @redzengames latest card game.
Artist: Yovina K. Tandiharja
Studio AD: Ramza Ardyputra
Redzen AD: David Ruiz
#illustration #art #noai #fantasyart #fantasy #digitalart #digitalillustration #fantasyillustration
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