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lb.mov

LB Bunch

Jack of all trades kinda vibe👾
• Virtual production
• led wall manager/operator
• UE artist and disguise certified
main account: @lundseybanch

19
posts
249
followers
256
following

my amazing friend (+ past intern + unreal superstar) @laurenbest_animation drew this of me and I had to share it ❤️

She very accurately depicted my mostly every day outfit of hat, black shirt, jeans, and timberlands lol

Lauren has made some great environments forme (more coming soon on that) and I miss her dearly.

She’s the best L.B. I know ;) !


56
7
8 months ago


I directed a mocap film!!!!!!!

i’ve been wanting to get into mocap for a while so it’s super exciting to dip my toes in and get back in the directors chair!

we used optitrack and vive to try out a couple systems. Can’t wait to get this into unreal and make it all come together. Thank you so much to everyone who helped out!!!!!!! my heart is full🧚🏼‍♀️🧚🏼‍♀️


33
9
1 years ago

I directed a mocap film!!!!!!!

i’ve been wanting to get into mocap for a while so it’s super exciting to dip my toes in and get back in the directors chair!

we used optitrack and vive to try out a couple systems. Can’t wait to get this into unreal and make it all come together. Thank you so much to everyone who helped out!!!!!!! my heart is full🧚🏼‍♀️🧚🏼‍♀️


33
9
1 years ago

I directed a mocap film!!!!!!!

i’ve been wanting to get into mocap for a while so it’s super exciting to dip my toes in and get back in the directors chair!

we used optitrack and vive to try out a couple systems. Can’t wait to get this into unreal and make it all come together. Thank you so much to everyone who helped out!!!!!!! my heart is full🧚🏼‍♀️🧚🏼‍♀️


33
9
1 years ago

I directed a mocap film!!!!!!!

i’ve been wanting to get into mocap for a while so it’s super exciting to dip my toes in and get back in the directors chair!

we used optitrack and vive to try out a couple systems. Can’t wait to get this into unreal and make it all come together. Thank you so much to everyone who helped out!!!!!!! my heart is full🧚🏼‍♀️🧚🏼‍♀️


33
9
1 years ago

I directed a mocap film!!!!!!!

i’ve been wanting to get into mocap for a while so it’s super exciting to dip my toes in and get back in the directors chair!

we used optitrack and vive to try out a couple systems. Can’t wait to get this into unreal and make it all come together. Thank you so much to everyone who helped out!!!!!!! my heart is full🧚🏼‍♀️🧚🏼‍♀️


33
9
1 years ago

I directed a mocap film!!!!!!!

i’ve been wanting to get into mocap for a while so it’s super exciting to dip my toes in and get back in the directors chair!

we used optitrack and vive to try out a couple systems. Can’t wait to get this into unreal and make it all come together. Thank you so much to everyone who helped out!!!!!!! my heart is full🧚🏼‍♀️🧚🏼‍♀️


33
9
1 years ago

I directed a mocap film!!!!!!!

i’ve been wanting to get into mocap for a while so it’s super exciting to dip my toes in and get back in the directors chair!

we used optitrack and vive to try out a couple systems. Can’t wait to get this into unreal and make it all come together. Thank you so much to everyone who helped out!!!!!!! my heart is full🧚🏼‍♀️🧚🏼‍♀️


33
9
1 years ago


I directed a mocap film!!!!!!!

i’ve been wanting to get into mocap for a while so it’s super exciting to dip my toes in and get back in the directors chair!

we used optitrack and vive to try out a couple systems. Can’t wait to get this into unreal and make it all come together. Thank you so much to everyone who helped out!!!!!!! my heart is full🧚🏼‍♀️🧚🏼‍♀️


33
9
1 years ago

I directed a mocap film!!!!!!!

i’ve been wanting to get into mocap for a while so it’s super exciting to dip my toes in and get back in the directors chair!

we used optitrack and vive to try out a couple systems. Can’t wait to get this into unreal and make it all come together. Thank you so much to everyone who helped out!!!!!!! my heart is full🧚🏼‍♀️🧚🏼‍♀️


33
9
1 years ago

Finally got to check out the sphere. The pixel pitch on the outside is huge!!!!


49
3
7 months ago

Finally got to check out the sphere. The pixel pitch on the outside is huge!!!!


49
3
7 months ago

Finally got to check out the sphere. The pixel pitch on the outside is huge!!!!


49
3
7 months ago

Finally got to check out the sphere. The pixel pitch on the outside is huge!!!!


49
3
7 months ago

Finally got to check out the sphere. The pixel pitch on the outside is huge!!!!


49
3
7 months ago


this is my bestfriend


37
2
9 months ago

this is my bestfriend


37
2
9 months ago

this is my bestfriend


37
2
9 months ago

this is my bestfriend


37
2
9 months ago

end of an era for this girl


52
6
9 months ago

little sneak peak of an under water scene expertly made by @laurenbest_animation

with the help of @cyrus_makes_stuff and @ghostly.mallow of course

combo of UE5.6, Disguise, and light projection mapping work

the first image showcases a weird happenstance when render streaming the UE level to the Volume.

Luckily I have two unreal geniuses on the team, Lauren and Michiko, who found the fix

🧜‍♀️🧜‍♀️🧜‍♀️🧜‍♀️🧜‍♂️🧜‍♂️🧜‍♂️🧜‍♂️


36
8
9 months ago


little sneak peak of an under water scene expertly made by @laurenbest_animation

with the help of @cyrus_makes_stuff and @ghostly.mallow of course

combo of UE5.6, Disguise, and light projection mapping work

the first image showcases a weird happenstance when render streaming the UE level to the Volume.

Luckily I have two unreal geniuses on the team, Lauren and Michiko, who found the fix

🧜‍♀️🧜‍♀️🧜‍♀️🧜‍♀️🧜‍♂️🧜‍♂️🧜‍♂️🧜‍♂️


36
8
9 months ago

little sneak peak of an under water scene expertly made by @laurenbest_animation

with the help of @cyrus_makes_stuff and @ghostly.mallow of course

combo of UE5.6, Disguise, and light projection mapping work

the first image showcases a weird happenstance when render streaming the UE level to the Volume.

Luckily I have two unreal geniuses on the team, Lauren and Michiko, who found the fix

🧜‍♀️🧜‍♀️🧜‍♀️🧜‍♀️🧜‍♂️🧜‍♂️🧜‍♂️🧜‍♂️


36
8
9 months ago

little sneak peak of an under water scene expertly made by @laurenbest_animation

with the help of @cyrus_makes_stuff and @ghostly.mallow of course

combo of UE5.6, Disguise, and light projection mapping work

the first image showcases a weird happenstance when render streaming the UE level to the Volume.

Luckily I have two unreal geniuses on the team, Lauren and Michiko, who found the fix

🧜‍♀️🧜‍♀️🧜‍♀️🧜‍♀️🧜‍♂️🧜‍♂️🧜‍♂️🧜‍♂️


36
8
9 months ago

little sneak peak of an under water scene expertly made by @laurenbest_animation

with the help of @cyrus_makes_stuff and @ghostly.mallow of course

combo of UE5.6, Disguise, and light projection mapping work

the first image showcases a weird happenstance when render streaming the UE level to the Volume.

Luckily I have two unreal geniuses on the team, Lauren and Michiko, who found the fix

🧜‍♀️🧜‍♀️🧜‍♀️🧜‍♀️🧜‍♂️🧜‍♂️🧜‍♂️🧜‍♂️


36
8
9 months ago

Some nice inner frustum movement for project in one of my classes


24
2
10 months ago

I did the layout and base environmental lighting for a short film about a year ago and the first part is finally out :) it’s an action movie! using motion capture for the metahumans

the scene mainly focused on the alleyway by the dumpster and was built around that!

I also did a city build out for the driving scene and may post more on that later

done in UE 5.4 before 5.5 or 5.6 came out!

the link is in my bio if you want to check it out

directed by marc shaboz


45
2
10 months ago

I did the layout and base environmental lighting for a short film about a year ago and the first part is finally out :) it’s an action movie! using motion capture for the metahumans

the scene mainly focused on the alleyway by the dumpster and was built around that!

I also did a city build out for the driving scene and may post more on that later

done in UE 5.4 before 5.5 or 5.6 came out!

the link is in my bio if you want to check it out

directed by marc shaboz


45
2
10 months ago

I did the layout and base environmental lighting for a short film about a year ago and the first part is finally out :) it’s an action movie! using motion capture for the metahumans

the scene mainly focused on the alleyway by the dumpster and was built around that!

I also did a city build out for the driving scene and may post more on that later

done in UE 5.4 before 5.5 or 5.6 came out!

the link is in my bio if you want to check it out

directed by marc shaboz


45
2
10 months ago

here’s a small glimpse into what i saw last week at unreal fest!! this year was my third fest, and it was amazing. I met so many cool artists and technicians exploring unreal in ways I could never imagine on my own. love this community so much! can’t wait for next year.


28
11 months ago

working on a test with this mama in unreal. used mesh to metahuman to scan my face then retextured in substance painter


14
4
1 years ago

here’s a #wip of an environment build. I haven’t lit it yet (other than putting basic lights in) and honestly been a while since I touched it but perhaps I’ll go back to it

it’s meant to be a semi abandoned florida vibe


13
1
1 years ago

don’t you love the drama of this poster?

going onto my first podcast tonight with my fav @jacob_zirkle !!!! come stream on youtube and drop your vp questions😎 5pm EST

go to jacob’s page for the link!


16
1
1 years ago


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